Player Matchup

Aphrodite
Aphrodite
Bronze IV
Turtle Bros217
Aphrodite
Bronze IV
Level 113
God Stats
1W - 0L
1,325 SR
Queue Stats
1W - 2L
1,408 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 113
1,325 SR
1,408 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 42
1,500 SR
1,305 MMR
Medusa
Medusa
Bronze III
ParlayP
Medusa
Bronze III
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Turtle Bros217
Aphrodite
20
11 / 2 / 0
27,768
1,028
31,535
44,542
35,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BastetHachimanKumbhakarnaKukulkanBake Kujira

VS

Bans
ThorSusanoAtlasNemesisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ParlayP
Medusa
20
2 / 11 / 0
22,779
844
34,409
37,328
13,947
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
11
Kills
2
2
Deaths
11
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
ParlayP
Medusa
2
11
0
0.18
W
Aphrodite
Turtle Bros217
Aphrodite
11
2
0
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,535
Damage
34,409
44,542
Taken
37,328
35,617
Mitigated
13,947
30,717
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ParlayP
Medusa
34,409
19,173
0
8,313
37,328
13,947
2,765
31,932
5,396
0
141,778
W
Aphrodite
Turtle Bros217
Aphrodite
31,535
2,603
0
30,717
44,542
35,617
2,594
1,543
42,999
205,767
1,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,768
Gold Earned
22,779
264
Minions Killed
197
10
Camps Cleared
8
519,826
Distance Traveled
411,188
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
22,779
844
197
7
8
411,188
4
W
Aphrodite
27,768
1,028
264
10
10
519,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role