Player Matchup

Mercury
Mercury
Crawen264
Mercury
Level 98
God Stats
3W - 5L
1,248 SR
Queue Stats
356W - 372L
1,476 Elo+
Solo
Fafnir
Fafnir
Kirill-Gamer120
Fafnir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Majestik62
Ne Zha
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 146L
1,485 Elo+
Solo
Hun Batz
Hun Batz
SentryIsBack
Hun Batz
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
291W - 310L
1,349 Elo+
Solo
Artio
Artio
stepastepa13
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,157 Elo+
Party 2
Team Averages
Level 57
1,450 SR
1,394 Elo+

VS

Team Averages
Level 86
1,499 SR
1,477 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Flyq2
Olorun
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,556 Elo+
Party 1
Vulcan
Vulcan
KIROツ
Vulcan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 58L
1,476 Elo+
Party 1
Hun Batz
Hun Batz
RayanTwelve
Hun Batz
Level 86
God Stats
3W - 4L
1,469 SR
Queue Stats
222W - 174L
1,435 Elo+
Party 1
Charon
Charon
i_ALMAHA
Charon
Level 65
God Stats
2W - 0L
1,527 SR
Queue Stats
18W - 16L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Crawen264
Mercury
14
1 / 7 / 2
7,607
761
4,257
12,160
5,184
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 7 / 5
8,427
843
5,680
20,797
18,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Majestik62
Ne Zha
11
0 / 6 / 1
6,957
696
2,527
8,951
5,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hun Batz
SentryIsBack
Hun Batz
13
3 / 9 / 4
8,034
803
11,552
14,324
7,489
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 6 / 4
7,416
742
5,369
17,375
18,367
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
6 / 2 / 22
9,966
997
16,068
11,112
5,343
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Flyq2
Olorun
17
15 / 2 / 14
10,813
1,081
20,374
11,754
6,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
KIROツ
Vulcan
15
4 / 2 / 22
9,258
926
13,535
7,147
3,531
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
RayanTwelve
Hun Batz
17
9 / 2 / 20
10,549
1,055
12,549
12,223
12,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Charon
i_ALMAHA
Charon
9
0 / 2 / 10
7,358
736
2,328
4,159
3,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
122
8
Kills
34
35
Deaths
10
16
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
22
8.5
L
Mercury
Crawen264
Mercury
1
7
2
0.29
W
Olorun
Flyq2
Olorun
15
2
14
11
W
Vulcan
KIROツ
Vulcan
4
2
22
7.5
L
2
7
5
0.64
L
Ne Zha
Majestik62
Ne Zha
0
6
1
0.08
W
Hun Batz
RayanTwelve
Hun Batz
9
2
20
9.5
L
Hun Batz
SentryIsBack
Hun Batz
3
9
4
0.56
W
Charon
i_ALMAHA
Charon
0
2
10
2.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,385
Damage
64,854
73,607
Taken
46,395
54,181
Mitigated
31,371
8,695
Healing
18,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,068
2,096
1,179
3,127
11,112
5,343
1,761
1,604
9,508
32,881
790
L
Mercury
Crawen264
Mercury
4,257
1,737
364
1,311
12,160
5,184
0
8,241
3,901
0
15,629
W
Olorun
Flyq2
Olorun
20,374
11,132
2,975
5,899
11,754
6,857
2,907
2,836
8,918
32,872
573
W
Vulcan
KIROツ
Vulcan
13,535
6,096
819
772
7,147
3,531
1,538
2,876
4,271
20,591
0
L
5,680
1,654
1,107
2,948
20,797
18,128
0
16,638
4,042
11,910
80
L
Ne Zha
Majestik62
Ne Zha
2,527
677
328
789
8,951
5,013
0
5,310
3,567
0
5,312
W
Hun Batz
RayanTwelve
Hun Batz
12,549
2,629
1,350
2,060
12,223
12,563
1,339
1,828
10,395
0
26,475
L
Hun Batz
SentryIsBack
Hun Batz
11,552
1,472
179
414
14,324
7,489
40
8,678
5,570
0
16,503
W
Charon
i_ALMAHA
Charon
2,328
563
277
136
4,159
3,077
291
619
3,540
4,274
0
L
5,369
392
265
990
17,375
18,367
0
12,453
4,880
11,920
1,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,441
Gold Earned
47,944
80
Minions Killed
109
0
Camps Cleared
0
693,729
Distance Traveled
791,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,966
997
37
4
0
166,771
0
L
Mercury
7,607
761
25
3
0
152,021
0
W
Olorun
10,813
1,081
26
3
0
166,765
0
W
Vulcan
9,258
926
14
1
0
174,137
0
L
Fafnir
8,427
843
19
2
0
150,949
0
L
Ne Zha
6,957
696
6
1
0
91,076
0
W
Hun Batz
10,549
1,055
30
3
0
204,636
0
L
Hun Batz
8,034
803
12
1
0
118,732
0
W
Charon
7,358
736
2
0
0
79,411
0
L
Artio
7,416
742
18
2
0
180,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role