Player Matchup

Nu Wa
Nu Wa
Fogell Kirk
Nu Wa
Level 101
God Stats
6W - 2L
1,841 SR
Queue Stats
302W - 311L
1,514 Elo+
Party 1
Hachiman
Hachiman
WhereIsYi
Hachiman
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Scylla
Scylla
bailey8731
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,849 Elo+
Party 2
Chaac
Chaac
iBigNose
Chaac
Level 28
God Stats
12W - 8L
1,932 SR
Queue Stats
117W - 109L
1,584 Elo+
Party 1
Lancelot
Lancelot
iMicroWeen
Lancelot
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 195L
1,630 Elo+
Party 1
Team Averages
Level 49
1,655 SR
1,616 Elo+

VS

Team Averages
Level 51
1,545 SR
1,447 Elo+
Achilles
Achilles
AuditoreGameplay
Achilles
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 47L
1,467 Elo+
Party 4
Yemoja
Yemoja
Casquinha2
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 30L
1,467 Elo+
Party 4
Artemis
Artemis
Gambotido
Artemis
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 34L
1,448 Elo+
Party 3
Poseidon
Poseidon
iBreeZe
Poseidon
Level 147
God Stats
1W - 2L
1,726 SR
Queue Stats
61W - 60L
1,448 Elo+
Party 3
Arachne
Arachne
lishygrimo
Arachne
Level 47
God Stats
102W - 60L
1,498 SR
Queue Stats
150W - 127L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 7
11,741
510
10,298
10,209
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
WhereIsYi
Hachiman
19
6 / 7 / 2
11,564
503
9,831
16,123
6,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
bailey8731
Scylla
20
2 / 2 / 2
12,801
557
12,851
9,797
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
iBigNose
Chaac
19
3 / 2 / 3
12,281
534
13,921
18,268
21,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Lancelot
iMicroWeen
Lancelot
4
0 / 0 / 0
6,506
283
0
1,248
414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
8,976
390
3,634
9,972
9,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yemoja
Casquinha2
Yemoja
9
0 / 4 / 3
8,602
374
2,277
9,308
5,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Gambotido
Artemis
20
6 / 4 / 3
12,558
546
11,486
18,794
8,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
iBreeZe
Poseidon
20
2 / 2 / 2
14,133
614
6,860
12,598
6,221
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
lishygrimo
Arachne
19
3 / 2 / 1
12,034
523
10,555
19,544
10,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
14
Kills
12
12
Deaths
14
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Yemoja
Casquinha2
Yemoja
0
4
3
0.38
W
3
1
7
6.5
L
Artemis
Gambotido
Artemis
6
4
3
1.88
W
Hachiman
WhereIsYi
Hachiman
6
7
2
1
W
Scylla
bailey8731
Scylla
2
2
2
1.5
W
Chaac
iBigNose
Chaac
3
2
3
2.25
L
Poseidon
iBreeZe
Poseidon
2
2
2
1.5
W
Lancelot
iMicroWeen
Lancelot
0
0
0
0
L
Arachne
lishygrimo
Arachne
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,901
Damage
34,812
55,645
Taken
70,216
35,984
Mitigated
39,369
10,159
Healing
17,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,634
1,076
0
937
9,972
9,374
0
367
9,555
0
24,718
L
Yemoja
Casquinha2
Yemoja
2,277
662
1,191
1,952
9,308
5,575
0
3,871
5,132
15,599
0
W
10,298
2,369
65
1,929
10,209
4,291
261
1,138
9,071
100,189
347
L
Artemis
Gambotido
Artemis
11,486
3,990
0
6,757
18,794
8,161
2,107
4,913
13,583
0
101,487
W
Hachiman
WhereIsYi
Hachiman
9,831
7,754
0
3,752
16,123
6,602
1,095
3,672
12,451
0
65,253
W
Scylla
bailey8731
Scylla
12,851
579
0
1,157
9,797
3,635
320
2,561
7,236
124,460
1,459
W
Chaac
iBigNose
Chaac
13,921
3,295
0
3,131
18,268
21,042
2,502
1,766
16,502
0
96,706
L
Poseidon
iBreeZe
Poseidon
6,860
1,188
0
1,731
12,598
6,221
1,354
8,068
4,459
149,005
740
W
Lancelot
iMicroWeen
Lancelot
0
0
0
125
1,248
414
0
0
1,248
0
5,339
L
Arachne
lishygrimo
Arachne
10,555
8,059
0
5,418
19,544
10,038
2,781
5,564
13,885
0
114,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,893
Gold Earned
56,303
625
Minions Killed
574
0
Camps Cleared
0
1,673,109
Distance Traveled
1,769,693
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,976
390
29
1
0
178,300
3
L
Yemoja
8,602
374
12
1
0
197,684
0
W
Nu Wa
11,741
510
121
5
0
400,432
4
L
Artemis
12,558
546
127
6
0
387,958
0
W
Hachiman
11,564
503
110
5
0
363,930
0
W
Scylla
12,801
557
218
9
0
414,393
0
W
Chaac
12,281
534
167
7
0
444,331
6
L
Poseidon
14,133
614
243
11
0
475,596
1
W
Lancelot
6,506
283
9
0
0
50,023
0
L
Arachne
12,034
523
163
7
0
530,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role