Player Matchup

Arachne
Arachne
AhoRuN SpiZy
Arachne
Level 39
God Stats
2W - 5L
1,242 SR
Queue Stats
3W - 7L
1,242 Elo+
Party 1
Poseidon
Poseidon
generalban44
Poseidon
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,242 Elo+
Party 1
Nut
Nut
missill
Nut
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 140L
1,175 Elo+
Solo
Sobek
Sobek
schweppes1783
Sobek
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,528 Elo+
Solo
Athena
Athena
涩万的海角
Athena
Level 60
God Stats
0W - 3L
1,248 SR
Queue Stats
77W - 77L
1,563 Elo+
Solo
Team Averages
Level 51
1,398 SR
1,350 Elo+

VS

Team Averages
Level 64
1,640 SR
1,530 Elo+
Achilles
Achilles
Blopzu
Achilles
Level 32
God Stats
3W - 2L
1,845 SR
Queue Stats
74W - 43L
1,610 Elo+
Solo
Olorun
Olorun
Greenerthegreen
Olorun
Level 44
God Stats
16W - 4L
1,658 SR
Queue Stats
47W - 33L
1,564 Elo+
Party 2
Mercury
Mercury
Rekinow
Mercury
Level 43
God Stats
2W - 4L
1,704 SR
Queue Stats
47W - 33L
1,564 Elo+
Party 2
Neith
Neith
echter106
Neith
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
rs_fifty90
Baron Samedi
Level 143
God Stats
1W - 0L
1,495 SR
Queue Stats
82W - 73L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AhoRuN SpiZy
Arachne
12
2 / 2 / 0
6,209
517
4,608
10,028
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Poseidon
generalban44
Poseidon
11
0 / 2 / 1
6,497
541
3,265
5,772
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
8
0 / 3 / 1
4,870
406
3,220
6,706
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 1
5,156
430
2,585
10,652
7,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 0
5,881
490
1,716
8,653
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blopzu
Achilles
14
4 / 0 / 0
8,756
730
7,117
8,036
4,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
2 / 1 / 2
7,317
610
6,401
6,353
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
Rekinow
Mercury
13
1 / 0 / 4
6,971
581
3,916
9,301
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
echter106
Neith
11
1 / 0 / 1
6,210
518
3,977
4,023
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
rs_fifty90
Baron Samedi
11
3 / 1 / 0
6,170
514
5,004
5,453
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
11
11
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
AhoRuN SpiZy
Arachne
2
2
0
1
W
Achilles
Blopzu
Achilles
4
0
0
4
W
2
1
2
3
W
Mercury
Rekinow
Mercury
1
0
4
3
W
Neith
echter106
Neith
1
0
1
1.5
L
Poseidon
generalban44
Poseidon
0
2
1
0.25
L
Nut
0
3
1
0.17
W
Baron Samedi
rs_fifty90
Baron Samedi
3
1
0
3
L
0
1
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,394
Damage
26,415
41,811
Taken
33,166
22,860
Mitigated
15,954
5,038
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AhoRuN SpiZy
Arachne
4,608
3,426
0
1,178
10,028
4,719
0
1,629
8,260
0
51,261
W
Achilles
Blopzu
Achilles
7,117
1,537
0
3,468
8,036
4,901
0
1,716
6,320
0
71,851
W
6,401
2,966
0
2,719
6,353
2,470
450
2,262
4,091
49,697
7,362
W
Mercury
Rekinow
Mercury
3,916
2,105
0
500
9,301
4,372
566
1,085
8,216
0
55,799
W
Neith
echter106
Neith
3,977
1,582
52
2,874
4,023
1,360
2,699
590
3,433
0
36,668
L
Poseidon
generalban44
Poseidon
3,265
497
0
1,444
5,772
2,398
0
4,776
996
48,183
0
L
Nut
3,220
1,955
0
573
6,706
2,516
0
1,711
4,995
0
25,273
W
Baron Samedi
rs_fifty90
Baron Samedi
5,004
693
669
2,421
5,453
2,851
245
1,913
3,540
34,705
0
L
2,585
192
149
1,694
10,652
7,875
0
3,227
7,425
11,111
0
L
1,716
295
0
0
8,653
5,352
0
0
8,175
33,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
35,424
295
Minions Killed
418
0
Camps Cleared
0
1,149,948
Distance Traveled
1,203,190
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,209
517
85
7
0
255,413
0
W
Achilles
8,756
730
122
10
0
250,844
0
W
Olorun
7,317
610
98
8
0
216,530
0
W
Mercury
6,971
581
88
7
0
278,266
0
W
Neith
6,210
518
66
6
0
227,392
0
L
Poseidon
6,497
541
87
7
0
229,598
0
L
Nut
4,870
406
40
3
0
220,205
0
W
Baron Samedi
6,170
514
44
4
0
230,158
2
L
Sobek
5,156
430
8
1
0
238,553
0
L
Athena
5,881
490
75
6
0
206,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role