Player Matchup

King Arthur
King Arthur
Killergriff3
King Arthur
Level 13
God Stats
12W - 12L
1,231 SR
Queue Stats
17W - 17L
1,250 Elo+
Party 4
Nu Wa
Nu Wa
RAINBOLA
Nu Wa
Level 55
God Stats
7W - 10L
1,283 SR
Queue Stats
177W - 178L
1,427 Elo+
Party 4
Ao Kuang
Ao Kuang
Void_Fox_88
Ao Kuang
Level 80
God Stats
1W - 1L
1,317 SR
Queue Stats
60W - 56L
1,456 Elo+
Party 3
Anhur
Anhur
Yungkingster
Anhur
Level 49
God Stats
1W - 4L
1,108 SR
Queue Stats
98W - 105L
1,424 Elo+
Solo
Ymir
Ymir
smyles10
Ymir
Level 18
God Stats
15W - 12L
1,487 SR
Queue Stats
19W - 21L
1,395 Elo+
Party 3
Team Averages
Level 43
1,285 SR
1,391 Elo+

VS

Team Averages
Level 37
1,404 SR
1,309 Elo+
Sylvanus
Sylvanus
BeerWizard
Sylvanus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Artemis
Artemis
Fishy8963
Artemis
Level 58
God Stats
169W - 147L
1,544 SR
Queue Stats
176W - 164L
1,409 Elo+
Party 2
Bellona
Bellona
RandySavagesMojo
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,359 Elo+
Solo
Skadi
Skadi
TheDankCrook2
Skadi
Level 53
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 7L
1,138 Elo+
Party 1
Nemesis
Nemesis
qCynxo
Nemesis
Level 6
God Stats
1W - 4L
1,197 SR
Queue Stats
1W - 7L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Killergriff3
King Arthur
10
1 / 0 / 0
5,845
531
5,033
9,829
9,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
RAINBOLA
Nu Wa
12
3 / 0 / 2
6,539
594
5,000
3,276
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Void_Fox_88
Ao Kuang
10
2 / 1 / 2
5,621
511
2,861
8,423
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
5,040
458
4,551
5,654
1,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
1 / 0 / 0
5,475
498
4,054
9,878
6,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeerWizard
Sylvanus
8
0 / 0 / 0
5,296
481
3,978
7,294
3,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Fishy8963
Artemis
8
0 / 0 / 0
4,657
423
5,615
4,091
1,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 0
5,455
496
3,933
9,852
9,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 3 / 0
4,940
449
1,678
5,083
1,882
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
qCynxo
Nemesis
6
0 / 2 / 0
4,180
380
1,322
6,887
2,080
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BeerWizard
Sylvanus
0
0
0
0
L
Artemis
Fishy8963
Artemis
0
0
0
0
W
King Arthur
Killergriff3
King Arthur
1
0
0
1
W
Nu Wa
RAINBOLA
Nu Wa
3
0
2
4
L
0
2
0
0
L
0
3
0
0
W
Ao Kuang
Void_Fox_88
Ao Kuang
2
1
2
3
W
0
0
1
0.5
L
Nemesis
qCynxo
Nemesis
0
2
0
0
W
Ymir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,499
Damage
16,526
37,060
Taken
33,207
21,969
Mitigated
17,855
12,601
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BeerWizard
Sylvanus
3,978
2,149
1,838
1,934
7,294
3,545
0
2,283
5,011
20,245
2,302
L
Artemis
Fishy8963
Artemis
5,615
3,053
0
710
4,091
1,334
0
1,163
2,928
0
27,896
W
King Arthur
Killergriff3
King Arthur
5,033
1,048
0
1,776
9,829
9,384
0
0
9,829
0
30,902
W
Nu Wa
RAINBOLA
Nu Wa
5,000
622
0
1,352
3,276
1,052
22
0
3,276
35,224
2,984
L
3,933
1,384
0
3,984
9,852
9,014
0
1,270
8,582
0
27,287
L
1,678
712
0
197
5,083
1,882
0
4,193
890
0
25,558
W
Ao Kuang
Void_Fox_88
Ao Kuang
2,861
676
0
4,271
8,423
2,730
0
245
8,178
32,922
2,218
W
4,551
2,603
0
2,438
5,654
1,912
0
1,414
4,240
0
34,825
L
Nemesis
qCynxo
Nemesis
1,322
245
125
462
6,887
2,080
0
2,567
4,320
0
11,311
W
Ymir
4,054
1,135
0
2,764
9,878
6,891
0
2,143
7,735
23,484
3,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,520
Gold Earned
24,528
279
Minions Killed
152
0
Camps Cleared
0
1,019,865
Distance Traveled
944,821
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,296
481
24
2
0
175,087
0
L
Artemis
4,657
423
43
4
0
180,495
0
W
King Arthur
5,845
531
52
5
0
192,861
0
W
Nu Wa
6,539
594
78
7
0
196,351
0
L
Bellona
5,455
496
37
3
0
198,872
0
L
Skadi
4,940
449
35
3
0
175,590
0
W
Ao Kuang
5,621
511
61
6
0
239,497
0
W
Anhur
5,040
458
51
5
0
185,444
2
L
Nemesis
4,180
380
13
1
0
214,777
0
W
Ymir
5,475
498
37
3
0
205,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role