Player Matchup

Fafnir
Fafnir
Bologna355
Fafnir
Level 102
God Stats
4W - 1L
1,915 SR
Queue Stats
243W - 211L
1,469 Elo+
Party 1
Nut
Nut
Fluffguck
Nut
Level 108
God Stats
0W - 3L
1,326 SR
Queue Stats
139W - 121L
1,532 Elo+
Party 1
Jing Wei
Jing Wei
Lewkaverik
Jing Wei
Level 29
God Stats
0W - 5L
1,192 SR
Queue Stats
113W - 95L
1,550 Elo+
Party 1
Janus
Janus
MrBongToke
Janus
Level 98
God Stats
1W - 7L
1,157 SR
Queue Stats
89W - 79L
1,483 Elo+
Party 1
Amaterasu
Amaterasu
Xlypso
Amaterasu
Level 99
God Stats
4W - 3L
1,527 SR
Queue Stats
127W - 119L
1,526 Elo+
Party 1
Team Averages
Level 87
1,423 SR
1,512 Elo+

VS

Team Averages
Level 82
1,500 SR
1,557 Elo+
Vulcan
Vulcan
 
Vulcan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Sujiroh
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,743 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bonscot1025
Cu Chulainn
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
306W - 330L
1,496 Elo+
Solo
Osiris
Osiris
xxxROWLANDxxx
Osiris
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bologna355
Fafnir
13
0 / 2 / 7
7,847
785
6,568
11,296
13,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 5 / 2
7,916
792
10,143
10,067
5,610
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Lewkaverik
Jing Wei
14
2 / 4 / 4
7,776
778
7,145
9,452
5,160
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
16
3 / 1 / 6
8,272
827
15,589
5,999
3,073
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Xlypso
Amaterasu
10
0 / 4 / 6
6,549
655
4,100
11,353
9,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 2 / 7
9,134
913
11,498
8,704
4,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
 
Discordia
14
3 / 2 / 8
8,407
841
12,225
6,049
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Sujiroh
Bacchus
15
3 / 2 / 8
8,871
887
3,558
10,623
13,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
bonscot1025
Cu Chulainn
15
3 / 2 / 6
8,857
886
8,628
18,887
14,849
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 2 / 8
8,364
836
9,269
13,568
14,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
10
Kills
15
16
Deaths
10
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
7
3.75
W
Discordia
 
Discordia
3
2
8
3.5
L
Fafnir
Bologna355
Fafnir
0
2
7
1.75
L
5
5
2
1.2
L
Jing Wei
Lewkaverik
Jing Wei
2
4
4
1
L
Janus
3
1
6
6
W
Bacchus
Sujiroh
Bacchus
3
2
8
3.5
L
Amaterasu
Xlypso
Amaterasu
0
4
6
0.75
W
Cu Chulainn
bonscot1025
Cu Chulainn
3
2
6
3
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,545
Damage
45,178
48,167
Taken
57,831
36,924
Mitigated
49,388
13,977
Healing
20,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,498
5,413
713
2,186
8,704
4,280
749
3,210
5,240
31,988
471
W
Discordia
 
Discordia
12,225
94
10
689
6,049
2,395
642
2,803
3,166
18,555
0
L
Fafnir
Bologna355
Fafnir
6,568
2,642
2,057
4,254
11,296
13,546
0
5,599
5,375
8,738
199
L
10,143
4,470
117
752
10,067
5,610
0
5,175
4,767
0
19,357
L
Jing Wei
Lewkaverik
Jing Wei
7,145
5,858
0
916
9,452
5,160
0
5,751
3,580
0
22,786
L
Janus
15,589
1,497
1,132
1,137
5,999
3,073
68
3,319
2,498
39,229
0
W
Bacchus
Sujiroh
Bacchus
3,558
191
905
1,281
10,623
13,507
255
3,471
7,074
5,364
2,358
L
Amaterasu
Xlypso
Amaterasu
4,100
1,477
624
2,988
11,353
9,535
0
6,541
4,541
0
5,940
W
Cu Chulainn
bonscot1025
Cu Chulainn
8,628
1,037
1,366
9,021
18,887
14,849
343
7,654
11,146
0
21,717
W
9,269
824
321
3,715
13,568
14,357
475
4,820
8,704
0
15,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,360
Gold Earned
43,633
122
Minions Killed
128
0
Camps Cleared
0
953,863
Distance Traveled
1,049,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,134
913
52
5
0
215,547
0
W
Discordia
8,407
841
27
3
0
217,190
0
L
Fafnir
7,847
785
8
1
0
186,783
0
L
Nut
7,916
792
15
2
0
163,075
0
L
Jing Wei
7,776
778
33
3
0
177,061
0
L
Janus
8,272
827
59
6
0
221,838
0
W
Bacchus
8,871
887
9
1
0
194,132
0
L
Amaterasu
6,549
655
7
1
0
205,106
0
W
Cu Chulainn
8,857
886
27
3
0
213,808
0
W
Osiris
8,364
836
13
1
0
208,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role