Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
ASDR7
Kumbhakarna
Gold IV
Level 88
God Stats
43W - 37L
1,542 SR
Queue Stats
530W - 573L
1,363 MMR
Solo
Thoth
Thoth
Silver II
HuhCjay
Thoth
Silver II
Level 97
God Stats
9W - 9L
1,500 SR
Queue Stats
289W - 304L
1,381 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
tuses_mckenney
Ah Muzen Cab
Silver II
Level 104
God Stats
2W - 1L
1,720 SR
Queue Stats
168W - 182L
1,381 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,587 SR
1,375 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,533 SR
1,387 MMR
Sol
Sol
Silver II
BongoWasHisNamo
Sol
Silver II
Level 121
God Stats
3W - 2L
1,568 SR
Queue Stats
12W - 11L
1,404 MMR
Party 2
Tyr
Tyr
Silver II
MildlyBuzzing
Tyr
Silver II
Level 100
God Stats
1W - 0L
1,733 SR
Queue Stats
12W - 11L
1,404 MMR
Party 2
Fenrir
Fenrir
Bronze III
MyGeeTV
Fenrir
Bronze III
Level 99
God Stats
1W - 1L
1,298 SR
Queue Stats
2W - 7L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ASDR7
Kumbhakarna
15
0 / 3 / 0
9,655
568
4,505
14,148
14,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
HuhCjay
Thoth
16
0 / 3 / 0
10,330
608
9,914
10,884
4,845
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
tuses_mckenney
Ah Muzen Cab
13
0 / 1 / 0
9,423
554
8,494
10,033
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
Ne ZhaAchillesAthenaAresAtlas

VS

Bans
TiamatMedusaCthulhuBastetJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 5
12,153
715
11,661
9,422
3,798
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 0 / 4
11,114
654
12,559
14,447
16,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
MyGeeTV
Fenrir
17
3 / 0 / 3
11,404
671
7,594
12,700
12,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ASDR7
Kumbhakarna
0
3
0
0
W
2
0
5
4.5
L
Thoth
HuhCjay
Thoth
0
3
0
0
W
2
0
4
4
W
Fenrir
MyGeeTV
Fenrir
3
0
3
4.5
L
Ah Muzen Cab
tuses_mckenney
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,913
Damage
31,814
35,065
Taken
36,569
24,823
Mitigated
33,091
3,467
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ASDR7
Kumbhakarna
4,505
174
0
2,434
14,148
14,380
0
6,472
6,765
29,368
2,159
W
11,661
3,869
0
6,020
9,422
3,798
2,643
4,150
4,900
79,010
6,874
L
Thoth
HuhCjay
Thoth
9,914
283
0
0
10,884
4,845
0
2,981
7,371
40,877
0
W
12,559
804
0
6,317
14,447
16,344
0
3,915
9,309
0
33,197
W
Fenrir
MyGeeTV
Fenrir
7,594
1,135
0
3,687
12,700
12,949
0
5,259
6,955
0
49,473
L
Ah Muzen Cab
tuses_mckenney
Ah Muzen Cab
8,494
2,505
75
958
10,033
5,598
0
2,136
7,421
0
31,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,408
Gold Earned
34,671
174
Minions Killed
269
0
Camps Cleared
0
936,614
Distance Traveled
981,567
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,655
568
23
1
0
308,353
10
W
Sol
12,153
715
152
9
0
323,707
0
L
Thoth
10,330
608
101
6
0
298,203
0
W
Tyr
11,114
654
50
3
0
336,295
0
W
Fenrir
11,404
671
67
4
0
321,565
2
L
Ah Muzen Cab
9,423
554
50
3
0
330,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role