Player Matchup

Kukulkan
Kukulkan
BlindBullet
Kukulkan
Level 29
God Stats
4W - 2L
1,718 SR
Queue Stats
115W - 107L
1,527 Elo+
Party 2
Cabrakan
Cabrakan
BonkStick
Cabrakan
Level 24
God Stats
3W - 1L
1,884 SR
Queue Stats
16W - 12L
1,695 Elo+
Party 1
Achilles
Achilles
chaseone0169
Achilles
Level 110
God Stats
12W - 11L
1,716 SR
Queue Stats
88W - 78L
1,537 Elo+
Party 2
Pele
Pele
drunkenbillygoat
Pele
Level 159
God Stats
4W - 4L
1,736 SR
Queue Stats
382W - 373L
1,633 Elo+
Party 1
Xbalanque
Xbalanque
stuffnbox
Xbalanque
Level 108
God Stats
2W - 7L
1,313 SR
Queue Stats
110W - 104L
1,535 Elo+
Party 2
Team Averages
Level 86
1,673 SR
1,586 Elo+

VS

Team Averages
Level 114
1,601 SR
1,539 Elo+
Terra
Terra
CrownedClown408
Terra
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 57L
1,496 Elo+
Party 3
Bellona
Bellona
HimbusPlimbus
Bellona
Level 121
God Stats
6W - 5L
1,236 SR
Queue Stats
115W - 114L
1,516 Elo+
Solo
Anubis
Anubis
LIL_OLE_GLOCKIE
Anubis
Level 78
God Stats
10W - 3L
1,683 SR
Queue Stats
91W - 70L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
NiTTrogen25
Erlang Shen
Level 121
God Stats
17W - 8L
1,787 SR
Queue Stats
38W - 36L
1,572 Elo+
Solo
Danzaburou
Danzaburou
Surplus02
Danzaburou
Level 120
God Stats
7W - 5L
1,801 SR
Queue Stats
118W - 117L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlindBullet
Kukulkan
14
0 / 3 / 5
7,608
507
5,714
7,751
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
BonkStick
Cabrakan
10
0 / 5 / 2
6,144
410
2,715
15,660
13,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
chaseone0169
Achilles
12
1 / 5 / 1
6,655
444
7,746
15,324
12,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
8 / 2 / 0
8,509
567
11,905
14,187
5,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xbalanque
stuffnbox
Xbalanque
10
0 / 5 / 3
5,729
382
6,698
11,471
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
8,925
595
5,868
11,331
10,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
15
4 / 2 / 2
9,853
657
11,848
16,124
16,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 2
9,107
607
4,702
8,808
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
NiTTrogen25
Erlang Shen
14
5 / 2 / 3
8,331
555
8,969
12,427
7,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Surplus02
Danzaburou
16
5 / 1 / 5
10,064
671
13,994
11,297
5,432
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
9
Kills
20
20
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BlindBullet
Kukulkan
0
3
5
0.83
L
Cabrakan
BonkStick
Cabrakan
0
5
2
0.2
W
3
1
7
6.5
W
Bellona
4
2
2
2.5
W
3
3
2
1.33
W
Erlang Shen
NiTTrogen25
Erlang Shen
5
2
3
3.25
W
Danzaburou
Surplus02
Danzaburou
5
1
5
7.5
L
Achilles
chaseone0169
Achilles
1
5
1
0.3
L
8
2
0
4
L
Xbalanque
stuffnbox
Xbalanque
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,778
Damage
45,381
64,393
Taken
59,987
38,086
Mitigated
43,590
12,424
Healing
21,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BlindBullet
Kukulkan
5,714
654
0
430
7,751
2,540
630
2,401
5,350
50,664
0
L
Cabrakan
BonkStick
Cabrakan
2,715
895
0
2,151
15,660
13,330
0
1,830
13,830
23,036
0
W
5,868
1,224
503
2,339
11,331
10,145
0
2,758
8,531
20,814
426
W
Bellona
11,848
4,621
0
5,495
16,124
16,248
106
0
15,220
0
76,053
W
4,702
42
0
2,453
8,808
4,245
432
2,082
6,726
65,627
2,631
W
Erlang Shen
NiTTrogen25
Erlang Shen
8,969
5,262
0
3,314
12,427
7,520
0
2,620
9,807
0
62,662
W
Danzaburou
Surplus02
Danzaburou
13,994
8,740
0
7,272
11,297
5,432
381
2,005
9,292
0
101,928
L
Achilles
chaseone0169
Achilles
7,746
2,518
0
4,472
15,324
12,529
0
0
15,324
0
47,558
L
11,905
3,898
0
3,638
14,187
5,847
0
4,521
9,666
0
67,887
L
Xbalanque
stuffnbox
Xbalanque
6,698
2,875
0
1,733
11,471
3,840
0
1,228
10,243
0
37,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,645
Gold Earned
46,280
332
Minions Killed
479
0
Camps Cleared
0
1,422,756
Distance Traveled
1,488,188
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,608
507
95
6
0
282,303
0
L
Cabrakan
6,144
410
27
2
0
281,110
1
W
Terra
8,925
595
32
2
0
298,002
3
W
Bellona
9,853
657
111
7
0
295,090
0
W
Anubis
9,107
607
113
8
0
275,483
0
W
Erlang Shen
8,331
555
80
5
0
332,303
0
W
Danzaburou
10,064
671
143
10
0
287,310
6
L
Achilles
6,655
444
69
5
0
262,973
0
L
Pele
8,509
567
90
6
0
316,367
2
L
Xbalanque
5,729
382
51
3
0
280,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role