Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
SVT4L
Ao Kuang
Level 86
God Stats
37W - 31L
1,622 SR
Queue Stats
99W - 87L
1,513 Elo+
Solo
Martichoras
Martichoras
Uuuuuuhhhhh
Martichoras
Level 16
God Stats
5W - 8L
1,500 SR
Queue Stats
59W - 50L
1,487 Elo+
Party 1
Ares
Ares
woollffprincess
Ares
Level 149
God Stats
1W - 1L
1,409 SR
Queue Stats
84W - 73L
1,505 Elo+
Party 1
Team Averages
Level 101
1,508 SR
1,501 Elo+

VS

Team Averages
Level 127
1,550 SR
1,366 Elo+
Ah Muzen Cab
Ah Muzen Cab
RGarrett83
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,134 Elo+
Party 2
Serqet
Serqet
TanyaWWRF
Serqet
Level 107
God Stats
78W - 80L
1,698 SR
Queue Stats
253W - 248L
1,594 Elo+
Solo
Tiamat
Tiamat
Tinselton
Tiamat
Level 168
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 22L
1,433 Elo+
Party 2
Hercules
Hercules
shmeegs6599
Hercules
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 20L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
0 / 1 / 4
9,444
944
5,829
11,274
14,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
SVT4L
Ao Kuang
13
2 / 0 / 0
8,592
859
1,662
2,202
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
Uuuuuuhhhhh
Martichoras
17
1 / 2 / 3
10,064
1,006
12,337
9,260
6,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 2 / 3
9,880
988
6,553
15,263
16,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RGarrett83
Ah Muzen Cab
16
0 / 0 / 5
9,614
961
10,274
6,585
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
TanyaWWRF
Serqet
16
3 / 3 / 2
9,995
1,000
6,245
8,730
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Tinselton
Tiamat
17
1 / 1 / 3
9,954
995
8,767
9,603
6,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
shmeegs6599
Hercules
15
1 / 3 / 1
9,122
912
5,461
11,346
12,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
6
Kills
5
5
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
1
4
2
W
Ah Muzen Cab
RGarrett83
Ah Muzen Cab
0
0
5
2.5
L
Ao Kuang
SVT4L
Ao Kuang
2
0
0
2
W
Serqet
TanyaWWRF
Serqet
3
3
2
1.33
W
Tiamat
Tinselton
Tiamat
1
1
3
2.5
L
Martichoras
Uuuuuuhhhhh
Martichoras
1
2
3
1.25
W
Hercules
shmeegs6599
Hercules
1
3
1
0.5
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,381
Damage
30,747
37,999
Taken
36,264
38,500
Mitigated
26,685
10,984
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,829
1,421
0
4,603
11,274
14,396
0
2,110
8,747
1,648
23,406
W
Ah Muzen Cab
RGarrett83
Ah Muzen Cab
10,274
2,902
0
630
6,585
2,830
0
684
5,686
0
33,671
L
Ao Kuang
SVT4L
Ao Kuang
1,662
407
0
1,069
2,202
1,106
0
255
1,947
7,092
0
W
Serqet
TanyaWWRF
Serqet
6,245
896
0
260
8,730
4,396
235
1,400
7,104
0
30,357
W
Tiamat
Tinselton
Tiamat
8,767
1,429
0
1,649
9,603
6,944
122
1,799
7,583
35,819
0
L
Martichoras
Uuuuuuhhhhh
Martichoras
12,337
5,212
0
1,824
9,260
6,241
0
2,101
7,051
0
49,238
W
Hercules
shmeegs6599
Hercules
5,461
1,532
0
3,000
11,346
12,515
0
4,332
6,793
0
11,333
L
6,553
933
0
3,488
15,263
16,757
0
4,301
10,668
10,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,980
Gold Earned
38,685
193
Minions Killed
202
0
Camps Cleared
0
712,490
Distance Traveled
895,482
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,444
944
57
6
0
217,312
2
W
Ah Muzen Cab
9,614
961
66
7
0
216,487
0
L
Ao Kuang
8,592
859
21
2
0
68,563
0
W
Serqet
9,995
1,000
45
5
0
256,513
2
W
Tiamat
9,954
995
78
8
0
212,434
0
L
Martichoras
10,064
1,006
104
10
0
206,837
4
W
Hercules
9,122
912
13
1
0
210,048
0
L
Ares
9,880
988
11
1
0
219,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role