Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Dark591
Ymir
Level 91
God Stats
2W - 4L
1,410 SR
Queue Stats
14W - 12L
1,268 Elo+
Party 2
Awilix
Awilix
MasterDaVibez
Awilix
Level 67
God Stats
2W - 3L
1,653 SR
Queue Stats
74W - 57L
1,566 Elo+
Party 1
Vulcan
Vulcan
Minoa64
Vulcan
Level 107
God Stats
18W - 16L
1,553 SR
Queue Stats
463W - 447L
1,473 Elo+
Solo
Nut
Nut
TMBHellfire
Nut
Level 88
God Stats
2W - 4L
1,713 SR
Queue Stats
166W - 149L
1,553 Elo+
Party 1
Team Averages
Level 99
1,566 SR
1,472 Elo+

VS

Team Averages
Level 103
1,573 SR
1,487 Elo+
Artemis
Artemis
BigBoyTingz1853
Artemis
Level 147
God Stats
2W - 2L
1,715 SR
Queue Stats
216W - 222L
1,460 Elo+
Solo
Fenrir
Fenrir
CRiTTeRS NL
Fenrir
Level 54
God Stats
4W - 6L
1,500 SR
Queue Stats
110W - 100L
1,538 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gingernaut13579
Kumbhakarna
Level 118
God Stats
20W - 23L
1,387 SR
Queue Stats
249W - 218L
1,456 Elo+
Solo
Merlin
Merlin
Killermieze
Merlin
Level 125
God Stats
5W - 3L
1,755 SR
Queue Stats
18W - 23L
1,520 Elo+
Solo
Bellona
Bellona
VaxzYT
Bellona
Level 69
God Stats
8W - 6L
1,510 SR
Queue Stats
39W - 42L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 3 / 1
5,267
439
1,662
7,729
2,696
Ymir
Dark591
Ymir
9
1 / 3 / 1
5,980
498
2,440
8,263
5,813
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 3 / 2
6,559
547
8,866
10,797
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Minoa64
Vulcan
12
1 / 1 / 2
6,471
539
3,200
3,856
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 4
5,604
467
5,394
8,336
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,147
596
5,836
5,113
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
12
4 / 2 / 2
6,453
538
5,822
11,020
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Gingernaut13579
Kumbhakarna
9
0 / 1 / 4
5,699
475
2,429
9,635
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
11
0 / 3 / 2
6,286
524
4,884
5,991
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
VaxzYT
Bellona
13
3 / 1 / 1
7,731
644
4,758
7,725
8,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
10
12
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
1
0.5
W
3
0
2
4
W
Fenrir
4
2
2
2.5
L
Ymir
Dark591
Ymir
1
3
1
0.5
W
Kumbhakarna
Gingernaut13579
Kumbhakarna
0
1
4
2
W
Merlin
0
3
2
0.33
L
4
3
2
1.67
L
Vulcan
Minoa64
Vulcan
1
1
2
2
L
0
2
4
1
W
Bellona
VaxzYT
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,562
Damage
23,729
38,981
Taken
39,484
17,253
Mitigated
22,979
9,466
Healing
9,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,662
899
0
2,070
7,729
2,696
0
219
7,467
0
22,776
W
5,836
2,152
0
2,248
5,113
1,980
0
434
4,679
0
58,282
W
Fenrir
5,822
961
0
2,125
11,020
5,118
0
923
10,097
0
55,287
L
Ymir
Dark591
Ymir
2,440
433
0
1,144
8,263
5,813
0
1,132
6,993
10,652
0
W
Kumbhakarna
Gingernaut13579
Kumbhakarna
2,429
492
0
2,675
9,635
5,723
0
1,007
8,628
15,076
1,543
W
Merlin
4,884
151
0
480
5,991
2,044
0
2,721
3,270
44,306
550
L
8,866
3,361
0
3,283
10,797
4,199
0
2,110
8,470
0
45,849
L
Vulcan
Minoa64
Vulcan
3,200
905
0
538
3,856
1,574
0
2,450
1,406
47,667
0
L
5,394
2,989
0
2,431
8,336
2,971
17
1,141
7,195
0
45,206
W
Bellona
VaxzYT
Bellona
4,758
1,065
0
2,010
7,725
8,114
12
555
7,170
0
49,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
33,316
303
Minions Killed
397
0
Camps Cleared
0
1,140,594
Distance Traveled
1,113,971
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,267
439
56
5
0
229,954
0
W
Artemis
7,147
596
114
10
0
210,044
1
W
Fenrir
6,453
538
83
7
0
268,566
0
L
Ymir
5,980
498
13
1
0
237,021
4
W
Kumbhakarna
5,699
475
15
1
0
239,056
1
W
Merlin
6,286
524
94
8
0
217,137
2
L
Awilix
6,559
547
75
6
0
254,078
0
L
Vulcan
6,471
539
90
8
0
216,873
4
L
Nut
5,604
467
69
6
0
202,668
0
W
Bellona
7,731
644
91
8
0
179,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role