Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CrayonPentagram
Yemoja
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 221L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
KimJongIan
Cthulhu
Level 95
God Stats
3W - 2L
1,302 SR
Queue Stats
201W - 193L
1,461 Elo+
Party 1
Xbalanque
Xbalanque
Soulgrinder721
Xbalanque
Level 82
God Stats
4W - 0L
1,500 SR
Queue Stats
94W - 90L
1,567 Elo+
Solo
Scylla
Scylla
lg0tTheMunchies
Scylla
Level 141
God Stats
8W - 5L
1,281 SR
Queue Stats
465W - 488L
1,438 Elo+
Solo
Team Averages
Level 105
1,417 SR
1,485 Elo+

VS

Team Averages
Level 141
1,500 SR
1,448 Elo+
Chaac
Chaac
 
Chaac
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Blacksam07
Hel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ravana
Ravana
KaM1_N0_R3AP3R-
Ravana
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,378 Elo+
Solo
Cu Chulainn
Cu Chulainn
LesArtistes
Cu Chulainn
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
300W - 322L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hoogachaka
Morgan Le Fay
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 125L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
2 / 2 / 9
8,966
747
11,002
11,054
5,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

16
3 / 0 / 10
8,805
734
4,028
8,944
5,614
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
KimJongIan
Cthulhu
16
2 / 1 / 13
8,534
711
13,956
19,182
14,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Soulgrinder721
Xbalanque
15
5 / 2 / 8
9,125
760
13,595
9,651
4,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
8 / 3 / 9
9,688
807
19,472
10,360
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 3 / 3
8,207
684
13,557
13,029
13,529
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 5 / 2
7,513
626
7,999
15,215
7,905
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 4
7,236
603
6,237
12,619
11,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
LesArtistes
Cu Chulainn
14
3 / 2 / 5
8,395
700
11,688
11,972
12,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
hoogachaka
Morgan Le Fay
15
2 / 4 / 2
8,377
698
9,327
13,055
6,110
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
20
Kills
8
8
Deaths
20
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
2
9
3.25
L
Chaac
 
Chaac
1
3
3
0.83
L
2
5
2
0.6
W
3
0
10
8
L
0
6
4
0.33
W
Cthulhu
KimJongIan
Cthulhu
2
1
13
8.5
L
Cu Chulainn
LesArtistes
Cu Chulainn
3
2
5
2.75
W
Xbalanque
Soulgrinder721
Xbalanque
5
2
8
4.5
L
Morgan Le Fay
hoogachaka
Morgan Le Fay
2
4
2
0.75
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,053
Damage
48,808
59,191
Taken
65,890
33,262
Mitigated
50,964
31,624
Healing
27,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,002
4,068
2,598
3,047
11,054
5,045
126
1,937
8,717
0
24,367
L
Chaac
 
Chaac
13,557
1,072
951
4,541
13,029
13,529
0
7,091
5,938
246
24,834
L
7,999
511
4,689
6,020
15,215
7,905
0
10,549
4,666
13,255
0
W
4,028
384
7,394
2,759
8,944
5,614
0
2,394
6,162
9,742
1,427
L
6,237
638
217
2,130
12,619
11,237
0
4,512
8,107
0
13,065
W
Cthulhu
KimJongIan
Cthulhu
13,956
637
3,746
7,498
19,182
14,366
0
8,310
10,506
24,830
0
L
Cu Chulainn
LesArtistes
Cu Chulainn
11,688
552
1,792
4,219
11,972
12,183
0
5,549
6,423
0
17,728
W
Xbalanque
Soulgrinder721
Xbalanque
13,595
7,927
0
1,179
9,651
4,124
0
1,878
7,518
0
27,485
L
Morgan Le Fay
hoogachaka
Morgan Le Fay
9,327
1,686
819
2,018
13,055
6,110
0
9,340
3,715
23,491
427
W
19,472
672
1,570
1,833
10,360
4,113
130
2,784
7,221
27,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,118
Gold Earned
39,728
128
Minions Killed
100
0
Camps Cleared
0
1,098,168
Distance Traveled
1,097,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,966
747
31
3
0
209,220
0
L
Chaac
8,207
684
24
2
0
228,688
0
L
Hel
7,513
626
8
1
0
208,062
0
W
Yemoja
8,805
734
12
1
0
226,226
0
L
Ravana
7,236
603
22
2
0
213,080
0
W
Cthulhu
8,534
711
12
1
0
239,661
0
L
Cu Chulainn
8,395
700
17
1
0
228,293
0
W
Xbalanque
9,125
760
49
4
0
193,523
0
L
Morgan Le Fay
8,377
698
29
2
0
219,103
0
W
Scylla
9,688
807
24
2
0
229,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role