Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Masquerade7
Vulcan
Level 208
God Stats
17W - 9L
1,442 SR
Queue Stats
759W - 759L
1,542 Elo+
Solo
Arachne
Arachne
PIVCHIKMAN
Arachne
Level 81
God Stats
1W - 2L
1,185 SR
Queue Stats
72W - 80L
1,429 Elo+
Solo
Hera
Hera
Shelby3
Hera
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,716 Elo+
Party 1
Medusa
Medusa
pedroo9ml
Medusa
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
129W - 135L
1,329 Elo+
Solo
Team Averages
Level 128
1,425 SR
1,503 Elo+

VS

Team Averages
Level 78
1,500 SR
1,493 Elo+
Thor
Thor
 
Thor
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Puslius1337
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ST1030
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,398 Elo+
Solo
Ullr
Ullr
WARSTYLE666
Ullr
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 86L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
4 / 1 / 4
6,896
1,149
4,298
6,255
5,222
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
9
1 / 0 / 1
5,790
965
4,205
947
379
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
PIVCHIKMAN
Arachne
8
1 / 1 / 3
5,831
972
4,161
3,684
1,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hera
Shelby3
Hera
12
0 / 1 / 6
6,376
1,063
5,302
3,768
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
pedroo9ml
Medusa
14
4 / 0 / 6
7,663
1,277
5,241
4,359
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 3 / 0
5,444
907
2,892
6,823
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
 
Sol
10
0 / 3 / 1
5,160
860
3,840
6,189
1,996
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Puslius1337
Kukulkan
5
0 / 0 / 0
4,572
762
0
0
0
Guan Yu
ST1030
Guan Yu
11
0 / 2 / 1
5,572
929
1,650
7,026
4,052
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
0 / 2 / 1
5,579
930
4,768
6,286
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
10
Kills
2
3
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
4
6
L
Thor
 
Thor
2
3
0
0.67
L
Sol
 
Sol
0
3
1
0.17
W
Vulcan
1
0
1
1.5
W
Arachne
PIVCHIKMAN
Arachne
1
1
3
2.5
L
Kukulkan
Puslius1337
Kukulkan
0
0
0
0
L
Guan Yu
ST1030
Guan Yu
0
2
1
0.25
W
Hera
Shelby3
Hera
0
1
6
3
L
0
2
1
0.25
W
Medusa
pedroo9ml
Medusa
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,207
Damage
13,150
19,013
Taken
26,324
11,071
Mitigated
10,867
10,437
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,298
1,632
5,026
3,508
6,255
5,222
273
1,042
5,213
0
7,448
L
Thor
 
Thor
2,892
408
6
1,214
6,823
2,580
0
2,696
4,089
0
7,850
L
Sol
 
Sol
3,840
210
197
1,160
6,189
1,996
0
1,371
4,777
9,546
460
W
Vulcan
4,205
2,835
0
0
947
379
0
652
295
6,696
211
W
Arachne
PIVCHIKMAN
Arachne
4,161
3,291
61
1,042
3,684
1,848
0
345
3,339
0
4,739
L
Kukulkan
Puslius1337
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
ST1030
Guan Yu
1,650
140
2,180
1,465
7,026
4,052
0
3,403
3,585
0
4,231
W
Hera
Shelby3
Hera
5,302
1,475
52
248
3,768
1,432
30
618
3,150
14,741
446
L
4,768
1,180
675
435
6,286
2,239
0
1,837
4,373
0
13,351
W
Medusa
pedroo9ml
Medusa
5,241
2,037
0
500
4,359
2,190
1,321
959
3,400
0
15,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
26,327
66
Minions Killed
54
0
Camps Cleared
0
541,315
Distance Traveled
479,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,896
1,149
7
1
0
144,021
0
L
Thor
5,444
907
7
1
0
106,699
0
L
Sol
5,160
860
11
2
0
107,989
0
W
Vulcan
5,790
965
11
2
0
44,721
0
W
Arachne
5,831
972
6
1
0
120,033
0
L
Kukulkan
4,572
762
0
0
0
0
0
L
Guan Yu
5,572
929
8
1
0
138,990
0
W
Hera
6,376
1,063
22
4
0
116,861
0
L
Ullr
5,579
930
28
5
0
126,104
0
W
Medusa
7,663
1,277
20
3
0
115,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role