Player Matchup

Kuzenbo
Kuzenbo
Gold I
 
Kuzenbo
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
Paco_97cp
Ra
Silver I
Level 72
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 18L
1,592 MMR
Party 1
Chaac
Chaac
Platinum V
PedritoHD777
Chaac
Platinum V
Level 114
God Stats
10W - 8L
1,693 SR
Queue Stats
72W - 72L
1,591 MMR
Solo
Freya
Freya
Gold II
TJMONEY11
Freya
Gold II
Level 160
God Stats
88W - 84L
1,622 SR
Queue Stats
272W - 273L
1,594 MMR
Solo
Ravana
Ravana
Gold V
mtrojoker
Ravana
Gold V
Level 147
God Stats
2W - 0L
1,732 SR
Queue Stats
109W - 95L
1,595 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,609 SR
1,575 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,523 SR
1,575 MMR
Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
BussInMaMouf
Janus
Gold II
Level 109
God Stats
10W - 11L
1,462 SR
Queue Stats
296W - 284L
1,591 MMR
Solo
Mercury
Mercury
Silver I
MaikelHero
Mercury
Silver I
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 64L
1,593 MMR
Solo
Chernobog
Chernobog
Silver II
itsjturner
Chernobog
Silver II
Level 57
God Stats
1W - 2L
1,529 SR
Queue Stats
48W - 43L
1,593 MMR
Solo
Achilles
Achilles
Gold V
spacepopev
Achilles
Gold V
Level 128
God Stats
4W - 4L
1,624 SR
Queue Stats
23W - 23L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 0 / 8
7,083
545
4,275
9,279
8,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 1 / 1
7,575
583
4,538
5,387
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 1
8,014
616
6,970
10,760
10,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
TJMONEY11
Freya
12
4 / 0 / 3
7,413
570
8,446
7,846
3,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
mtrojoker
Ravana
12
2 / 1 / 7
7,027
541
7,547
7,593
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AresThanatosKukulkanHachiman

VS

Bans
ArachneBellonaAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 1 / 1
6,652
512
5,094
12,113
11,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 1
6,569
505
5,431
7,008
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
MaikelHero
Mercury
11
0 / 4 / 0
5,752
442
2,423
11,603
4,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
itsjturner
Chernobog
12
0 / 2 / 1
6,185
476
4,605
9,552
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
spacepopev
Achilles
10
1 / 3 / 1
6,485
499
4,015
9,958
6,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
8
4
L
Osiris
 
Osiris
0
1
1
0.5
L
2
2
1
1.25
L
Mercury
MaikelHero
Mercury
0
4
0
0
W
5
1
1
5.5
W
1
1
1
1.5
W
Freya
TJMONEY11
Freya
4
0
3
5.5
L
Chernobog
itsjturner
Chernobog
0
2
1
0.25
W
Ravana
mtrojoker
Ravana
2
1
7
5.5
L
Achilles
spacepopev
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,776
Damage
21,568
40,865
Taken
50,234
28,346
Mitigated
29,677
12,934
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,275
1,980
0
1,768
9,279
8,587
0
1,062
8,182
25,399
1,794
L
Osiris
 
Osiris
5,094
1,926
0
5,087
12,113
11,574
0
593
11,520
0
49,954
L
5,431
450
0
232
7,008
2,468
0
2,539
4,411
46,050
0
L
Mercury
MaikelHero
Mercury
2,423
1,040
0
684
11,603
4,714
0
3,021
8,582
0
33,383
W
4,538
207
1,335
2,206
5,387
1,985
0
2,830
2,443
49,460
713
W
6,970
1,300
0
2,776
10,760
10,692
0
428
10,312
0
66,748
W
Freya
TJMONEY11
Freya
8,446
3,361
0
3,544
7,846
3,460
0
362
7,484
58,907
6,652
L
Chernobog
itsjturner
Chernobog
4,605
2,726
0
4,404
9,552
3,963
0
5,363
4,189
0
61,005
W
Ravana
mtrojoker
Ravana
7,547
2,678
0
1,305
7,593
3,622
0
1,406
6,093
0
62,809
L
Achilles
spacepopev
Achilles
4,015
347
0
2,783
9,958
6,958
0
5,159
4,799
0
23,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,112
Gold Earned
31,643
419
Minions Killed
376
0
Camps Cleared
0
1,388,077
Distance Traveled
1,315,900
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,083
545
41
3
0
287,533
1
L
Osiris
6,652
512
93
7
0
242,423
2
L
Janus
6,569
505
77
6
0
258,003
0
L
Mercury
5,752
442
67
5
0
292,093
0
W
Ra
7,575
583
87
7
0
288,719
0
W
Chaac
8,014
616
103
8
0
268,088
2
W
Freya
7,413
570
92
7
0
252,645
2
L
Chernobog
6,185
476
106
8
0
245,073
1
W
Ravana
7,027
541
96
7
0
291,092
2
L
Achilles
6,485
499
33
3
0
278,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role