Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bathair
Merlin
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
509W - 491L
1,565 Elo+
Solo
Sylvanus
Sylvanus
InYourFacePie
Sylvanus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,456 Elo+
Solo
Awilix
Awilix
WarBlood89
Awilix
Level 123
God Stats
1W - 3L
1,651 SR
Queue Stats
93W - 76L
1,534 Elo+
Solo
Team Averages
Level 143
1,530 SR
1,511 Elo+

VS

Team Averages
Level 148
1,411 SR
1,544 Elo+
Surtr
Surtr
CorpseHarvest
Surtr
Level 124
God Stats
1W - 1L
1,283 SR
Queue Stats
79W - 73L
1,546 Elo+
Solo
Charon
Charon
ItsTheBoot
Charon
Level 155
God Stats
3W - 3L
1,290 SR
Queue Stats
278W - 258L
1,562 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LebronsBackpack
Cu Chulainn
Level 149
God Stats
10W - 10L
1,673 SR
Queue Stats
404W - 385L
1,569 Elo+
Party 1
Ix Chel
Ix Chel
NearAeris
Ix Chel
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
31W - 47L
1,480 Elo+
Solo
Ares
Ares
crazylucky87
Ares
Level 184
God Stats
30W - 16L
1,524 SR
Queue Stats
1,288W - 1,311L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 3 / 2
7,744
860
8,560
12,472
12,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
 
Chronos
14
1 / 2 / 0
6,704
745
11,095
9,677
4,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Bathair
Merlin
13
1 / 4 / 0
6,965
774
7,519
5,728
2,638
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
InYourFacePie
Sylvanus
8
0 / 1 / 0
5,479
609
1,928
3,882
2,760
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
WarBlood89
Awilix
10
0 / 3 / 0
5,758
640
4,997
7,798
6,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
7,292
810
5,482
20,347
15,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon
ItsTheBoot
Charon
14
4 / 1 / 8
7,907
879
9,208
10,155
11,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
LebronsBackpack
Cu Chulainn
13
5 / 1 / 6
7,696
855
11,104
11,456
11,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ix Chel
NearAeris
Ix Chel
14
3 / 0 / 6
7,778
864
7,033
5,194
3,476
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
0 / 1 / 10
7,591
843
4,703
12,765
15,137
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
4
Kills
13
13
Deaths
4
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
2
1
L
Chronos
 
Chronos
1
2
0
0.5
L
Merlin
Bathair
Merlin
1
4
0
0.25
W
1
1
6
4
L
Sylvanus
InYourFacePie
Sylvanus
0
1
0
0
W
Charon
ItsTheBoot
Charon
4
1
8
8
W
Cu Chulainn
LebronsBackpack
Cu Chulainn
5
1
6
8
W
Ix Chel
NearAeris
Ix Chel
3
0
6
6
L
Awilix
WarBlood89
Awilix
0
3
0
0
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,099
Damage
37,530
39,557
Taken
59,917
29,242
Mitigated
56,137
11,230
Healing
37,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,560
163
1,466
2,325
12,472
12,756
0
5,500
6,477
15,189
0
L
Chronos
 
Chronos
11,095
3,620
0
2,070
9,677
4,966
0
4,872
4,079
28,826
0
L
Merlin
Bathair
Merlin
7,519
287
860
448
5,728
2,638
0
2,611
2,684
18,175
0
W
5,482
1,314
809
7,541
20,347
15,182
426
9,652
10,695
375
16,465
L
Sylvanus
InYourFacePie
Sylvanus
1,928
156
1,887
1,113
3,882
2,760
0
2,386
1,340
2,313
0
W
Charon
ItsTheBoot
Charon
9,208
535
1,556
1,507
10,155
11,038
183
6,089
4,066
16,474
819
W
Cu Chulainn
LebronsBackpack
Cu Chulainn
11,104
573
1,720
2,403
11,456
11,304
298
4,136
7,320
0
22,709
W
Ix Chel
NearAeris
Ix Chel
7,033
1,138
13,167
3,243
5,194
3,476
581
3,302
1,892
14,657
0
L
Awilix
WarBlood89
Awilix
4,997
977
811
250
7,798
6,122
0
4,175
3,346
0
10,171
W
4,703
134
2,762
2,320
12,765
15,137
353
5,923
6,842
6,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,650
Gold Earned
38,264
94
Minions Killed
104
0
Camps Cleared
0
663,185
Distance Traveled
827,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,744
860
6
1
0
143,459
0
L
Chronos
6,704
745
46
5
0
160,876
0
L
Merlin
6,965
774
31
3
0
160,596
0
W
Surtr
7,292
810
28
3
0
173,296
0
L
Sylvanus
5,479
609
1
0
0
54,070
0
W
Charon
7,907
879
27
3
0
181,378
0
W
Cu Chulainn
7,696
855
27
3
0
165,439
0
W
Ix Chel
7,778
864
17
2
0
146,962
0
L
Awilix
5,758
640
10
1
0
144,184
0
W
Ares
7,591
843
5
1
0
160,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role