Player Matchup

Ne Zha
Ne Zha
DieguitoRox
Ne Zha
Level 152
God Stats
2W - 0L
1,289 SR
Queue Stats
7W - 0L
1,783 Elo+
Party 2
Anhur
Anhur
Extasiado
Anhur
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,783 Elo+
Party 2
Erlang Shen
Erlang Shen
JBDkuscio
Erlang Shen
Level 133
God Stats
2W - 2L
1,677 SR
Queue Stats
160W - 157L
1,506 Elo+
Solo
Sylvanus
Sylvanus
TheNinthDemon
Sylvanus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 28L
1,845 Elo+
Solo
Ra
Ra
TocaWebs
Ra
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,783 Elo+
Party 2
Team Averages
Level 141
1,493 SR
1,740 Elo+

VS

Team Averages
Level 100
1,486 SR
1,425 Elo+
Ra
Ra
ByNiighT_
Ra
Level 119
God Stats
10W - 13L
1,171 SR
Queue Stats
307W - 389L
1,421 Elo+
Party 1
Ao Kuang
Ao Kuang
BySuns_
Ao Kuang
Level 116
God Stats
13W - 10L
1,666 SR
Queue Stats
117W - 180L
1,421 Elo+
Party 1
Charon
Charon
Notorious_ATL
Charon
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 329L
1,446 Elo+
Party 1
Tyr
Tyr
T2DY_ATL
Tyr
Level 98
God Stats
2W - 6L
1,591 SR
Queue Stats
156W - 227L
1,419 Elo+
Party 1
Jing Wei
Jing Wei
Viiva_ATL
Jing Wei
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 106L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
3 / 2 / 5
8,566
571
9,541
11,455
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Extasiado
Anhur
15
2 / 0 / 4
8,358
557
6,892
6,560
3,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
JBDkuscio
Erlang Shen
14
1 / 1 / 3
7,502
500
6,674
13,629
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
TheNinthDemon
Sylvanus
12
0 / 0 / 5
7,486
499
6,035
10,593
8,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 2 / 3
7,984
532
6,135
7,663
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,101
473
8,062
8,268
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
BySuns_
Ao Kuang
13
3 / 2 / 0
7,025
468
8,235
15,452
6,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 1 / 3
6,652
443
4,102
10,272
7,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 1
6,837
456
3,715
11,461
6,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Viiva_ATL
Jing Wei
14
0 / 1 / 1
7,345
490
1,285
7,473
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
10
Kills
5
5
Deaths
10
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Ao Kuang
BySuns_
Ao Kuang
3
2
0
1.5
W
Ne Zha
3
2
5
2.75
W
Anhur
Extasiado
Anhur
2
0
4
4
W
Erlang Shen
JBDkuscio
Erlang Shen
1
1
3
2.5
L
0
1
3
1.5
L
0
3
1
0.17
W
Sylvanus
TheNinthDemon
Sylvanus
0
0
5
2.5
W
4
2
3
2.75
L
Jing Wei
Viiva_ATL
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,277
Damage
25,399
49,900
Taken
52,926
27,178
Mitigated
26,756
25,959
Healing
15,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,062
597
578
2,361
8,268
3,039
0
2,516
5,752
59,442
0
L
Ao Kuang
BySuns_
Ao Kuang
8,235
2,379
0
4,496
15,452
6,265
0
2,363
13,089
58,640
3,559
W
Ne Zha
9,541
4,281
0
4,910
11,455
4,940
0
4,522
6,465
0
66,398
W
Anhur
Extasiado
Anhur
6,892
1,862
0
3,276
6,560
3,066
554
2,478
4,060
0
73,280
W
Erlang Shen
JBDkuscio
Erlang Shen
6,674
3,426
0
6,593
13,629
7,468
0
5,189
8,334
0
72,704
L
4,102
690
0
2,348
10,272
7,669
0
3,494
6,778
15,469
0
L
3,715
433
0
2,940
11,461
6,986
0
1,366
9,995
0
39,774
W
Sylvanus
TheNinthDemon
Sylvanus
6,035
1,100
2,896
4,789
10,593
8,528
0
4,264
6,145
24,788
6,916
W
6,135
1,054
972
2,523
7,663
3,176
0
3,598
3,726
61,324
0
L
Jing Wei
Viiva_ATL
Jing Wei
1,285
657
0
3,248
7,473
2,797
0
1,605
5,868
0
69,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,896
Gold Earned
34,960
474
Minions Killed
423
0
Camps Cleared
0
1,611,725
Distance Traveled
1,514,583
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,101
473
113
8
0
303,728
0
L
Ao Kuang
7,025
468
88
6
0
336,145
0
W
Ne Zha
8,566
571
99
7
0
341,831
0
W
Anhur
8,358
557
118
8
0
295,692
1
W
Erlang Shen
7,502
500
104
7
0
363,033
0
L
Charon
6,652
443
16
1
0
314,287
3
L
Tyr
6,837
456
80
5
0
262,527
2
W
Sylvanus
7,486
499
39
3
0
293,628
2
W
Ra
7,984
532
114
8
0
317,541
0
L
Jing Wei
7,345
490
126
8
0
297,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role