Player Matchup

Apollo
Apollo
BECKZonTour
Apollo
Level 158
God Stats
53W - 60L
1,522 SR
Queue Stats
165W - 169L
1,473 Elo+
Solo
Anhur
Anhur
RulasHD
Anhur
Level 78
God Stats
1W - 2L
1,483 SR
Queue Stats
27W - 38L
1,414 Elo+
Party 2
Kukulkan
Kukulkan
Vonewra
Kukulkan
Level 156
God Stats
20W - 13L
1,928 SR
Queue Stats
111W - 90L
1,528 Elo+
Solo
Maui
Maui
Zarathustraaaa
Maui
Level 104
God Stats
0W - 2L
1,405 SR
Queue Stats
29W - 27L
1,507 Elo+
Solo
Hun Batz
Hun Batz
joaosinho
Hun Batz
Level 146
God Stats
16W - 13L
1,315 SR
Queue Stats
369W - 351L
1,466 Elo+
Party 2
Team Averages
Level 128
1,531 SR
1,478 Elo+

VS

Team Averages
Level 107
1,526 SR
1,476 Elo+
Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Cofi-_-Senpai
Arachne
Level 77
God Stats
4W - 4L
1,423 SR
Queue Stats
45W - 45L
1,447 Elo+
Party 3
Scylla
Scylla
DOKAIBI666
Scylla
Level 105
God Stats
10W - 3L
1,644 SR
Queue Stats
143W - 124L
1,464 Elo+
Party 1
Surtr
Surtr
D_Fishy_yeet
Surtr
Level 59
God Stats
3W - 1L
1,536 SR
Queue Stats
25W - 22L
1,427 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Murermesteren
Tsukuyomi
Level 166
God Stats
108W - 90L
1,526 SR
Queue Stats
317W - 303L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 2 / 1
7,822
559
6,463
11,059
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
RulasHD
Anhur
11
1 / 5 / 2
6,126
438
7,272
9,317
3,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Vonewra
Kukulkan
11
0 / 4 / 0
6,460
461
1,894
8,298
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 1
6,433
460
2,797
11,148
9,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
joaosinho
Hun Batz
13
2 / 4 / 2
6,831
488
8,420
14,403
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 2 / 5
7,165
512
7,523
10,285
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Arachne
13
3 / 1 / 1
7,234
517
4,548
11,094
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Scylla
DOKAIBI666
Scylla
14
7 / 0 / 3
8,729
624
12,081
8,372
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 0
7,665
548
7,973
12,584
11,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tsukuyomi
Murermesteren
Tsukuyomi
13
3 / 0 / 5
7,508
536
7,750
7,709
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
17
17
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
5
2.25
L
Apollo
0
2
1
0.25
W
Arachne
3
1
1
3.5
W
Scylla
DOKAIBI666
Scylla
7
0
3
8.5
W
2
1
0
2
W
Tsukuyomi
Murermesteren
Tsukuyomi
3
0
5
5.5
L
Anhur
RulasHD
Anhur
1
5
2
0.4
L
Kukulkan
Vonewra
Kukulkan
0
4
0
0
L
1
2
1
0.75
L
Hun Batz
joaosinho
Hun Batz
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,846
Damage
39,875
54,225
Taken
50,044
26,869
Mitigated
33,295
16,659
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,523
642
0
2,238
10,285
8,109
0
1,282
9,003
23,471
0
L
Apollo
6,463
4,973
0
5,058
11,059
4,368
734
1,453
8,866
0
66,832
W
Arachne
4,548
2,968
0
4,403
11,094
4,856
0
905
10,189
0
61,558
W
Scylla
DOKAIBI666
Scylla
12,081
1,685
0
1,401
8,372
3,080
72
1,609
6,763
63,480
798
W
7,973
1,997
0
2,590
12,584
11,606
0
0
12,584
428
54,331
W
Tsukuyomi
Murermesteren
Tsukuyomi
7,750
1,105
0
2,698
7,709
5,644
0
739
6,970
0
69,565
L
Anhur
RulasHD
Anhur
7,272
3,920
0
2,974
9,317
3,732
0
3,541
5,732
0
49,284
L
Kukulkan
Vonewra
Kukulkan
1,894
115
0
892
8,298
3,467
0
5,551
2,487
41,862
2,149
L
2,797
734
0
2,158
11,148
9,344
0
5,185
5,934
12,676
0
L
Hun Batz
joaosinho
Hun Batz
8,420
3,150
0
5,577
14,403
5,958
0
3,675
10,394
0
57,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,672
Gold Earned
38,301
427
Minions Killed
408
0
Camps Cleared
0
1,247,939
Distance Traveled
1,396,989
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,165
512
20
1
0
263,808
0
L
Apollo
7,822
559
138
10
0
193,959
0
W
Arachne
7,234
517
100
7
0
334,640
0
W
Scylla
8,729
624
94
7
0
279,989
2
W
Surtr
7,665
548
83
6
0
246,526
0
W
Tsukuyomi
7,508
536
111
8
0
272,026
4
L
Anhur
6,126
438
86
6
0
246,781
0
L
Kukulkan
6,460
461
84
6
0
254,183
0
L
Maui
6,433
460
16
1
0
284,165
6
L
Hun Batz
6,831
488
103
7
0
268,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role