Player Matchup

Anubis
Anubis
AngelNGF
Anubis
Level 12
God Stats
0W - 1L
1,836 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
AyooHades
Surtr
Level 22
God Stats
0W - 1L
1,450 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 1
Cthulhu
Cthulhu
JakeESPARTAN
Cthulhu
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,558 Elo+
Solo
Arachne
Arachne
o-Hypnosis
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nut
Nut
worstblowfish99
Nut
Level 62
God Stats
0W - 1L
1,424 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 1
Team Averages
Level 61
1,542 SR
1,386 Elo+

VS

Team Averages
Level 115
1,560 SR
1,530 Elo+
Jing Wei
Jing Wei
AdelesBushiana
Jing Wei
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
250W - 258L
1,510 Elo+
Solo
Chaac
Chaac
DRAGONLEADER557
Chaac
Level 128
God Stats
5W - 5L
1,390 SR
Queue Stats
57W - 44L
1,540 Elo+
Solo
Ra
Ra
JuanPancho27
Ra
Level 123
God Stats
16W - 7L
1,897 SR
Queue Stats
194W - 198L
1,519 Elo+
Solo
Charon
Charon
Piratejinxx
Charon
Level 105
God Stats
10W - 10L
1,516 SR
Queue Stats
57W - 58L
1,489 Elo+
Solo
Thor
Thor
bameboo
Thor
Level 109
God Stats
3W - 2L
1,495 SR
Queue Stats
53W - 29L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AngelNGF
Anubis
11
0 / 4 / 1
6,363
455
4,689
8,731
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
AyooHades
Surtr
9
0 / 3 / 0
5,063
362
4,364
10,719
7,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cthulhu
JakeESPARTAN
Cthulhu
8
0 / 2 / 0
5,775
413
4,938
13,641
9,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
o-Hypnosis
Arachne
12
2 / 0 / 0
6,643
475
3,812
12,641
5,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,595
400
3,956
7,468
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
1 / 0 / 3
6,476
463
4,355
2,890
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 1
8,631
617
10,038
11,806
11,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 3
7,626
545
6,522
7,392
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
12
0 / 0 / 5
7,436
531
5,362
9,906
7,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
bameboo
Thor
14
6 / 0 / 2
7,885
563
9,298
12,103
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
11
11
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
0
3
2.5
L
Anubis
AngelNGF
Anubis
0
4
1
0.13
L
Surtr
AyooHades
Surtr
0
3
0
0
W
3
1
1
3.5
L
Cthulhu
JakeESPARTAN
Cthulhu
0
2
0
0
W
1
1
3
2.5
W
Charon
0
0
5
2.5
W
Thor
bameboo
Thor
6
0
2
7
L
Arachne
o-Hypnosis
Arachne
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,759
Damage
35,575
53,200
Taken
44,097
29,628
Mitigated
28,447
12,535
Healing
20,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
4,355
3,095
0
1,123
2,890
1,365
123
1,104
1,786
0
39,938
L
Anubis
AngelNGF
Anubis
4,689
532
0
1,101
8,731
4,386
0
3,072
5,530
40,746
893
L
Surtr
AyooHades
Surtr
4,364
1,385
0
1,643
10,719
7,522
0
258
10,461
912
23,885
W
10,038
2,431
0
5,531
11,806
11,877
360
655
10,562
0
68,774
L
Cthulhu
JakeESPARTAN
Cthulhu
4,938
200
1,384
4,294
13,641
9,127
0
4,357
9,167
26,922
0
W
6,522
257
835
2,306
7,392
2,719
579
3,323
3,896
54,801
1,250
W
Charon
5,362
1,057
1,619
3,037
9,906
7,172
81
3,052
6,806
30,375
0
W
Thor
bameboo
Thor
9,298
1,837
0
5,700
12,103
5,314
828
1,374
10,591
0
64,266
L
Arachne
o-Hypnosis
Arachne
3,812
2,826
0
3,637
12,641
5,909
0
746
11,895
0
41,167
L
3,956
2,060
182
294
7,468
2,684
0
2,945
4,523
0
24,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,439
Gold Earned
38,054
267
Minions Killed
452
0
Camps Cleared
0
1,333,704
Distance Traveled
1,331,904
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,476
463
81
6
0
204,782
0
L
Anubis
6,363
455
81
6
0
252,745
0
L
Surtr
5,063
362
36
3
0
258,351
0
W
Chaac
8,631
617
138
10
0
263,503
0
L
Cthulhu
5,775
413
42
3
0
229,537
0
W
Ra
7,626
545
100
7
0
313,659
4
W
Charon
7,436
531
32
2
0
252,288
0
W
Thor
7,885
563
101
7
0
297,672
0
L
Arachne
6,643
475
58
4
0
327,387
0
L
Nut
5,595
400
50
4
0
265,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role