Player Matchup

Neith
Neith
ALI_TENX999
Neith
Level 27
God Stats
1W - 3L
1,320 SR
Queue Stats
47W - 52L
1,220 Elo+
Party 2
Xbalanque
Xbalanque
DJChay
Xbalanque
Level 126
God Stats
19W - 13L
1,620 SR
Queue Stats
84W - 96L
1,439 Elo+
Solo
Cthulhu
Cthulhu
HARETH_ALBASHA
Cthulhu
Level 11
God Stats
2W - 5L
1,202 SR
Queue Stats
35W - 51L
1,220 Elo+
Party 2
Horus
Horus
amazing-phasing
Horus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 224L
1,415 Elo+
Party 2
Ratatoskr
Ratatoskr
ocropoib
Ratatoskr
Level 47
God Stats
4W - 6L
1,500 SR
Queue Stats
80W - 76L
1,628 Elo+
Solo
Team Averages
Level 67
1,428 SR
1,384 Elo+

VS

Team Averages
Level 59
1,564 SR
1,466 Elo+
Neith
Neith
ChadGöbbels
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
Concxitedd
Nu Wa
Level 69
God Stats
1W - 1L
1,819 SR
Queue Stats
30W - 40L
1,326 Elo+
Solo
Ix Chel
Ix Chel
KiIIJuice
Ix Chel
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,481 Elo+
Party 1
Fenrir
Fenrir
NotFlakk
Fenrir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
TheNutC
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,013
418
5,271
8,857
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
DJChay
Xbalanque
9
0 / 6 / 0
5,661
472
1,468
9,068
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 4 / 0
4,904
409
1,127
8,322
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 8 / 1
5,643
470
4,766
15,631
13,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
ocropoib
Ratatoskr
9
0 / 4 / 1
4,889
407
3,348
8,235
2,824
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
7,078
590
10,122
7,153
2,818
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
13
5 / 0 / 4
7,716
643
6,343
4,357
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
KiIIJuice
Ix Chel
12
4 / 1 / 1
7,557
630
6,053
6,334
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
NotFlakk
Fenrir
12
7 / 1 / 6
7,002
584
7,669
8,651
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
TheNutC
Sylvanus
11
6 / 0 / 9
7,777
648
7,269
10,443
9,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
27
27
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
5
2
8
4.5
W
Nu Wa
5
0
4
7
L
Xbalanque
DJChay
Xbalanque
0
6
0
0
L
1
4
0
0.25
W
Ix Chel
KiIIJuice
Ix Chel
4
1
1
4.5
W
Fenrir
NotFlakk
Fenrir
7
1
6
10
W
Sylvanus
TheNutC
Sylvanus
6
0
9
10.5
L
2
8
1
0.31
L
Ratatoskr
ocropoib
Ratatoskr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,980
Damage
37,456
50,113
Taken
36,938
27,032
Mitigated
19,745
4,477
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,271
1,767
0
695
8,857
2,964
0
2,547
6,258
0
28,635
W
10,122
4,184
0
1,580
7,153
2,818
2,036
0
7,153
0
46,266
W
Nu Wa
6,343
1,792
0
690
4,357
1,551
343
0
4,357
38,710
3,636
L
Xbalanque
DJChay
Xbalanque
1,468
656
0
317
9,068
2,938
0
3,847
5,033
0
35,842
L
1,127
168
0
170
8,322
5,081
0
4,975
3,050
16,677
0
W
Ix Chel
KiIIJuice
Ix Chel
6,053
1,344
0
3,164
6,334
2,258
25
1,127
5,207
46,130
2,073
W
Fenrir
NotFlakk
Fenrir
7,669
3,151
0
1,754
8,651
4,071
0
0
8,651
0
48,083
W
Sylvanus
TheNutC
Sylvanus
7,269
2,863
1,736
3,880
10,443
9,047
675
0
10,443
22,252
0
L
4,766
1,977
253
2,752
15,631
13,225
0
4,039
11,560
0
17,054
L
Ratatoskr
ocropoib
Ratatoskr
3,348
382
0
290
8,235
2,824
0
3,264
4,835
0
22,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,110
Gold Earned
37,130
191
Minions Killed
320
0
Camps Cleared
0
1,044,546
Distance Traveled
1,008,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,013
418
45
4
0
195,003
0
W
Neith
7,078
590
75
6
0
203,979
0
W
Nu Wa
7,716
643
74
6
0
182,829
0
L
Xbalanque
5,661
472
67
6
0
181,748
0
L
Cthulhu
4,904
409
18
2
0
209,211
0
W
Ix Chel
7,557
630
83
7
0
171,470
0
W
Fenrir
7,002
584
69
6
0
266,388
0
W
Sylvanus
7,777
648
19
2
0
183,468
0
L
Horus
5,643
470
19
2
0
194,913
0
L
Ratatoskr
4,889
407
42
4
0
263,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role