Player Matchup

Hera
Hera
DuragGuru
Hera
Level 103
God Stats
0W - 1L
1,317 SR
Queue Stats
18W - 32L
1,424 Elo+
Party 2
Hachiman
Hachiman
Sell Tears
Hachiman
Level 61
God Stats
3W - 8L
1,368 SR
Queue Stats
13W - 36L
1,269 Elo+
Party 2
Vamana
Vamana
TH3MAN0FSTEEL3
Vamana
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,192 Elo+
Party 2
Zhong Kui
Zhong Kui
dakskul
Zhong Kui
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,465 Elo+
Party 2
Thanatos
Thanatos
kennanevans
Thanatos
Level 124
God Stats
0W - 2L
1,296 SR
Queue Stats
30W - 42L
1,495 Elo+
Party 2
Team Averages
Level 79
1,396 SR
1,369 Elo+

VS

Team Averages
Level 72
1,496 SR
1,437 Elo+
Rama
Rama
AdjacentTurtle
Rama
Level 48
God Stats
7W - 3L
1,500 SR
Queue Stats
123W - 122L
1,278 Elo+
Party 1
Jormungandr
Jormungandr
Jm665174
Jormungandr
Level 46
God Stats
33W - 16L
1,595 SR
Queue Stats
380W - 392L
1,454 Elo+
Solo
Achilles
Achilles
Mutt350
Achilles
Level 62
God Stats
18W - 17L
1,453 SR
Queue Stats
336W - 327L
1,519 Elo+
Party 1
Loki
Loki
ZebraRyder6419
Loki
Level 156
God Stats
1W - 6L
1,430 SR
Queue Stats
38W - 54L
1,444 Elo+
Solo
Eset
Eset
kuriui
Eset
Level 49
God Stats
11W - 10L
1,501 SR
Queue Stats
280W - 291L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
0 / 1 / 0
7,371
410
6,350
10,694
7,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Sell Tears
Hachiman
13
0 / 1 / 0
7,510
417
5,420
6,614
2,373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 0
7,351
408
3,689
10,141
11,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
dakskul
Zhong Kui
14
0 / 1 / 0
7,682
427
5,111
11,209
9,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
kennanevans
Thanatos
12
0 / 5 / 0
7,105
395
4,816
17,098
6,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 0
9,419
523
3,697
7,323
3,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jormungandr
Jm665174
Jormungandr
14
1 / 0 / 3
8,055
448
8,136
16,347
13,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
Mutt350
Achilles
19
2 / 0 / 1
11,747
653
7,012
9,153
7,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 3
8,993
500
4,215
11,630
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Eset
kuriui
Eset
16
3 / 0 / 2
10,093
561
9,359
6,207
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
8
9
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Hera
0
1
0
0
W
Jormungandr
Jm665174
Jormungandr
1
0
3
2.5
W
Achilles
Mutt350
Achilles
2
0
1
2.5
L
Hachiman
Sell Tears
Hachiman
0
1
0
0
L
0
1
0
0
W
1
1
3
2.5
L
Zhong Kui
dakskul
Zhong Kui
0
1
0
0
L
Thanatos
kennanevans
Thanatos
0
5
0
0
W
Eset
kuriui
Eset
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,386
Damage
32,419
55,756
Taken
50,660
37,250
Mitigated
31,049
22,657
Healing
21,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,697
2,635
0
4,638
7,323
3,117
1,100
1,194
6,080
0
81,185
L
Hera
6,350
1,034
0
3,384
10,694
7,613
0
3,746
6,774
30,851
0
W
Jormungandr
Jm665174
Jormungandr
8,136
1,443
0
4,371
16,347
13,086
375
5,006
11,243
45,789
1,151
W
Achilles
Mutt350
Achilles
7,012
2,718
0
5,798
9,153
7,759
0
666
7,989
0
107,039
L
Hachiman
Sell Tears
Hachiman
5,420
2,483
0
3,232
6,614
2,373
0
1,502
5,045
0
46,834
L
3,689
1,422
0
1,672
10,141
11,143
0
948
9,010
0
45,893
W
4,215
325
0
5,598
11,630
4,628
61
1,558
10,072
0
65,741
L
Zhong Kui
dakskul
Zhong Kui
5,111
417
0
4,254
11,209
9,394
0
6,057
5,047
62,793
2,731
L
Thanatos
kennanevans
Thanatos
4,816
1,256
0
10,115
17,098
6,727
0
4,492
12,442
0
49,678
W
Eset
kuriui
Eset
9,359
675
342
663
6,207
2,459
0
2,854
3,353
76,816
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,019
Gold Earned
48,307
371
Minions Killed
628
0
Camps Cleared
0
1,709,286
Distance Traveled
1,829,243
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,419
523
140
8
0
356,544
3
L
Hera
7,371
410
34
2
0
342,304
0
W
Jormungandr
8,055
448
71
4
0
377,639
4
W
Achilles
11,747
653
180
10
0
352,811
0
L
Hachiman
7,510
417
82
5
0
325,817
0
L
Vamana
7,351
408
65
4
0
311,422
3
W
Loki
8,993
500
93
5
0
392,660
0
L
Zhong Kui
7,682
427
96
5
0
337,627
7
L
Thanatos
7,105
395
94
5
0
392,116
0
W
Eset
10,093
561
144
8
0
349,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role