Player Matchup

Hercules
Hercules
TGC_TheBIG_One
Hercules
Level 44
God Stats
0W - 2L
1,290 SR
Queue Stats
69W - 76L
1,442 Elo+
Party 2
Ra
Ra
Xolyspirit
Ra
Level 41
God Stats
1W - 7L
1,168 SR
Queue Stats
7W - 19L
1,104 Elo+
Solo
Nut
Nut
crestuki
Nut
Level 25
God Stats
0W - 2L
1,140 SR
Queue Stats
14W - 11L
1,413 Elo+
Party 2
Team Averages
Level 37
1,199 SR
1,320 Elo+

VS

Team Averages
Level 63
1,397 SR
1,333 Elo+
Gilgamesh
Gilgamesh
BERKANT74
Gilgamesh
Level 49
God Stats
24W - 19L
1,368 SR
Queue Stats
84W - 95L
1,343 Elo+
Party 1
Ra
Ra
BlackJackTVs
Ra
Level 76
God Stats
12W - 12L
1,324 SR
Queue Stats
95W - 99L
1,382 Elo+
Party 1
Hachiman
Hachiman
Solrack25
Hachiman
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 83L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
3
0 / 0 / 0
5,724
520
0
0
0
15
1 / 3 / 1
8,320
756
9,387
9,134
4,549
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 4 / 1
7,902
718
5,615
10,269
4,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BERKANT74
Gilgamesh
13
2 / 0 / 4
8,616
783
5,306
11,846
10,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 4
9,074
825
6,298
10,281
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
Solrack25
Hachiman
14
2 / 1 / 4
9,001
818
4,449
5,876
2,520
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
7
7
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BERKANT74
Gilgamesh
2
0
4
4
W
3
1
4
5
W
Hachiman
Solrack25
Hachiman
2
1
4
4
L
Hercules
0
0
0
0
L
1
3
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,002
Damage
16,053
19,403
Taken
28,003
9,379
Mitigated
18,226
3,293
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BERKANT74
Gilgamesh
5,306
842
0
312
11,846
10,715
703
2,271
9,575
0
20,473
W
6,298
353
6,140
6,018
10,281
4,991
846
4,420
5,796
37,981
0
W
Hachiman
Solrack25
Hachiman
4,449
658
0
509
5,876
2,520
1,316
2,229
3,519
0
36,821
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
9,387
306
576
899
9,134
4,549
0
2,066
6,796
51,431
895
L
5,615
3,170
80
1,738
10,269
4,830
0
4,151
5,762
0
23,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,946
Gold Earned
26,691
119
Minions Killed
157
0
Camps Cleared
0
357,418
Distance Traveled
592,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,616
783
36
3
0
195,940
0
W
Ra
9,074
825
65
6
0
205,501
0
W
Hachiman
9,001
818
56
5
0
191,391
0
L
Hercules
5,724
520
0
0
0
0
0
L
Ra
8,320
756
84
8
0
193,677
0
L
Nut
7,902
718
35
3
0
163,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role