Player Matchup

Da Ji
Da Ji
Chybee
Da Ji
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,563 Elo+
Party 2
Sun Wukong
Sun Wukong
JaGGeDMx69
Sun Wukong
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,726 Elo+
Solo
Kuzenbo
Kuzenbo
McBarb87
Kuzenbo
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 62L
1,508 Elo+
Party 2
Thor
Thor
QUIJAYTE
Thor
Level 172
God Stats
2W - 1L
1,503 SR
Queue Stats
227W - 191L
1,578 Elo+
Solo
Hades
Hades
SomeDumbDuck
Hades
Level 153
God Stats
8W - 8L
1,500 SR
Queue Stats
345W - 333L
1,491 Elo+
Party 2
Team Averages
Level 141
1,501 SR
1,573 Elo+

VS

Team Averages
Level 96
1,626 SR
1,508 Elo+
Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
JungleThrows
Awilix
Level 6
God Stats
4W - 5L
1,553 SR
Queue Stats
8W - 10L
1,451 Elo+
Party 1
Anubis
Anubis
TheDoorTech
Anubis
Level 146
God Stats
1W - 1L
1,742 SR
Queue Stats
84W - 74L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
Yudala
Sylvanus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,619 Elo+
Party 1
Charybdis
Charybdis
sorruh
Charybdis
Level 61
God Stats
2W - 1L
1,834 SR
Queue Stats
3W - 4L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chybee
Da Ji
10
4 / 0 / 1
5,724
716
3,458
7,117
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
JaGGeDMx69
Sun Wukong
10
1 / 0 / 0
6,014
752
1,083
3,098
1,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
McBarb87
Kuzenbo
7
1 / 1 / 5
5,026
628
4,193
7,932
5,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
10
2 / 2 / 1
5,305
663
4,211
7,568
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 2
5,162
645
4,716
3,750
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 2 / 1
4,635
579
2,176
4,343
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Awilix
9
4 / 2 / 0
5,283
660
5,717
6,540
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
1
0 / 0 / 0
3,128
391
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
Yudala
Sylvanus
7
0 / 3 / 3
4,707
588
4,773
8,258
5,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
sorruh
Charybdis
7
0 / 2 / 2
4,063
508
3,644
5,739
1,710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
4
4
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
1
0.25
W
Da Ji
Chybee
Da Ji
4
0
1
4.5
W
Sun Wukong
JaGGeDMx69
Sun Wukong
1
0
0
1
L
Awilix
4
2
0
2
W
Kuzenbo
McBarb87
Kuzenbo
1
1
5
3.5
W
Thor
2
2
1
1.25
W
1
1
2
2
L
Anubis
0
0
0
0
L
Sylvanus
Yudala
Sylvanus
0
3
3
0.5
L
Charybdis
sorruh
Charybdis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,661
Damage
16,310
29,465
Taken
24,880
13,699
Mitigated
11,199
10,838
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,176
769
0
250
4,343
1,283
0
1,635
2,579
25,591
1,795
W
Da Ji
Chybee
Da Ji
3,458
515
0
3,603
7,117
2,465
0
91
7,026
0
34,689
W
Sun Wukong
JaGGeDMx69
Sun Wukong
1,083
136
0
1,144
3,098
1,329
0
0
3,098
0
42,081
L
Awilix
5,717
2,414
0
477
6,540
2,467
0
1,651
4,857
0
34,605
W
Kuzenbo
McBarb87
Kuzenbo
4,193
2,127
0
2,140
7,932
5,251
0
2,591
5,341
13,400
302
W
Thor
4,211
1,094
0
2,020
7,568
2,511
0
2,276
5,272
0
36,306
W
4,716
423
330
1,601
3,750
2,143
0
1,712
1,974
27,634
548
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Yudala
Sylvanus
4,773
1,623
736
2,751
8,258
5,739
0
2,866
5,330
18,991
0
L
Charybdis
sorruh
Charybdis
3,644
1,673
0
837
5,739
1,710
0
2,102
3,608
0
21,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,231
Gold Earned
21,816
263
Minions Killed
171
0
Camps Cleared
0
912,947
Distance Traveled
688,371
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,635
579
55
7
0
173,578
0
W
Da Ji
5,724
716
68
9
0
210,305
0
W
Sun Wukong
6,014
752
73
9
0
174,428
0
L
Awilix
5,283
660
59
7
0
193,040
0
W
Kuzenbo
5,026
628
16
2
0
186,766
2
W
Thor
5,305
663
61
8
0
169,306
0
W
Hades
5,162
645
45
6
0
172,142
0
L
Anubis
3,128
391
0
0
0
9,075
0
L
Sylvanus
4,707
588
11
1
0
152,540
0
L
Charybdis
4,063
508
46
6
0
160,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role