Player Matchup

Medusa
Medusa
 
Medusa
Level 264
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 264
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
iRexsyo
Vulcan
Level 20
God Stats
3W - 0L
1,843 SR
Queue Stats
34W - 2L
2,048 Elo+
Party 1
Team Averages
Level 183
1,614 SR
1,683 Elo+

VS

Team Averages
Level 69
1,498 SR
1,501 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Harrysaab
Hachiman
Level 41
God Stats
13W - 20L
1,495 SR
Queue Stats
308W - 335L
1,343 Elo+
Solo
Lancelot
Lancelot
TinysAlpha
Lancelot
Level 136
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 31L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
8 / 0 / 4
7,412
1,059
7,403
4,592
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
 
Hercules
10
5 / 2 / 8
7,001
1,000
6,674
9,546
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Vulcan
iRexsyo
Vulcan
11
1 / 0 / 7
6,467
924
5,163
3,644
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
2 / 4 / 0
5,576
797
3,589
6,900
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Harrysaab
Hachiman
7
0 / 6 / 2
4,949
707
1,908
7,180
2,126
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
TinysAlpha
Lancelot
8
0 / 4 / 1
4,810
687
2,563
7,193
2,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
2
2
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
4
10
W
Hercules
 
Hercules
5
2
8
4.5
L
Ix Chel
 
Ix Chel
2
4
0
0.5
L
Hachiman
Harrysaab
Hachiman
0
6
2
0.17
L
Lancelot
TinysAlpha
Lancelot
0
4
1
0.13
W
Vulcan
iRexsyo
Vulcan
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
8,060
17,782
Taken
21,273
10,934
Mitigated
7,444
4,335
Healing
2,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,403
2,370
0
500
4,592
1,707
0
1,152
3,440
0
27,833
W
Hercules
 
Hercules
6,674
2,800
0
2,864
9,546
7,949
361
1,846
7,700
0
11,824
L
Ix Chel
 
Ix Chel
3,589
462
229
289
6,900
2,522
0
2,049
4,765
12,492
0
L
Hachiman
Harrysaab
Hachiman
1,908
1,163
0
450
7,180
2,126
0
555
6,355
0
8,877
L
Lancelot
TinysAlpha
Lancelot
2,563
525
0
1,036
7,193
2,796
0
2,595
4,417
0
7,580
W
Vulcan
iRexsyo
Vulcan
5,163
2,382
0
971
3,644
1,278
379
599
3,045
27,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,880
Gold Earned
15,335
95
Minions Killed
46
0
Camps Cleared
0
463,512
Distance Traveled
371,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,412
1,059
59
8
0
152,572
0
W
Hercules
7,001
1,000
5
1
0
154,096
0
L
Ix Chel
5,576
797
20
3
0
139,473
0
L
Hachiman
4,949
707
16
2
0
87,080
0
L
Lancelot
4,810
687
10
1
0
144,732
0
W
Vulcan
6,467
924
31
4
0
156,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role