Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlextollM
Ah Muzen Cab
Level 26
God Stats
0W - 2L
1,211 SR
Queue Stats
0W - 4L
1,119 Elo+
Party 1
Sun Wukong
Sun Wukong
CABESITAAAAAAA
Sun Wukong
Level 27
God Stats
0W - 4L
1,175 SR
Queue Stats
2W - 19L
1,088 Elo+
Party 1
Vulcan
Vulcan
Migunsss
Vulcan
Level 28
God Stats
2W - 5L
1,240 SR
Queue Stats
7W - 17L
1,111 Elo+
Party 1
Jormungandr
Jormungandr
dry_swarm55
Jormungandr
Level 34
God Stats
3W - 7L
1,126 SR
Queue Stats
28W - 36L
1,359 Elo+
Solo
Nemesis
Nemesis
xd13go__
Nemesis
Level 32
God Stats
2W - 11L
1,234 SR
Queue Stats
7W - 25L
1,088 Elo+
Party 1
Team Averages
Level 29
1,197 SR
1,153 Elo+

VS

Team Averages
Level 39
1,424 SR
1,398 Elo+
Hercules
Hercules
Bobynou
Hercules
Level 43
God Stats
1W - 3L
1,153 SR
Queue Stats
7W - 10L
1,340 Elo+
Party 3
Heimdallr
Heimdallr
Le180ky
Heimdallr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,437 Elo+
Party 2
Agni
Agni
LeCaméléon
Agni
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,340 Elo+
Party 3
Ares
Ares
theghost200614
Ares
Level 40
God Stats
2W - 0L
1,712 SR
Queue Stats
26W - 30L
1,435 Elo+
Party 2
Fenrir
Fenrir
thrillerkillako4
Fenrir
Level 37
God Stats
9W - 6L
1,255 SR
Queue Stats
88W - 95L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlextollM
Ah Muzen Cab
14
2 / 6 / 3
8,542
450
5,806
16,045
6,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
CABESITAAAAAAA
Sun Wukong
16
2 / 2 / 0
9,796
516
7,220
14,405
16,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
Migunsss
Vulcan
14
2 / 7 / 2
9,812
516
6,452
12,291
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
dry_swarm55
Jormungandr
14
1 / 2 / 4
8,379
441
11,059
16,221
15,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
xd13go__
Nemesis
16
4 / 7 / 1
9,027
475
8,199
21,224
9,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bobynou
Hercules
17
2 / 0 / 2
10,518
554
7,775
12,115
12,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Le180ky
Heimdallr
16
3 / 3 / 5
10,128
533
18,163
14,060
7,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 3 / 2
11,166
588
15,882
11,258
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 8
9,385
494
5,190
16,243
14,690
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
8 / 3 / 3
10,069
530
10,460
12,881
7,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
11
Kills
24
24
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlextollM
Ah Muzen Cab
2
6
3
0.58
W
Hercules
Bobynou
Hercules
2
0
2
3
L
Sun Wukong
CABESITAAAAAAA
Sun Wukong
2
2
0
1
W
Heimdallr
Le180ky
Heimdallr
3
3
5
1.83
W
10
3
2
3.67
L
Vulcan
Migunsss
Vulcan
2
7
2
0.43
L
Jormungandr
dry_swarm55
Jormungandr
1
2
4
1.5
W
1
2
8
2.5
W
8
3
3
3.17
L
Nemesis
xd13go__
Nemesis
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,736
Damage
57,470
80,186
Taken
66,557
52,559
Mitigated
45,682
12,132
Healing
20,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlextollM
Ah Muzen Cab
5,806
3,076
0
1,852
16,045
6,262
608
1,502
14,543
0
48,315
W
Hercules
Bobynou
Hercules
7,775
3,312
0
7,500
12,115
12,288
206
56
12,059
0
77,396
L
Sun Wukong
CABESITAAAAAAA
Sun Wukong
7,220
878
0
94
14,405
16,895
0
2,968
10,710
0
56,435
W
Heimdallr
Le180ky
Heimdallr
18,163
8,741
0
4,810
14,060
7,025
250
5,025
9,035
0
96,062
W
15,882
510
55
1,832
11,258
4,439
100
2,683
8,575
73,915
0
L
Vulcan
Migunsss
Vulcan
6,452
1,539
0
840
12,291
4,841
437
6,445
5,795
45,181
2,201
L
Jormungandr
dry_swarm55
Jormungandr
11,059
3,021
0
2,592
16,221
15,207
296
2,048
14,173
55,894
1,715
W
5,190
898
331
4,454
16,243
14,690
0
5,980
10,263
22,225
1,671
W
10,460
1,894
0
1,458
12,881
7,240
160
2,678
10,203
0
77,726
L
Nemesis
xd13go__
Nemesis
8,199
2,779
0
6,754
21,224
9,354
0
7,870
13,305
0
67,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,556
Gold Earned
51,266
415
Minions Killed
543
0
Camps Cleared
0
1,827,023
Distance Traveled
1,965,409
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,542
450
85
4
0
363,980
0
W
Hercules
10,518
554
131
7
0
343,935
6
L
Sun Wukong
9,796
516
94
5
0
365,983
0
W
Heimdallr
10,128
533
161
8
0
362,522
3
W
Agni
11,166
588
125
7
0
334,467
0
L
Vulcan
9,812
516
81
4
0
324,441
0
L
Jormungandr
8,379
441
68
4
0
385,550
0
W
Ares
9,385
494
29
2
0
489,298
0
W
Fenrir
10,069
530
97
5
0
435,187
2
L
Nemesis
9,027
475
87
5
0
387,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role