Player Matchup

Lancelot
Lancelot
BabyFace_KillaV3
Lancelot
Level 120
God Stats
1W - 1L
1,467 SR
Queue Stats
30W - 27L
1,401 Elo+
Party 2
Baron Samedi
Baron Samedi
Baeshful
Baron Samedi
Level 87
God Stats
6W - 12L
1,762 SR
Queue Stats
49W - 62L
1,417 Elo+
Party 1
Xbalanque
Xbalanque
Colts_Always_Win
Xbalanque
Level 39
God Stats
8W - 2L
1,504 SR
Queue Stats
145W - 120L
1,430 Elo+
Party 2
The Morrigan
The Morrigan
Midnyhts
The Morrigan
Level 90
God Stats
2W - 2L
1,227 SR
Queue Stats
60W - 69L
1,435 Elo+
Party 1
Chernobog
Chernobog
RaSWaves
Chernobog
Level 26
God Stats
6W - 6L
1,456 SR
Queue Stats
22W - 33L
1,387 Elo+
Party 1
Team Averages
Level 72
1,483 SR
1,414 Elo+

VS

Team Averages
Level 41
1,561 SR
1,512 Elo+
Sun Wukong
Sun Wukong
ElderFireLord_21
Sun Wukong
Level 8
God Stats
2W - 5L
1,516 SR
Queue Stats
2W - 8L
1,651 Elo+
Party 3
Cabrakan
Cabrakan
JPHUKENMONEY_SON
Cabrakan
Level 67
God Stats
0W - 1L
1,679 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Nemesis
Nemesis
ScarttKing1
Nemesis
Level 4
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Janus
Janus
ouniversez
Janus
Level 42
God Stats
2W - 2L
1,685 SR
Queue Stats
93W - 96L
1,465 Elo+
Solo
Nut
Nut
shadow97spawn97
Nut
Level 83
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 10L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
7,360
566
6,173
9,447
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Baeshful
Baron Samedi
11
0 / 2 / 2
7,114
547
2,496
5,983
5,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Xbalanque
13
2 / 0 / 0
7,849
604
4,787
5,221
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Morrigan
Midnyhts
The Morrigan
15
5 / 0 / 1
8,308
639
7,125
6,104
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
RaSWaves
Chernobog
12
3 / 1 / 4
7,301
562
8,624
7,003
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElderFireLord_21
Sun Wukong
9
0 / 2 / 0
5,460
420
1,684
8,164
4,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 2
5,483
422
2,279
12,413
8,419
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
ScarttKing1
Nemesis
8
1 / 3 / 0
5,451
419
1,357
8,511
2,452
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
10
0 / 3 / 0
5,911
455
1,988
5,366
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 0
5,231
402
2,597
8,944
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
3
3
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Baron Samedi
Baeshful
Baron Samedi
0
2
2
0.5
W
Xbalanque
2
0
0
2
L
Sun Wukong
ElderFireLord_21
Sun Wukong
0
2
0
0
L
1
3
2
0.67
W
The Morrigan
Midnyhts
The Morrigan
5
0
1
5.5
W
Chernobog
RaSWaves
Chernobog
3
1
4
5
L
Nemesis
ScarttKing1
Nemesis
1
3
0
0.33
L
Janus
0
3
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,205
Damage
9,905
33,758
Taken
43,398
16,890
Mitigated
20,563
11,091
Healing
4,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,173
1,306
0
4,446
9,447
4,123
0
585
8,815
0
52,725
W
Baron Samedi
Baeshful
Baron Samedi
2,496
312
294
1,737
5,983
5,176
50
949
5,034
27,607
0
W
Xbalanque
4,787
3,408
0
0
5,221
2,048
148
0
5,221
0
53,898
L
Sun Wukong
ElderFireLord_21
Sun Wukong
1,684
597
0
376
8,164
4,942
18
0
8,164
0
28,238
L
2,279
248
0
2,927
12,413
8,419
0
3,246
9,137
14,163
0
W
The Morrigan
Midnyhts
The Morrigan
7,125
1,511
0
1,475
6,104
2,600
0
1,265
4,761
75,965
1,188
W
Chernobog
RaSWaves
Chernobog
8,624
5,414
0
3,139
7,003
2,943
1,156
1,296
5,707
0
59,680
L
Nemesis
ScarttKing1
Nemesis
1,357
982
0
337
8,511
2,452
0
770
7,736
0
20,442
L
Janus
1,988
46
0
726
5,366
1,802
0
3,145
2,216
37,452
605
L
2,597
1,594
0
632
8,944
2,948
0
2,353
6,576
0
21,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,932
Gold Earned
27,536
413
Minions Killed
215
0
Camps Cleared
0
1,188,612
Distance Traveled
1,108,009
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,360
566
70
5
0
327,176
4
W
Baron Samedi
7,114
547
51
4
0
191,947
0
W
Xbalanque
7,849
604
86
7
0
189,727
0
L
Sun Wukong
5,460
420
37
3
0
233,353
0
L
Cabrakan
5,483
422
20
2
0
235,649
0
W
The Morrigan
8,308
639
119
9
0
245,920
2
W
Chernobog
7,301
562
87
7
0
233,842
0
L
Nemesis
5,451
419
37
3
0
270,691
0
L
Janus
5,911
455
82
6
0
184,225
2
L
Nut
5,231
402
39
3
0
184,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role