Player Matchup

Thanatos
Thanatos
Ebubarashek
Thanatos
Level 26
God Stats
4W - 6L
1,744 SR
Queue Stats
97W - 103L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
FxrmidabIe
Kukulkan
Level 103
God Stats
3W - 1L
1,537 SR
Queue Stats
4W - 4L
1,266 Elo+
Party 3
Achilles
Achilles
HACAMOKATE
Achilles
Level 16
God Stats
11W - 15L
1,431 SR
Queue Stats
21W - 36L
1,350 Elo+
Party 1
Izanami
Izanami
JonnyQuach
Izanami
Level 80
God Stats
15W - 11L
1,676 SR
Queue Stats
152W - 153L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
Teebop
Amaterasu
Level 28
God Stats
3W - 0L
1,347 SR
Queue Stats
3W - 1L
1,227 Elo+
Party 3
Team Averages
Level 51
1,547 SR
1,361 Elo+

VS

Team Averages
Level 57
1,396 SR
1,416 Elo+
Nu Wa
Nu Wa
HoDPoncho
Nu Wa
Level 127
God Stats
2W - 6L
1,544 SR
Queue Stats
82W - 86L
1,428 Elo+
Party 2
Bacchus
Bacchus
Ishisenapi
Bacchus
Level 19
God Stats
0W - 3L
1,295 SR
Queue Stats
32W - 40L
1,423 Elo+
Party 2
Horus
Horus
Jackus2253
Horus
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 319L
1,394 Elo+
Solo
Nut
Nut
karolaw
Nut
Level 49
God Stats
8W - 13L
1,438 SR
Queue Stats
135W - 164L
1,397 Elo+
Party 4
Lancelot
Lancelot
xBavaria
Lancelot
Level 46
God Stats
4W - 4L
1,202 SR
Queue Stats
77W - 76L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ebubarashek
Thanatos
11
2 / 2 / 3
6,226
566
2,281
8,552
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
FxrmidabIe
Kukulkan
11
0 / 1 / 0
6,299
573
3,840
3,682
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
HACAMOKATE
Achilles
11
2 / 2 / 2
6,551
596
5,499
9,643
6,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
JonnyQuach
Izanami
11
5 / 1 / 3
6,858
623
7,497
5,809
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Teebop
Amaterasu
10
2 / 0 / 5
5,890
535
3,837
8,250
7,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HoDPoncho
Nu Wa
11
2 / 0 / 2
6,099
554
3,938
3,601
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Ishisenapi
Bacchus
7
0 / 2 / 1
4,851
441
2,971
5,156
3,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
11
2 / 2 / 0
5,693
518
3,724
8,425
5,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nut
8
0 / 5 / 0
4,800
436
2,909
7,397
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
xBavaria
Lancelot
9
2 / 2 / 2
5,181
471
3,600
9,370
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
6
6
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ebubarashek
Thanatos
2
2
3
1.75
W
Kukulkan
FxrmidabIe
Kukulkan
0
1
0
0
W
Achilles
HACAMOKATE
Achilles
2
2
2
1.5
L
Nu Wa
HoDPoncho
Nu Wa
2
0
2
3
L
Bacchus
Ishisenapi
Bacchus
0
2
1
0.25
L
Horus
2
2
0
1
W
Izanami
JonnyQuach
Izanami
5
1
3
6.5
W
Amaterasu
Teebop
Amaterasu
2
0
5
4.5
L
Nut
0
5
0
0
L
Lancelot
xBavaria
Lancelot
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,954
Damage
17,142
35,936
Taken
33,949
21,052
Mitigated
16,231
10,513
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ebubarashek
Thanatos
2,281
537
0
4,933
8,552
3,697
0
1,179
7,232
0
44,041
W
Kukulkan
FxrmidabIe
Kukulkan
3,840
343
0
386
3,682
1,460
225
1,126
2,466
52,226
0
W
Achilles
HACAMOKATE
Achilles
5,499
1,318
0
2,010
9,643
6,523
0
604
8,455
0
40,052
L
Nu Wa
HoDPoncho
Nu Wa
3,938
1,070
0
860
3,601
1,412
0
2,662
939
36,580
2,818
L
Bacchus
Ishisenapi
Bacchus
2,971
305
0
965
5,156
3,670
0
0
5,156
11,625
323
L
Horus
3,724
1,629
80
3,278
8,425
5,746
0
0
7,839
3,114
26,836
W
Izanami
JonnyQuach
Izanami
7,497
4,430
0
1,157
5,809
2,136
1,667
2,067
3,682
0
50,100
W
Amaterasu
Teebop
Amaterasu
3,837
1,881
0
2,027
8,250
7,236
180
1,920
6,245
0
28,309
L
Nut
2,909
1,622
0
1,094
7,397
2,155
0
0
7,044
0
27,949
L
Lancelot
xBavaria
Lancelot
3,600
920
0
2,878
9,370
3,248
0
1,178
8,101
0
27,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,824
Gold Earned
26,624
350
Minions Killed
206
0
Camps Cleared
0
1,034,373
Distance Traveled
986,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,226
566
67
6
0
246,108
0
W
Kukulkan
6,299
573
88
8
0
193,486
0
W
Achilles
6,551
596
62
6
0
194,153
0
L
Nu Wa
6,099
554
71
6
0
188,363
0
L
Bacchus
4,851
441
21
2
0
171,276
0
L
Horus
5,693
518
42
4
0
198,974
0
W
Izanami
6,858
623
80
7
0
206,420
0
W
Amaterasu
5,890
535
53
5
0
194,206
0
L
Nut
4,800
436
34
3
0
185,928
0
L
Lancelot
5,181
471
38
3
0
241,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role