Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Tendeling
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,218 Elo+
Party 1
Kuzenbo
Kuzenbo
Trapeur_
Kuzenbo
Level 152
God Stats
21W - 20L
1,463 SR
Queue Stats
234W - 238L
1,470 Elo+
Solo
Chaac
Chaac
Хамуха
Chaac
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,318 Elo+
Party 1
Team Averages
Level 125
1,493 SR
1,401 Elo+

VS

Team Averages
Level 139
1,687 SR
1,473 Elo+
Vulcan
Vulcan
Barron_1916
Vulcan
Level 148
God Stats
3W - 1L
1,934 SR
Queue Stats
70W - 94L
1,428 Elo+
Party 2
Thor
Thor
Gavinmc02
Thor
Level 145
God Stats
8W - 10L
1,530 SR
Queue Stats
73W - 75L
1,551 Elo+
Party 2
Xbalanque
Xbalanque
MajorTrouble330
Xbalanque
Level 172
God Stats
3W - 2L
1,889 SR
Queue Stats
134W - 118L
1,488 Elo+
Solo
Hun Batz
Hun Batz
Wildpaul2002
Hun Batz
Level 102
God Stats
12W - 12L
1,584 SR
Queue Stats
39W - 52L
1,450 Elo+
Party 2
Ares
Ares
lukekelly01
Ares
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 1 / 3
6,283
628
5,221
8,063
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
 
Nu Wa
10
1 / 2 / 4
5,766
577
4,247
5,835
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Tendeling
Heimdallr
12
3 / 0 / 3
6,877
688
3,858
4,230
1,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Trapeur_
Kuzenbo
11
2 / 2 / 6
6,718
672
4,110
8,726
8,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 0
6,150
615
5,788
7,538
3,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
1 / 3 / 4
5,447
545
6,397
6,951
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thor
11
1 / 1 / 0
6,159
616
3,177
9,506
4,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
MajorTrouble330
Xbalanque
3
0 / 1 / 0
3,760
376
1,220
1,959
556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
Wildpaul2002
Hun Batz
12
4 / 3 / 1
5,855
586
3,139
8,229
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 1
5,276
528
2,998
9,573
8,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
6
6
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
3
5.5
W
Nu Wa
 
Nu Wa
1
2
4
1.5
L
Vulcan
1
3
4
1
L
Thor
1
1
0
1
L
Xbalanque
MajorTrouble330
Xbalanque
0
1
0
0
W
Heimdallr
Tendeling
Heimdallr
3
0
3
4.5
W
Kuzenbo
Trapeur_
Kuzenbo
2
2
6
2.5
L
Hun Batz
Wildpaul2002
Hun Batz
4
3
1
1.5
L
0
4
1
0.13
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,224
Damage
16,931
34,392
Taken
36,218
19,573
Mitigated
18,536
15,183
Healing
8,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,221
1,196
0
5,734
8,063
3,242
738
2,548
5,515
0
35,402
W
Nu Wa
 
Nu Wa
4,247
896
0
1,730
5,835
2,006
16
3,118
2,717
41,258
0
L
Vulcan
6,397
2,222
0
1,105
6,951
2,370
0
2,807
4,144
35,651
596
L
Thor
3,177
503
0
2,952
9,506
4,721
0
320
9,186
34
43,541
L
Xbalanque
MajorTrouble330
Xbalanque
1,220
726
0
502
1,959
556
0
870
1,089
0
7,648
W
Heimdallr
Tendeling
Heimdallr
3,858
2,672
0
2,659
4,230
1,724
626
847
3,383
0
51,052
W
Kuzenbo
Trapeur_
Kuzenbo
4,110
2,203
0
2,614
8,726
8,803
7
2,745
5,981
20,128
0
L
Hun Batz
Wildpaul2002
Hun Batz
3,139
99
0
2,474
8,229
2,814
0
1,241
6,988
0
36,326
L
2,998
224
0
1,436
9,573
8,075
0
3,119
6,454
23,511
0
W
5,788
1,293
0
2,446
7,538
3,798
0
34
6,983
0
33,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,794
Gold Earned
26,497
314
Minions Killed
244
0
Camps Cleared
0
1,049,602
Distance Traveled
886,834
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,283
628
63
6
0
243,227
0
W
Nu Wa
5,766
577
69
7
0
177,759
2
L
Vulcan
5,447
545
61
6
0
195,920
1
L
Thor
6,159
616
82
8
0
196,853
0
L
Xbalanque
3,760
376
10
1
0
39,553
0
W
Heimdallr
6,877
688
91
9
0
194,415
0
W
Kuzenbo
6,718
672
28
3
0
234,581
4
L
Hun Batz
5,855
586
62
6
0
229,289
0
L
Ares
5,276
528
29
3
0
225,219
0
W
Chaac
6,150
615
63
6
0
199,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role