Player Matchup

Pele
Pele
Cosmic227
Pele
Level 41
God Stats
5W - 5L
1,387 SR
Queue Stats
278W - 276L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
IIenvoII
Baron Samedi
Level 51
God Stats
2W - 5L
1,361 SR
Queue Stats
123W - 102L
1,539 Elo+
Party 1
Nut
Nut
O5SBERT
Nut
Level 32
God Stats
32W - 43L
1,211 SR
Queue Stats
132W - 150L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
Thomas276
Erlang Shen
Level 114
God Stats
5W - 4L
1,593 SR
Queue Stats
169W - 141L
1,524 Elo+
Party 1
Cerberus
Cerberus
Wymerr
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 111L
1,495 Elo+
Party 1
Team Averages
Level 53
1,410 SR
1,501 Elo+

VS

Team Averages
Level 75
1,636 SR
1,531 Elo+
Anubis
Anubis
LowRezBansAll
Anubis
Level 39
God Stats
130W - 96L
1,420 SR
Queue Stats
322W - 318L
1,366 Elo+
Solo
Cu Chulainn
Cu Chulainn
Thebigmoney0502
Cu Chulainn
Level 106
God Stats
1W - 0L
1,591 SR
Queue Stats
29W - 26L
1,671 Elo+
Party 2
Ares
Ares
XStinkyCheeseX
Ares
Level 140
God Stats
9W - 5L
1,675 SR
Queue Stats
115W - 112L
1,561 Elo+
Party 2
Hachiman
Hachiman
onlycare
Hachiman
Level 27
God Stats
8W - 3L
1,829 SR
Queue Stats
24W - 24L
1,509 Elo+
Party 2
Ravana
Ravana
taxiee
Ravana
Level 65
God Stats
9W - 4L
1,667 SR
Queue Stats
182W - 171L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
1 / 3 / 1
7,085
545
3,295
15,685
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
IIenvoII
Baron Samedi
11
1 / 9 / 1
6,548
504
3,818
10,841
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
10
0 / 5 / 0
5,618
432
3,441
10,354
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Thomas276
Erlang Shen
14
1 / 2 / 0
8,175
629
8,053
16,422
17,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Wymerr
Cerberus
10
0 / 1 / 0
6,101
469
3,974
9,664
4,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
8,846
680
8,881
8,465
4,313
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Thebigmoney0502
Cu Chulainn
14
2 / 1 / 1
7,835
603
10,026
14,411
14,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 0 / 5
7,654
589
6,994
11,609
11,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
onlycare
Hachiman
14
3 / 0 / 3
7,428
571
7,028
7,165
2,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
taxiee
Ravana
14
8 / 0 / 4
8,102
623
9,759
5,336
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
20
20
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Pele
1
3
1
0.5
L
Baron Samedi
IIenvoII
Baron Samedi
1
9
1
0.17
W
5
2
5
3.75
L
Nut
0
5
0
0
W
Cu Chulainn
Thebigmoney0502
Cu Chulainn
2
1
1
2.5
L
Erlang Shen
Thomas276
Erlang Shen
1
2
0
0.5
L
Cerberus
Wymerr
Cerberus
0
1
0
0
W
2
0
5
4.5
W
Hachiman
onlycare
Hachiman
3
0
3
4.5
W
Ravana
taxiee
Ravana
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,581
Damage
42,688
62,966
Taken
46,986
35,732
Mitigated
35,837
23,820
Healing
18,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,295
601
0
8,666
15,685
5,563
0
1,956
13,633
0
61,138
L
Baron Samedi
IIenvoII
Baron Samedi
3,818
466
55
512
10,841
3,848
0
7,431
3,410
35,859
0
W
8,881
320
0
5,420
8,465
4,313
0
3,097
5,368
75,058
2,806
L
Nut
3,441
2,213
0
1,459
10,354
3,690
0
3,422
6,932
0
32,375
W
Cu Chulainn
Thebigmoney0502
Cu Chulainn
10,026
2,212
0
4,383
14,411
14,188
0
0
14,411
144
58,129
L
Erlang Shen
Thomas276
Erlang Shen
8,053
4,788
0
7,776
16,422
17,854
0
842
14,572
0
61,227
L
Cerberus
Wymerr
Cerberus
3,974
397
1,236
4,116
9,664
4,777
0
1,755
7,909
30,181
0
W
6,994
256
0
2,125
11,609
11,648
139
2,229
9,380
29,186
2,267
W
Hachiman
onlycare
Hachiman
7,028
4,218
0
3,481
7,165
2,823
960
2,032
5,133
0
70,684
W
Ravana
taxiee
Ravana
9,759
2,354
0
3,126
5,336
2,865
301
434
4,902
0
62,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,527
Gold Earned
39,865
429
Minions Killed
463
0
Camps Cleared
0
1,284,421
Distance Traveled
1,407,621
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,085
545
101
8
0
296,938
0
L
Baron Samedi
6,548
504
82
6
0
231,512
0
W
Anubis
8,846
680
129
10
0
251,662
2
L
Nut
5,618
432
66
5
0
237,543
0
W
Cu Chulainn
7,835
603
96
7
0
275,328
2
L
Erlang Shen
8,175
629
123
9
0
231,836
2
L
Cerberus
6,101
469
57
4
0
286,592
0
W
Ares
7,654
589
28
2
0
297,545
0
W
Hachiman
7,428
571
117
9
0
252,556
0
W
Ravana
8,102
623
93
7
0
330,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role