Player Matchup

Charon
Charon
 
Charon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Astral_Mystic_13
Neith
Level 138
God Stats
25W - 24L
1,469 SR
Queue Stats
86W - 93L
1,415 Elo+
Solo
Hades
Hades
EL MAURO XD8771
Hades
Level 86
God Stats
5W - 3L
1,524 SR
Queue Stats
26W - 38L
1,304 Elo+
Party 1
Baron Samedi
Baron Samedi
Wilsmith4
Baron Samedi
Level 116
God Stats
10W - 10L
1,427 SR
Queue Stats
47W - 51L
1,419 Elo+
Party 1
Thanatos
Thanatos
desperategold96
Thanatos
Level 119
God Stats
10W - 6L
1,764 SR
Queue Stats
118W - 126L
1,439 Elo+
Solo
Team Averages
Level 117
1,537 SR
1,415 Elo+

VS

Team Averages
Level 98
1,531 SR
1,465 Elo+
Morgan Le Fay
Morgan Le Fay
ArtisianRed
Morgan Le Fay
Level 155
God Stats
26W - 27L
1,382 SR
Queue Stats
89W - 80L
1,374 Elo+
Solo
Bacchus
Bacchus
deathdealer6629
Bacchus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,420 Elo+
Solo
Izanami
Izanami
lohem_hadrakon
Izanami
Level 67
God Stats
5W - 9L
1,460 SR
Queue Stats
38W - 70L
1,387 Elo+
Party 2
Ravana
Ravana
sharonvexler27
Ravana
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 91L
1,415 Elo+
Party 2
Apollo
Apollo
thecanuckbrigade
Apollo
Level 118
God Stats
25W - 16L
1,811 SR
Queue Stats
63W - 48L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
2 / 1 / 5
5,744
574
4,471
7,345
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 0 / 4
5,663
566
4,890
4,604
1,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 1 / 0
5,225
523
1,657
7,087
3,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Baron Samedi
Wilsmith4
Baron Samedi
11
2 / 1 / 1
6,291
629
4,285
4,820
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
12
8 / 1 / 2
7,110
711
6,298
8,599
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArtisianRed
Morgan Le Fay
11
1 / 0 / 0
6,214
621
5,191
3,903
1,557
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

8
0 / 4 / 1
4,841
484
2,881
8,463
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 5 / 1
4,850
485
3,060
7,024
2,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
5,070
507
3,098
8,597
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 4 / 0
5,597
560
2,356
7,626
2,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
4
4
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
5
4.5
L
Morgan Le Fay
ArtisianRed
Morgan Le Fay
1
0
0
1
W
4
0
4
6
W
0
1
0
0
W
Baron Samedi
Wilsmith4
Baron Samedi
2
1
1
2.5
L
0
4
1
0.13
W
Thanatos
8
1
2
9
L
1
5
1
0.3
L
1
3
0
0.33
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,601
Damage
16,586
32,455
Taken
35,613
15,533
Mitigated
16,298
17,518
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,471
1,131
98
2,499
7,345
4,420
511
2,055
5,290
29,127
0
L
Morgan Le Fay
ArtisianRed
Morgan Le Fay
5,191
673
0
2,356
3,903
1,557
115
1,082
2,821
46,203
2,186
W
4,890
2,857
0
1,579
4,604
1,623
285
810
3,794
0
25,978
W
1,657
0
0
2,575
7,087
3,924
0
4,682
2,405
26,299
0
W
Baron Samedi
Wilsmith4
Baron Samedi
4,285
246
0
1,192
4,820
2,388
199
0
4,820
36,079
2,537
L
2,881
570
0
1,440
8,463
6,821
0
1,843
6,620
18,423
2,212
W
Thanatos
6,298
2,820
0
9,575
8,599
3,178
0
200
8,399
0
55,965
L
3,060
1,858
0
507
7,024
2,169
17
2,099
4,925
0
24,098
L
3,098
1,032
0
3,237
8,597
2,831
0
1,104
7,493
0
31,989
L
2,356
606
0
260
7,626
2,920
69
4,092
3,534
0
33,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
26,572
276
Minions Killed
262
0
Camps Cleared
0
970,743
Distance Traveled
945,213
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,744
574
38
4
0
187,235
0
L
Morgan Le Fay
6,214
621
84
8
0
167,015
3
W
Neith
5,663
566
43
4
0
189,425
1
W
Hades
5,225
523
42
4
0
150,577
0
W
Baron Samedi
6,291
629
64
6
0
191,433
4
L
Bacchus
4,841
484
23
2
0
191,183
1
W
Thanatos
7,110
711
89
9
0
252,073
0
L
Izanami
4,850
485
44
4
0
186,948
0
L
Ravana
5,070
507
52
5
0
228,972
0
L
Apollo
5,597
560
59
6
0
171,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role