Player Matchup

Serqet
Serqet
FriskyFidel
Serqet
Level 49
God Stats
13W - 11L
1,672 SR
Queue Stats
128W - 124L
1,530 Elo+
Solo
Cupid
Cupid
Oo InSanity xX
Cupid
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 128L
1,574 Elo+
Party 2
Horus
Horus
elculeador3500
Horus
Level 63
God Stats
9W - 6L
1,489 SR
Queue Stats
198W - 167L
1,537 Elo+
Solo
Ares
Ares
owly999
Ares
Level 112
God Stats
4W - 2L
1,734 SR
Queue Stats
154W - 135L
1,572 Elo+
Party 2
Tiamat
Tiamat
xFlyinHawaiian
Tiamat
Level 79
God Stats
9W - 12L
1,683 SR
Queue Stats
208W - 207L
1,502 Elo+
Solo
Team Averages
Level 89
1,616 SR
1,543 Elo+

VS

Team Averages
Level 72
1,524 SR
1,547 Elo+
Sobek
Sobek
BatmanGriddy69
Sobek
Level 22
God Stats
12W - 9L
1,610 SR
Queue Stats
144W - 177L
1,581 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CrenshawMafia
Morgan Le Fay
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
180W - 179L
1,685 Elo+
Party 1
Thor
Thor
Moonmiday
Thor
Level 159
God Stats
5W - 6L
1,508 SR
Queue Stats
215W - 214L
1,645 Elo+
Party 1
Awilix
Awilix
NickTheStix
Awilix
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,589 Elo+
Party 1
Ishtar
Ishtar
Regul4tor-J
Ishtar
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
1 / 2 / 1
5,526
502
2,692
8,691
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 3
6,033
548
5,916
5,754
2,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 0
6,477
589
6,381
8,696
5,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
owly999
Ares
10
3 / 2 / 2
6,458
587
6,449
9,131
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 1
6,347
577
2,349
7,390
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,087
462
3,358
10,989
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
CrenshawMafia
Morgan Le Fay
13
2 / 0 / 0
6,523
593
6,039
5,293
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thor
11
1 / 1 / 0
6,387
581
5,441
10,910
4,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
11
2 / 1 / 2
5,618
511
1,704
7,887
3,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
8
0 / 3 / 1
4,663
424
2,856
5,586
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
6
6
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Morgan Le Fay
CrenshawMafia
Morgan Le Fay
2
0
0
2
W
Serqet
1
2
1
0.75
L
Thor
1
1
0
1
L
Awilix
2
1
2
3
W
1
0
3
2.5
L
Ishtar
0
3
1
0.17
W
1
1
0
1
W
Ares
owly999
Ares
3
2
2
2
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,787
Damage
19,398
39,662
Taken
40,665
23,475
Mitigated
20,805
18,376
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,358
457
165
3,581
10,989
8,564
0
4,006
6,983
15,798
0
L
Morgan Le Fay
CrenshawMafia
Morgan Le Fay
6,039
265
0
645
5,293
2,184
0
1,623
3,253
52,025
0
W
Serqet
2,692
1,135
0
4,646
8,691
3,252
84
552
8,128
0
41,528
L
Thor
5,441
1,041
0
2,625
10,910
4,976
0
0
10,389
0
51,977
L
Awilix
1,704
687
0
430
7,887
3,318
0
1,617
6,230
0
31,759
W
5,916
3,681
169
3,899
5,754
2,094
0
1,299
4,455
0
50,363
L
Ishtar
2,856
2,005
0
714
5,586
1,763
0
1,052
4,360
0
25,439
W
6,381
2,577
0
4,537
8,696
5,933
0
0
8,696
0
49,752
W
Ares
owly999
Ares
6,449
1,016
0
2,238
9,131
7,682
0
2,750
6,321
14,915
1,278
W
2,349
260
0
2,887
7,390
4,514
0
4,611
2,665
45,347
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,841
Gold Earned
28,278
353
Minions Killed
303
0
Camps Cleared
0
1,086,326
Distance Traveled
1,073,213
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,087
462
17
2
0
222,423
0
L
Morgan Le Fay
6,523
593
98
9
0
236,050
1
W
Serqet
5,526
502
69
6
0
239,243
3
L
Thor
6,387
581
91
8
0
196,761
1
L
Awilix
5,618
511
51
5
0
255,342
0
W
Cupid
6,033
548
76
7
0
193,306
0
L
Ishtar
4,663
424
46
4
0
162,637
3
W
Horus
6,477
589
94
9
0
233,659
0
W
Ares
6,458
587
16
1
0
218,435
0
W
Tiamat
6,347
577
98
9
0
201,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role