Player Matchup

Thoth
Thoth
AsianPeppers414
Thoth
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 40L
1,671 Elo+
Party 2
Awilix
Awilix
ShowTime-Spins
Awilix
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 177L
1,397 Elo+
Party 3
Mulan
Mulan
TJawesome00
Mulan
Level 61
God Stats
104W - 131L
1,532 SR
Queue Stats
111W - 146L
1,477 Elo+
Party 3
Ishtar
Ishtar
YuHuangYourself
Ishtar
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,637 Elo+
Party 2
Ganesha
Ganesha
Баюкаеь
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 2
Team Averages
Level 43
1,506 SR
1,536 Elo+

VS

Team Averages
Level 56
1,586 SR
1,574 Elo+
Osiris
Osiris
 
Osiris
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Avatar Roku6177
Hou Yi
Level 34
God Stats
10W - 5L
1,500 SR
Queue Stats
579W - 561L
1,454 Elo+
Solo
Neith
Neith
Elpaidebolli
Neith
Level 40
God Stats
1W - 0L
1,703 SR
Queue Stats
17W - 9L
1,729 Elo+
Party 1
Serqet
Serqet
FriskyFidel
Serqet
Level 49
God Stats
13W - 11L
1,693 SR
Queue Stats
128W - 124L
1,541 Elo+
Solo
Cthulhu
Cthulhu
Swaggy3J
Cthulhu
Level 44
God Stats
3W - 3L
1,534 SR
Queue Stats
12W - 12L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
6,344
577
2,028
2,831
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 4 / 0
4,942
449
1,036
10,557
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 0
5,594
509
4,594
11,568
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 1
5,504
500
4,968
8,647
3,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,713
519
2,898
8,786
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 1 / 2
6,563
597
6,663
10,111
10,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 5
5,858
533
3,949
6,935
2,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 6
7,089
644
6,116
4,315
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
12
7 / 1 / 1
6,958
633
5,667
8,382
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Swaggy3J
Cthulhu
10
1 / 0 / 4
5,921
538
4,571
9,622
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
12
12
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
2
4
L
0
0
0
0
W
0
1
5
2.5
W
1
0
6
4
W
Serqet
7
1
1
7.5
L
0
4
0
0
W
Cthulhu
Swaggy3J
Cthulhu
1
0
4
3
L
1
3
0
0.33
L
1
4
1
0.38
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,524
Damage
26,966
42,389
Taken
39,365
21,725
Mitigated
24,794
11,432
Healing
14,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,663
2,540
0
3,067
10,111
10,599
0
0
10,111
0
39,818
L
2,028
106
0
500
2,831
803
0
0
2,831
60,080
0
W
3,949
1,830
0
3,478
6,935
2,340
620
978
5,957
0
45,306
W
6,116
1,645
0
1,754
4,315
1,511
0
1,865
2,450
0
62,744
W
Serqet
5,667
1,386
0
3,494
8,382
3,262
0
331
8,051
0
38,346
L
1,036
383
0
1,830
10,557
4,287
0
242
10,018
0
32,690
W
Cthulhu
Swaggy3J
Cthulhu
4,571
658
35
2,704
9,622
7,082
81
1,596
8,026
24,758
0
L
4,594
1,240
0
3,724
11,568
6,298
0
0
10,521
0
37,613
L
4,968
3,378
0
2,368
8,647
3,340
0
2,479
5,898
0
41,321
L
2,898
703
0
3,010
8,786
6,997
0
1,850
6,762
15,708
429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,097
Gold Earned
32,389
326
Minions Killed
345
0
Camps Cleared
0
1,085,123
Distance Traveled
1,129,888
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,563
597
66
6
0
196,733
5
L
Thoth
6,344
577
102
9
0
210,063
0
W
Hou Yi
5,858
533
78
7
0
205,095
0
W
Neith
7,089
644
112
10
0
243,429
2
W
Serqet
6,958
633
61
6
0
253,081
5
L
Awilix
4,942
449
64
6
0
227,034
0
W
Cthulhu
5,921
538
28
3
0
231,550
0
L
Mulan
5,594
509
60
5
0
194,239
2
L
Ishtar
5,504
500
96
9
0
202,286
0
L
Ganesha
5,713
519
4
0
0
251,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role