Player Matchup

Hachiman
Hachiman
Hush7080
Hachiman
Level 117
God Stats
2W - 3L
1,471 SR
Queue Stats
69W - 64L
1,549 Elo+
Solo
Horus
Horus
Rimuroux
Horus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
Shelly05
Nu Wa
Level 88
God Stats
48W - 33L
1,424 SR
Queue Stats
245W - 194L
1,504 Elo+
Party 1
Charon
Charon
Tarnished3616
Charon
Level 48
God Stats
7W - 8L
1,462 SR
Queue Stats
143W - 125L
1,484 Elo+
Party 1
Bakasura
Bakasura
YunGCraKEr69
Bakasura
Level 62
God Stats
2W - 3L
1,520 SR
Queue Stats
13W - 16L
1,462 Elo+
Solo
Team Averages
Level 66
1,475 SR
1,490 Elo+

VS

Team Averages
Level 128
1,543 SR
1,494 Elo+
Nut
Nut
Heartache_otk
Nut
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,621 Elo+
Solo
Athena
Athena
JohnnyballsTx
Athena
Level 157
God Stats
11W - 10L
1,722 SR
Queue Stats
53W - 53L
1,532 Elo+
Solo
Hera
Hera
Minnesota1717
Hera
Level 69
God Stats
4W - 1L
1,342 SR
Queue Stats
66W - 58L
1,401 Elo+
Solo
Surtr
Surtr
Shepherd5962
Surtr
Level 158
God Stats
57W - 49L
1,519 SR
Queue Stats
680W - 675L
1,463 Elo+
Solo
Nu Wa
Nu Wa
guydolf
Nu Wa
Level 155
God Stats
6W - 1L
1,633 SR
Queue Stats
283W - 282L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hush7080
Hachiman
9
0 / 1 / 0
5,263
478
2,861
5,488
1,807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Rimuroux
Horus
10
0 / 3 / 0
5,513
501
3,499
8,329
4,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Shelly05
Nu Wa
10
0 / 3 / 0
5,417
492
2,951
7,792
3,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,620
511
4,722
7,102
5,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
YunGCraKEr69
Bakasura
10
0 / 2 / 0
4,978
453
1,128
8,490
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
5,962
542
2,587
4,366
1,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 0 / 3
5,504
500
3,183
8,493
7,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 3
5,785
526
5,113
2,673
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 1 / 1
7,121
647
6,328
8,151
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
guydolf
Nu Wa
12
2 / 0 / 2
6,591
599
4,581
6,172
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
10
10
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Hachiman
Hush7080
Hachiman
0
1
0
0
W
0
0
3
1.5
W
0
0
3
1.5
L
Horus
Rimuroux
Horus
0
3
0
0
L
Nu Wa
Shelly05
Nu Wa
0
3
0
0
W
8
1
1
8.5
L
0
1
0
0
L
Bakasura
YunGCraKEr69
Bakasura
0
2
0
0
W
Nu Wa
guydolf
Nu Wa
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,161
Damage
21,792
37,201
Taken
29,855
18,148
Mitigated
18,004
8,731
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,587
1,062
0
1,610
4,366
1,591
72
1,066
3,300
0
43,830
L
Hachiman
Hush7080
Hachiman
2,861
1,421
0
2,232
5,488
1,807
75
734
4,714
0
36,617
W
3,183
980
0
3,452
8,493
7,163
118
4,066
4,417
16,901
0
W
5,113
1,443
0
500
2,673
978
0
1,434
1,239
44,620
0
L
Horus
Rimuroux
Horus
3,499
1,361
0
2,248
8,329
4,183
0
2,683
5,369
0
34,839
L
Nu Wa
Shelly05
Nu Wa
2,951
632
0
1,803
7,792
3,112
0
4,756
2,976
38,301
2,445
W
6,328
3,311
0
1,159
8,151
4,417
76
698
7,412
1,076
50,716
L
4,722
787
0
833
7,102
5,525
0
2,809
4,233
22,695
2,652
L
Bakasura
YunGCraKEr69
Bakasura
1,128
911
0
1,615
8,490
3,521
0
1,443
6,987
0
26,521
W
Nu Wa
guydolf
Nu Wa
4,581
1,245
0
748
6,172
3,855
36
229
5,557
37,634
2,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,791
Gold Earned
30,963
285
Minions Killed
331
0
Camps Cleared
0
1,108,211
Distance Traveled
1,077,663
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,962
542
86
8
0
198,068
0
L
Hachiman
5,263
478
69
6
0
211,389
0
W
Athena
5,504
500
23
2
0
242,242
0
W
Hera
5,785
526
80
7
0
207,906
0
L
Horus
5,513
501
62
6
0
180,585
0
L
Nu Wa
5,417
492
54
5
0
192,315
0
W
Surtr
7,121
647
78
7
0
243,737
0
L
Charon
5,620
511
40
4
0
215,801
0
L
Bakasura
4,978
453
60
5
0
308,121
1
W
Nu Wa
6,591
599
64
6
0
185,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role