Player Matchup

Baron Samedi
Baron Samedi
AllObamis
Baron Samedi
Level 65
God Stats
5W - 3L
1,510 SR
Queue Stats
9W - 7L
1,461 Elo+
Solo
Bellona
Bellona
Scarface_xX326Xx
Bellona
Level 65
God Stats
1W - 0L
1,295 SR
Queue Stats
5W - 8L
1,319 Elo+
Party 1
Sol
Sol
xXDelta-13
Sol
Level 127
God Stats
1W - 3L
1,139 SR
Queue Stats
18W - 21L
1,334 Elo+
Party 1
Team Averages
Level 86
1,315 SR
1,371 Elo+

VS

Team Averages
Level 69
1,529 SR
1,495 Elo+
Danzaburou
Danzaburou
CheeseJayBro
Danzaburou
Level 27
God Stats
0W - 1L
1,471 SR
Queue Stats
6W - 13L
1,713 Elo+
Party 2
Cthulhu
Cthulhu
Star3scr3am
Cthulhu
Level 119
God Stats
21W - 20L
1,473 SR
Queue Stats
667W - 740L
1,387 Elo+
Solo
Loki
Loki
kibutsuji-01
Loki
Level 62
God Stats
11W - 13L
1,644 SR
Queue Stats
32W - 42L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AllObamis
Baron Samedi
13
0 / 0 / 7
7,676
698
6,416
4,565
2,200
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 3
8,661
787
6,844
10,996
11,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 0 / 4
8,738
794
9,865
8,880
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CheeseJayBro
Danzaburou
12
0 / 3 / 0
7,055
641
3,498
8,036
3,527
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Star3scr3am
Cthulhu
12
0 / 2 / 1
7,009
637
7,539
10,176
8,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 0
7,932
721
4,593
10,048
4,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AllObamis
Baron Samedi
0
0
7
3.5
L
Danzaburou
CheeseJayBro
Danzaburou
0
3
0
0
W
5
1
3
6.5
L
Cthulhu
Star3scr3am
Cthulhu
0
2
1
0.25
L
1
3
0
0.33
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,125
Damage
15,630
24,441
Taken
28,260
17,637
Mitigated
16,648
10,997
Healing
2,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AllObamis
Baron Samedi
6,416
598
966
2,536
4,565
2,200
148
2,005
2,516
20,041
0
L
Danzaburou
CheeseJayBro
Danzaburou
3,498
782
0
1,362
8,036
3,527
0
4,291
3,745
0
19,876
W
6,844
2,025
208
1,933
10,996
11,883
512
1,836
8,803
0
21,464
L
Cthulhu
Star3scr3am
Cthulhu
7,539
183
139
871
10,176
8,921
0
5,995
4,181
22,903
853
L
4,593
807
0
0
10,048
4,200
0
5,332
4,716
0
30,391
W
9,865
3,787
415
4,939
8,880
3,554
2,416
2,795
5,714
54,192
6,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,075
Gold Earned
21,996
140
Minions Killed
118
0
Camps Cleared
0
582,068
Distance Traveled
573,383
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,676
698
21
2
0
196,332
5
L
Danzaburou
7,055
641
29
3
0
173,071
0
W
Bellona
8,661
787
36
3
0
191,547
1
L
Cthulhu
7,009
637
40
4
0
196,327
0
L
Loki
7,932
721
49
4
0
203,985
0
W
Sol
8,738
794
83
8
0
194,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role