Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
AquaFishFart
Ah Puch
Level 109
God Stats
1W - 0L
1,703 SR
Queue Stats
3W - 3L
1,517 Elo+
Party 2
Awilix
Awilix
Firefly Hero
Awilix
Level 159
God Stats
16W - 12L
1,597 SR
Queue Stats
131W - 112L
1,550 Elo+
Party 2
Horus
Horus
MR BEBE LALA
Horus
Level 273
God Stats
7W - 4L
1,660 SR
Queue Stats
580W - 560L
1,559 Elo+
Party 2
Atlas
Atlas
forgo2
Atlas
Level 227
God Stats
13W - 12L
1,446 SR
Queue Stats
394W - 362L
1,522 Elo+
Party 2
Team Averages
Level 183
1,581 SR
1,530 Elo+

VS

Team Averages
Level 183
1,596 SR
1,496 Elo+
Susano
Susano
AkamuSaber
Susano
Level 251
God Stats
5W - 5L
2,027 SR
Queue Stats
623W - 585L
1,512 Elo+
Party 1
Tyr
Tyr
DoujinFoo
Tyr
Level 210
God Stats
15W - 11L
1,695 SR
Queue Stats
388W - 338L
1,515 Elo+
Solo
Geb
Geb
FinnLinn
Geb
Level 147
God Stats
43W - 41L
1,550 SR
Queue Stats
477W - 469L
1,516 Elo+
Party 1
Janus
Janus
HooserDxddy
Janus
Level 149
God Stats
3W - 4L
1,370 SR
Queue Stats
8W - 14L
1,397 Elo+
Solo
Nut
Nut
drum2liv
Nut
Level 156
God Stats
25W - 31L
1,339 SR
Queue Stats
172W - 158L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
3 / 0 / 2
6,806
681
3,925
5,850
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
AquaFishFart
Ah Puch
9
2 / 1 / 0
5,593
559
3,946
3,522
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
11
3 / 1 / 6
6,344
634
5,377
7,289
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 0
6,465
647
5,627
7,638
4,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Atlas
forgo2
Atlas
10
2 / 0 / 5
5,596
560
4,966
6,886
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AkamuSaber
Susano
8
0 / 4 / 1
4,484
448
3,298
8,337
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 0
5,293
529
3,907
10,090
6,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,877
488
1,783
6,954
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 0
5,714
571
2,413
5,931
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,354
535
2,625
5,621
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
2
2
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
0
2
4
L
Susano
AkamuSaber
Susano
0
4
1
0.13
W
Ah Puch
AquaFishFart
Ah Puch
2
1
0
2
L
1
2
0
0.5
L
0
3
1
0.17
W
Awilix
3
1
6
6
L
1
2
0
0.5
W
3
0
0
3
L
0
2
0
0
W
Atlas
forgo2
Atlas
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,841
Damage
14,026
31,185
Taken
36,933
13,991
Mitigated
18,022
9,660
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
3,925
1,476
0
2,906
5,850
2,247
931
383
5,467
0
56,796
L
Susano
AkamuSaber
Susano
3,298
910
0
2,526
8,337
2,618
0
1,164
7,126
0
23,731
W
Ah Puch
AquaFishFart
Ah Puch
3,946
42
0
1,126
3,522
1,270
348
1,656
1,776
36,754
1,617
L
3,907
449
0
3,492
10,090
6,797
0
891
8,559
0
32,818
L
1,783
56
0
1,522
6,954
4,404
0
1,890
5,028
10,853
781
W
Awilix
5,377
2,165
0
750
7,289
2,991
0
426
6,842
0
48,360
L
2,413
114
0
467
5,931
2,167
0
4,083
1,848
46,221
714
W
5,627
2,078
370
3,766
7,638
4,430
106
448
7,176
43
47,384
L
2,625
1,454
0
1,653
5,621
2,036
0
757
4,864
0
44,803
W
Atlas
forgo2
Atlas
4,966
1,725
0
742
6,886
3,053
0
718
6,148
18,893
965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,804
Gold Earned
25,722
335
Minions Killed
306
0
Camps Cleared
0
1,083,668
Distance Traveled
1,002,886
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,806
681
101
10
0
188,354
0
L
Susano
4,484
448
36
4
0
227,086
0
W
Ah Puch
5,593
559
55
6
0
216,851
0
L
Tyr
5,293
529
63
6
0
199,859
0
L
Geb
4,877
488
11
1
0
208,901
2
W
Awilix
6,344
634
74
7
0
241,901
0
L
Janus
5,714
571
107
11
0
197,536
1
W
Horus
6,465
647
78
8
0
218,319
0
L
Nut
5,354
535
89
9
0
169,504
0
W
Atlas
5,596
560
27
3
0
218,243
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role