Player Matchup

Da Ji
Da Ji
FreeAuntie
Da Ji
Level 42
God Stats
37W - 30L
1,664 SR
Queue Stats
228W - 214L
1,513 Elo+
Solo
Eset
Eset
ItzSPK
Eset
Level 118
God Stats
4W - 0L
1,891 SR
Queue Stats
38W - 23L
1,540 Elo+
Party 1
Artemis
Artemis
JakesIcy
Artemis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 54L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
ShortTre
Zhong Kui
Level 31
God Stats
13W - 7L
1,620 SR
Queue Stats
22W - 17L
1,528 Elo+
Party 1
Chronos
Chronos
iTmack-
Chronos
Level 67
God Stats
6W - 1L
1,919 SR
Queue Stats
71W - 60L
1,514 Elo+
Party 1
Team Averages
Level 65
1,719 SR
1,519 Elo+

VS

Team Averages
Level 33
1,537 SR
1,458 Elo+
Surtr
Surtr
Prim on XBOX
Surtr
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Sol
Sol
Shadow9wd
Sol
Level 64
God Stats
0W - 2L
1,855 SR
Queue Stats
60W - 80L
1,449 Elo+
Party 2
Serqet
Serqet
TheyLuvJony
Serqet
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nut
Nut
YGPKIN
Nut
Level 34
God Stats
3W - 11L
1,329 SR
Queue Stats
150W - 159L
1,342 Elo+
Solo
Atlas
Atlas
kingrich705
Atlas
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
2 / 2 / 2
5,255
526
4,494
8,384
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
ItzSPK
Eset
9
3 / 0 / 3
5,892
589
3,447
5,093
2,129
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
JakesIcy
Artemis
10
2 / 0 / 3
6,087
609
3,662
4,318
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
ShortTre
Zhong Kui
8
0 / 1 / 2
4,766
477
3,559
5,962
4,233
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos
iTmack-
Chronos
12
3 / 0 / 0
6,668
667
2,058
6,198
2,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,861
486
1,270
5,223
4,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 1
5,026
503
4,636
5,060
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
10
1 / 1 / 2
5,064
506
3,004
6,091
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nut
YGPKIN
Nut
10
1 / 0 / 1
5,507
551
3,115
5,961
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 4 / 0
4,606
461
1,648
6,815
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
3
3
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
2
2
2
1.5
W
Eset
ItzSPK
Eset
3
0
3
4.5
W
Artemis
JakesIcy
Artemis
2
0
3
3.5
L
0
3
0
0
L
0
2
1
0.25
W
Zhong Kui
ShortTre
Zhong Kui
0
1
2
1
L
Serqet
1
1
2
2
L
Nut
YGPKIN
Nut
1
0
1
1.5
W
Chronos
iTmack-
Chronos
3
0
0
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,220
Damage
13,673
29,955
Taken
29,150
14,298
Mitigated
15,114
12,208
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
4,494
1,575
0
780
8,384
3,765
0
1,370
7,014
0
35,839
W
Eset
ItzSPK
Eset
3,447
689
344
2,311
5,093
2,129
0
2,246
2,822
19,320
0
W
Artemis
JakesIcy
Artemis
3,662
1,322
0
2,277
4,318
1,709
477
2,149
2,169
0
33,985
L
1,270
392
0
686
5,223
4,231
0
2,335
2,888
346
21,628
L
4,636
2,404
0
1,405
5,060
1,497
0
1,506
3,554
29,849
6,622
W
Zhong Kui
ShortTre
Zhong Kui
3,559
790
0
2,727
5,962
4,233
0
95
5,321
26,397
0
L
Serqet
3,004
1,064
0
0
6,091
2,701
0
1,294
4,797
0
32,991
L
Nut
YGPKIN
Nut
3,115
1,375
0
2,406
5,961
2,110
0
2,112
3,849
0
41,447
W
Chronos
iTmack-
Chronos
2,058
458
0
3,769
6,198
2,462
0
209
5,801
47,962
1,035
L
1,648
865
30
788
6,815
4,575
0
1,794
5,021
7,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,668
Gold Earned
25,064
264
Minions Killed
249
0
Camps Cleared
0
946,660
Distance Traveled
955,902
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,255
526
53
5
0
220,762
0
W
Eset
5,892
589
23
2
0
208,711
4
W
Artemis
6,087
609
61
6
0
184,052
2
L
Surtr
4,861
486
40
4
0
194,375
0
L
Sol
5,026
503
63
6
0
167,758
0
W
Zhong Kui
4,766
477
36
4
0
170,494
1
L
Serqet
5,064
506
56
6
0
224,929
0
L
Nut
5,507
551
82
8
0
176,206
0
W
Chronos
6,668
667
91
9
0
162,641
1
L
Atlas
4,606
461
8
1
0
192,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role