Player Matchup

Nut
Nut
ANBU_Queen
Nut
Level 148
God Stats
8W - 13L
1,273 SR
Queue Stats
59W - 52L
1,470 Elo+
Solo
Kukulkan
Kukulkan
Arishim
Kukulkan
Level 61
God Stats
10W - 9L
1,276 SR
Queue Stats
10W - 11L
1,256 Elo+
Party 1
Ares
Ares
QuinnToast
Ares
Level 105
God Stats
30W - 15L
1,599 SR
Queue Stats
153W - 143L
1,443 Elo+
Party 1
Team Averages
Level 105
1,382 SR
1,390 Elo+

VS

Team Averages
Level 169
1,483 SR
1,445 Elo+
Tiamat
Tiamat
Lukiguty
Tiamat
Level 146
God Stats
8W - 9L
1,442 SR
Queue Stats
68W - 76L
1,458 Elo+
Solo
Arachne
Arachne
OoL4T3R4LU5oO
Arachne
Level 225
God Stats
5W - 5L
1,521 SR
Queue Stats
153W - 188L
1,446 Elo+
Solo
Nut
Nut
Succubus_King
Nut
Level 136
God Stats
4W - 8L
1,486 SR
Queue Stats
24W - 25L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
8,020
535
3,759
4,997
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Arishim
Kukulkan
16
0 / 5 / 1
10,483
699
10,647
9,992
5,245
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 3 / 0
9,591
639
9,011
18,192
18,380
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lukiguty
Tiamat
17
4 / 0 / 6
11,288
753
11,836
8,439
6,327
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
14
2 / 0 / 6
9,960
664
7,604
12,094
13,369
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 1 / 5
10,701
713
6,713
10,559
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Kukulkan
Arishim
Kukulkan
0
5
1
0.1
W
Tiamat
Lukiguty
Tiamat
4
0
6
7
W
Arachne
2
0
6
5
L
1
3
0
0.33
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,417
Damage
26,153
33,181
Taken
31,092
25,514
Mitigated
24,683
4,593
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,759
1,916
108
857
4,997
1,889
929
1,354
3,605
0
20,911
L
Kukulkan
Arishim
Kukulkan
10,647
506
0
0
9,992
5,245
513
4,760
5,143
61,499
0
W
Tiamat
Lukiguty
Tiamat
11,836
1,133
0
5,111
8,439
6,327
522
4,943
3,478
45,358
474
W
Arachne
7,604
4,776
0
1,773
12,094
13,369
72
6,792
5,287
1,219
31,456
L
9,011
210
0
3,628
18,192
18,380
387
6,170
11,547
26,033
2,217
W
6,713
3,612
0
2,274
10,559
4,987
344
6,548
4,001
0
34,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,094
Gold Earned
31,949
207
Minions Killed
175
0
Camps Cleared
0
652,786
Distance Traveled
786,439
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,020
535
31
2
0
145,214
3
L
Kukulkan
10,483
699
138
9
0
238,074
0
W
Tiamat
11,288
753
85
6
0
275,988
0
W
Arachne
9,960
664
38
3
0
262,285
5
L
Ares
9,591
639
38
3
0
269,498
5
W
Nut
10,701
713
52
3
0
248,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role