Player Matchup

Medusa
Medusa
Silver I
SexyJoco
Medusa
Silver I
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 1L
1,672 MMR
Party 2
Atlas
Atlas
Gold IV
SpamTaunting
Atlas
Gold IV
Level 120
God Stats
11W - 0L
1,946 SR
Queue Stats
12W - 0L
1,735 MMR
Party 2
Poseidon
Poseidon
Gold IV
Specie
Poseidon
Gold IV
Level 203
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,735 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,649 SR
1,714 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,457 SR
1,504 MMR
Neith
Neith
Gold IV
CursedBadboy
Neith
Gold IV
Level 129
God Stats
13W - 19L
1,254 SR
Queue Stats
102W - 114L
1,486 MMR
Party 1
Nike
Nike
Silver I
SultryAbbath
Nike
Silver I
Level 141
God Stats
4W - 10L
1,300 SR
Queue Stats
470W - 552L
1,230 MMR
Solo
Nox
Nox
Silver I
YouriBaas
Nox
Silver I
Level 131
God Stats
2W - 2L
1,818 SR
Queue Stats
11W - 11L
1,795 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SexyJoco
Medusa
16
9 / 2 / 4
10,135
921
17,265
12,497
6,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 3 / 11
9,033
821
7,467
16,326
16,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Specie
Poseidon
14
2 / 3 / 11
8,707
792
11,120
9,751
3,742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AchillesKuzenboAresThothNe Zha

VS

Bans
PersephoneKhepriHou YiSobekXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
8,420
765
8,691
12,714
5,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 5 / 5
8,000
727
11,299
18,719
14,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 4 / 4
7,918
720
6,842
8,867
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
15
Kills
7
8
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Medusa
SexyJoco
Medusa
9
2
4
5.5
W
4
3
11
3.17
W
Poseidon
Specie
Poseidon
2
3
11
2.5
L
3
5
5
1.1
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,852
Damage
26,832
38,574
Taken
40,300
26,085
Mitigated
23,575
9,326
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,691
2,940
0
1,406
12,714
5,193
418
6,176
6,288
0
29,448
W
Medusa
SexyJoco
Medusa
17,265
7,026
0
4,072
12,497
6,056
354
1,570
10,833
0
51,617
W
7,467
2,316
0
2,864
16,326
16,287
231
3,929
12,140
13,810
588
W
Poseidon
Specie
Poseidon
11,120
2,651
0
2,390
9,751
3,742
1,171
1,131
8,582
41,933
1,039
L
11,299
939
0
5,113
18,719
14,567
0
7,051
11,253
383
24,811
L
6,842
457
0
1,191
8,867
3,815
0
3,559
5,097
29,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,875
Gold Earned
24,338
149
Minions Killed
134
0
Camps Cleared
0
627,615
Distance Traveled
620,315
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,420
765
49
4
0
202,654
0
W
Medusa
10,135
921
67
6
0
222,596
0
W
Atlas
9,033
821
13
1
0
189,599
0
W
Poseidon
8,707
792
69
6
0
215,420
1
L
Nike
8,000
727
23
2
0
211,542
1
L
Nox
7,918
720
62
6
0
206,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role