Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Gold V
Adhafang
Zhong Kui
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,508 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
LandLayer
Xing Tian
Gold IV
Level 155
God Stats
13W - 16L
1,545 SR
Queue Stats
63W - 58L
1,520 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
beqabeqa71
Ao Kuang
Gold IV
Level 159
God Stats
20W - 15L
1,748 SR
Queue Stats
187W - 181L
1,521 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,559 SR
1,510 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,427 SR
1,526 MMR
Athena
Athena
Gold III
Ballcadeias
Athena
Gold III
Level 234
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,540 MMR
Solo
Kukulkan
Kukulkan
Silver II
RNG_TSM_GALAXY
Kukulkan
Silver II
Level 106
God Stats
1W - 1L
1,528 SR
Queue Stats
39W - 48L
1,543 MMR
Solo
Neith
Neith
Gold I
WatchinPaintDry
Neith
Gold I
Level 148
God Stats
3W - 1L
1,580 SR
Queue Stats
268W - 257L
1,501 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
brunotseki
Sun Wukong
Gold II
Level 126
God Stats
21W - 18L
1,327 SR
Queue Stats
173W - 170L
1,515 MMR
Solo
Ne Zha
Ne Zha
Gold V
chulopiscina
Ne Zha
Gold V
Level 148
God Stats
1W - 3L
1,201 SR
Queue Stats
13W - 16L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 5 / 2
8,065
538
11,222
16,314
11,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
 
Hachiman
14
0 / 3 / 1
7,592
506
5,543
10,295
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Adhafang
Zhong Kui
14
3 / 3 / 0
7,696
513
12,102
13,299
10,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
LandLayer
Xing Tian
9
0 / 4 / 1
6,343
423
7,175
16,968
9,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
beqabeqa71
Ao Kuang
14
4 / 4 / 0
7,424
495
9,916
18,199
7,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
VamanaBake KujiraCharon

VS

Bans
ThanatosBellonaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 1 / 8
7,788
519
7,297
16,717
14,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
13
2 / 4 / 1
7,619
508
3,067
8,271
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 4
9,295
620
7,964
7,142
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
brunotseki
Sun Wukong
15
6 / 3 / 2
9,562
637
17,712
17,749
15,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
16
8 / 0 / 4
9,006
600
14,128
18,114
8,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
9
Kills
19
19
Deaths
9
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
2
0.6
L
Hachiman
 
Hachiman
0
3
1
0.17
L
Zhong Kui
Adhafang
Zhong Kui
3
3
0
1
W
Athena
1
1
8
5
L
Xing Tian
LandLayer
Xing Tian
0
4
1
0.13
W
Kukulkan
2
4
1
0.63
W
2
1
4
4
L
Ao Kuang
beqabeqa71
Ao Kuang
4
4
0
1
W
Sun Wukong
brunotseki
Sun Wukong
6
3
2
2.33
W
Ne Zha
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,958
Damage
50,168
75,075
Taken
67,993
42,966
Mitigated
44,907
24,195
Healing
23,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,222
2,512
0
3,603
16,314
11,898
0
1,576
13,800
0
61,740
L
Hachiman
 
Hachiman
5,543
2,470
0
3,227
10,295
3,471
0
1,150
9,145
0
64,722
L
Zhong Kui
Adhafang
Zhong Kui
12,102
1,811
0
6,367
13,299
10,160
0
3,337
9,911
64,585
4,643
W
Athena
7,297
2,378
0
2,787
16,717
14,765
0
9,141
7,576
21,130
1,185
L
Xing Tian
LandLayer
Xing Tian
7,175
707
1,286
1,649
16,968
9,941
0
3,336
13,533
22,267
3,697
W
Kukulkan
3,067
263
0
910
8,271
3,570
0
6,043
2,228
51,124
0
W
7,964
2,198
0
2,542
7,142
2,888
111
1,900
5,242
0
93,161
L
Ao Kuang
beqabeqa71
Ao Kuang
9,916
2,084
0
8,063
18,199
7,496
0
2,237
15,815
54,455
1,315
W
Sun Wukong
brunotseki
Sun Wukong
17,712
5,413
0
6,284
17,749
15,018
620
3,546
14,203
5,422
71,924
W
Ne Zha
14,128
8,017
0
11,064
18,114
8,666
444
7,710
10,404
0
78,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,120
Gold Earned
43,270
450
Minions Killed
519
0
Camps Cleared
0
1,468,056
Distance Traveled
1,498,639
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,065
538
107
7
0
293,511
2
L
Hachiman
7,592
506
115
8
0
277,619
5
L
Zhong Kui
7,696
513
117
8
0
289,513
2
W
Athena
7,788
519
21
1
0
341,340
3
L
Xing Tian
6,343
423
34
2
0
305,275
6
W
Kukulkan
7,619
508
108
7
0
271,128
5
W
Neith
9,295
620
158
11
0
269,526
3
L
Ao Kuang
7,424
495
77
5
0
302,138
1
W
Sun Wukong
9,562
637
126
8
0
258,379
0
W
Ne Zha
9,006
600
106
7
0
358,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role