Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BlauTiKaBlau
Vulcan
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 22L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MegafireZQ
Cthulhu
Level 101
God Stats
3W - 5L
1,500 SR
Queue Stats
308W - 321L
1,510 Elo+
Solo
Chiron
Chiron
Shadini-
Chiron
Level 142
God Stats
3W - 6L
1,410 SR
Queue Stats
28W - 17L
1,647 Elo+
Solo
Team Averages
Level 92
1,482 SR
1,532 Elo+

VS

Team Averages
Level 96
1,570 SR
1,488 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AlexKyrios
Nut
Level 109
God Stats
6W - 11L
1,488 SR
Queue Stats
63W - 82L
1,384 Elo+
Solo
Chronos
Chronos
VerrugaAzul
Chronos
Level 38
God Stats
3W - 1L
1,657 SR
Queue Stats
23W - 8L
1,640 Elo+
Solo
Cthulhu
Cthulhu
Zeetsu
Cthulhu
Level 43
God Stats
9W - 3L
1,684 SR
Queue Stats
75W - 85L
1,448 Elo+
Solo
Vulcan
Vulcan
xgustavobelmontx
Vulcan
Level 143
God Stats
54W - 65L
1,520 SR
Queue Stats
187W - 230L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 3 / 1
6,888
1,148
5,089
9,635
4,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
 
Neith
12
0 / 3 / 0
6,672
1,112
4,689
8,679
3,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
11
1 / 6 / 0
6,885
1,148
6,070
10,256
4,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MegafireZQ
Cthulhu
12
0 / 1 / 1
6,724
1,121
9,299
11,837
9,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Shadini-
Chiron
10
0 / 0 / 0
4,510
752
0
0
0
Team 1 Tickets

265

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 0 / 5
7,808
1,301
7,745
9,401
7,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 0 / 5
7,220
1,203
4,370
2,134
900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
VerrugaAzul
Chronos
13
3 / 0 / 2
7,716
1,286
5,855
2,644
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Zeetsu
Cthulhu
13
3 / 1 / 8
7,611
1,269
9,219
8,383
8,444
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 0 / 8
8,362
1,394
11,137
5,519
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
13
13
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
1
0.17
L
Neith
 
Neith
0
3
0
0
W
Fenrir
 
Fenrir
4
0
5
6.5
W
0
0
5
2.5
L
Vulcan
1
6
0
0.17
L
Cthulhu
MegafireZQ
Cthulhu
0
1
1
0.5
L
Chiron
Shadini-
Chiron
0
0
0
0
W
Chronos
VerrugaAzul
Chronos
3
0
2
4
W
Cthulhu
Zeetsu
Cthulhu
3
1
8
7
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,147
Damage
38,326
40,407
Taken
28,081
22,106
Mitigated
19,751
2,767
Healing
1,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,089
895
460
1,035
9,635
4,541
0
5,676
3,959
22,782
0
L
Neith
 
Neith
4,689
1,834
0
289
8,679
3,506
0
5,211
3,468
0
16,150
W
Fenrir
 
Fenrir
7,745
614
0
203
9,401
7,089
0
6,395
2,712
0
14,876
W
4,370
2,132
0
0
2,134
900
0
1,571
518
0
27,275
L
Vulcan
6,070
3,252
0
0
10,256
4,321
0
6,594
3,662
20,748
0
L
Cthulhu
MegafireZQ
Cthulhu
9,299
224
101
882
11,837
9,738
0
7,822
4,015
21,595
404
L
Chiron
Shadini-
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
VerrugaAzul
Chronos
5,855
2,343
0
307
2,644
1,054
0
1,987
527
15,245
974
W
Cthulhu
Zeetsu
Cthulhu
9,219
1,085
92
0
8,383
8,444
0
5,342
2,879
14,164
539
W
11,137
5,106
0
832
5,519
2,264
0
3,877
1,391
27,705
474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,679
Gold Earned
38,717
129
Minions Killed
148
4
Camps Cleared
8
513,057
Distance Traveled
697,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,888
1,148
46
8
1
123,770
0
L
Neith
6,672
1,112
24
4
1
120,344
0
W
Fenrir
7,808
1,301
7
1
2
156,406
0
W
Nut
7,220
1,203
44
7
2
120,952
0
L
Vulcan
6,885
1,148
36
6
1
114,461
0
L
Cthulhu
6,724
1,121
23
4
1
154,482
0
L
Chiron
4,510
752
0
0
0
0
0
W
Chronos
7,716
1,286
28
5
1
138,394
0
W
Cthulhu
7,611
1,269
15
3
0
137,642
0
W
Vulcan
8,362
1,394
54
9
3
143,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role