Player Matchup

Khepri
Khepri
Borregoton
Khepri
Level 24
God Stats
8W - 0L
1,500 SR
Queue Stats
240W - 231L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
CwellGaming
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,421 Elo+
Solo
Apollo
Apollo
ExecutiveGinger
Apollo
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
111W - 114L
1,467 Elo+
Party 1
Vulcan
Vulcan
TheeBoni
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 55L
1,681 Elo+
Solo
Aphrodite
Aphrodite
Wuhan9089
Aphrodite
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 114L
1,467 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,501 Elo+

VS

Team Averages
Level 20
1,500 SR
1,561 Elo+
Merlin
Merlin
Beevmin
Merlin
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
198W - 184L
1,559 Elo+
Solo
Odin
Odin
BrickTheBull
Odin
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 66L
1,500 Elo+
Solo
Agni
Agni
crusader52
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,545 Elo+
Solo
Kali
Kali
ctarichock
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 95L
1,474 Elo+
Solo
Yemoja
Yemoja
luque007
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Borregoton
Khepri
16
3 / 2 / 18
10,297
792
4,575
11,898
12,144
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
CwellGaming
Sun Wukong
15
1 / 2 / 13
9,652
742
5,651
13,364
12,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

17
8 / 4 / 17
10,992
846
16,650
18,767
9,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vulcan
TheeBoni
Vulcan
20
15 / 1 / 14
12,760
982
27,318
9,170
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
Wuhan9089
Aphrodite
18
4 / 1 / 17
10,512
809
10,060
13,161
9,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beevmin
Merlin
18
3 / 1 / 4
9,780
752
20,118
7,986
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 8 / 5
8,558
658
4,875
15,142
10,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 7 / 5
9,378
721
12,654
12,804
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 10 / 4
8,028
618
7,496
18,281
9,196
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
luque007
Yemoja
15
1 / 5 / 5
8,206
631
8,392
13,940
6,889
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
32
31
Kills
9
10
Deaths
31
79
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
Beevmin
Merlin
3
1
4
5
W
Khepri
Borregoton
Khepri
3
2
18
6
L
1
8
5
0.44
W
Sun Wukong
CwellGaming
Sun Wukong
1
2
13
3.75
W
8
4
17
4.13
W
Vulcan
TheeBoni
Vulcan
15
1
14
22
W
Aphrodite
Wuhan9089
Aphrodite
4
1
17
12.5
L
3
7
5
0.79
L
1
10
4
0.3
L
Yemoja
luque007
Yemoja
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,254
Damage
53,535
66,360
Taken
68,153
48,889
Mitigated
35,598
34,910
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Beevmin
Merlin
20,118
1,156
1,281
2,156
7,986
3,832
0
4,604
3,382
53,433
0
W
Khepri
Borregoton
Khepri
4,575
285
2,150
2,166
11,898
12,144
0
6,663
5,235
7,841
0
L
4,875
1,120
518
413
15,142
10,136
0
7,174
7,968
0
12,172
W
Sun Wukong
CwellGaming
Sun Wukong
5,651
1,086
625
2,576
13,364
12,165
32
7,559
5,805
0
14,323
W
16,650
7,663
463
2,032
18,767
9,985
3,943
13,290
5,477
0
31,448
W
Vulcan
TheeBoni
Vulcan
27,318
8,144
864
2,332
9,170
5,460
2,372
5,136
4,034
52,092
0
W
Aphrodite
Wuhan9089
Aphrodite
10,060
1,892
12,962
8,740
13,161
9,135
960
8,516
4,645
25,893
0
L
12,654
563
0
170
12,804
5,545
0
8,342
4,462
24,559
0
L
7,496
1,810
1,001
3,152
18,281
9,196
0
10,962
7,319
0
13,490
L
Yemoja
luque007
Yemoja
8,392
846
1,589
2,485
13,940
6,889
0
10,871
3,069
17,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,213
Gold Earned
43,950
173
Minions Killed
163
0
Camps Cleared
0
1,316,282
Distance Traveled
1,206,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,780
752
73
6
0
257,386
0
W
Khepri
10,297
792
7
1
0
240,116
0
L
Odin
8,558
658
18
1
0
229,773
0
W
Sun Wukong
9,652
742
25
2
0
268,293
0
W
Apollo
10,992
846
33
3
0
241,258
0
W
Vulcan
12,760
982
61
5
0
285,079
0
W
Aphrodite
10,512
809
47
4
0
281,536
0
L
Agni
9,378
721
45
3
0
244,983
0
L
Kali
8,028
618
11
1
0
237,485
0
L
Yemoja
8,206
631
16
1
0
237,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role