Player Matchup

Ao Kuang
Ao Kuang
CatrachoHN_1
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,385 Elo+
Solo
Khepri
Khepri
ImThatGuy43
Khepri
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,447 Elo+
Party 2
Terra
Terra
Rebyell89
Terra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,447 Elo+
Party 2
Achilles
Achilles
WhatAsicko
Achilles
Level 87
God Stats
0W - 3L
1,248 SR
Queue Stats
141W - 131L
1,494 Elo+
Solo
Ares
Ares
esnao12
Ares
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 28L
1,410 Elo+
Solo
Team Averages
Level 87
1,450 SR
1,437 Elo+

VS

Team Averages
Level 69
1,503 SR
1,509 Elo+
Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DeferredTree81
Morgan Le Fay
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 44L
1,477 Elo+
Party 3
Ra
Ra
LunarHuntress16
Ra
Level 108
God Stats
2W - 1L
1,303 SR
Queue Stats
30W - 32L
1,515 Elo+
Party 1
Pele
Pele
Ploobis
Pele
Level 78
God Stats
2W - 0L
1,710 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
WhtTheFRAK
Discordia
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CatrachoHN_1
Ao Kuang
15
3 / 2 / 6
9,788
612
9,659
10,993
12,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
18
3 / 3 / 5
10,318
645
7,966
13,767
17,645
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Rebyell89
Terra
16
1 / 5 / 9
9,471
592
11,767
21,663
25,676
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
WhatAsicko
Achilles
18
5 / 9 / 5
10,881
680
15,079
22,382
25,489
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
esnao12
Ares
17
1 / 5 / 8
10,166
635
11,641
21,775
32,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
3 / 3 / 20
10,786
674
11,571
18,996
21,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
DeferredTree81
Morgan Le Fay
19
0 / 1 / 23
10,848
678
16,606
10,012
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 5 / 14
10,712
670
13,568
12,972
6,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Ploobis
Pele
20
13 / 3 / 10
13,156
822
27,859
19,945
19,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Discordia
WhtTheFRAK
Discordia
19
4 / 1 / 15
11,395
712
13,284
5,036
2,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
106
13
Kills
24
24
Deaths
13
33
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
3
20
4.33
L
Ao Kuang
CatrachoHN_1
Ao Kuang
3
2
6
3
W
Morgan Le Fay
DeferredTree81
Morgan Le Fay
0
1
23
11.5
L
Khepri
3
3
5
1.83
W
4
5
14
2.2
W
Pele
Ploobis
Pele
13
3
10
6
L
Terra
Rebyell89
Terra
1
5
9
1.1
L
Achilles
WhatAsicko
Achilles
5
9
5
0.83
W
Discordia
WhtTheFRAK
Discordia
4
1
15
11.5
L
Ares
esnao12
Ares
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,112
Damage
82,888
90,580
Taken
66,961
113,487
Mitigated
55,316
25,333
Healing
33,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,571
625
1,032
7,902
18,996
21,581
215
10,034
8,655
17,476
0
L
Ao Kuang
CatrachoHN_1
Ao Kuang
9,659
2,389
2,205
4,133
10,993
12,083
0
5,853
5,083
17,534
1,409
W
Morgan Le Fay
DeferredTree81
Morgan Le Fay
16,606
3,773
1,312
2,885
10,012
5,397
943
7,098
2,831
33,438
0
L
Khepri
7,966
420
533
858
13,767
17,645
0
5,221
8,228
25,902
0
W
13,568
1,784
9,910
4,097
12,972
6,345
1,430
7,489
5,350
29,130
1,097
W
Pele
Ploobis
Pele
27,859
12,387
0
4,728
19,945
19,238
650
13,484
6,077
0
45,775
L
Terra
Rebyell89
Terra
11,767
1,592
4,949
4,038
21,663
25,676
0
13,668
7,306
25,435
0
L
Achilles
WhatAsicko
Achilles
15,079
6,878
479
1,234
22,382
25,489
0
15,658
6,449
0
32,731
W
Discordia
WhtTheFRAK
Discordia
13,284
1,143
1,134
388
5,036
2,755
989
1,599
3,437
33,623
332
L
Ares
esnao12
Ares
11,641
827
1,701
5,203
21,775
32,594
0
12,471
8,866
20,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,624
Gold Earned
56,897
155
Minions Killed
206
0
Camps Cleared
0
1,227,605
Distance Traveled
1,387,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,786
674
41
3
0
236,605
0
L
Ao Kuang
9,788
612
32
2
0
204,006
0
W
Morgan Le Fay
10,848
678
42
3
0
316,225
0
L
Khepri
10,318
645
33
2
0
254,671
0
W
Ra
10,712
670
39
2
0
264,853
0
W
Pele
13,156
822
42
3
0
286,220
0
L
Terra
9,471
592
42
3
0
280,592
0
L
Achilles
10,881
680
41
3
0
212,182
0
W
Discordia
11,395
712
42
3
0
283,506
0
L
Ares
10,166
635
7
0
0
276,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role