Player Matchup

Thanatos
Thanatos
Igziel
Thanatos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
Leemac40
Hades
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,511 Elo+
Solo
Charon
Charon
LoukaX9
Charon
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 41L
1,536 Elo+
Solo
Sol
Sol
VikingThunda
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,342 Elo+
Solo
Merlin
Merlin
amysmile
Merlin
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
172W - 194L
1,430 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,464 Elo+

VS

Team Averages
Level 121
1,483 SR
1,445 Elo+
Scylla
Scylla
 
Scylla
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Killimunati
Mulan
Level 148
God Stats
6W - 6L
1,277 SR
Queue Stats
725W - 743L
1,405 Elo+
Solo
Heimdallr
Heimdallr
Krystian0227
Heimdallr
Level 147
God Stats
10W - 15L
1,636 SR
Queue Stats
984W - 1,003L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
Munee
Kumbhakarna
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,355 Elo+
Solo
Nox
Nox
kalydub
Nox
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Igziel
Thanatos
13
3 / 5 / 3
7,708
701
5,538
10,768
4,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Leemac40
Hades
14
3 / 4 / 3
7,815
710
2,872
9,348
5,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
LoukaX9
Charon
15
1 / 2 / 6
8,756
796
8,783
12,559
13,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 2 / 3
7,433
676
5,549
7,861
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
amysmile
Merlin
15
0 / 2 / 5
7,906
719
9,832
6,574
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 1 / 9
8,922
811
12,440
4,543
1,636
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
3 / 2 / 11
8,077
734
6,523
9,721
7,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Krystian0227
Heimdallr
16
5 / 2 / 7
8,716
792
11,358
7,649
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kumbhakarna
Munee
Kumbhakarna
12
0 / 1 / 10
7,536
685
1,785
11,651
9,859
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
16
2 / 1 / 12
8,570
779
9,670
6,385
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
7
Kills
15
15
Deaths
7
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
9
9.5
L
Thanatos
Igziel
Thanatos
3
5
3
0.9
W
3
2
11
4.25
W
Heimdallr
Krystian0227
Heimdallr
5
2
7
4.25
L
Hades
Leemac40
Hades
3
4
3
1.13
L
Charon
LoukaX9
Charon
1
2
6
2
W
Kumbhakarna
Munee
Kumbhakarna
0
1
10
5
L
0
2
3
0.75
L
Merlin
amysmile
Merlin
0
2
5
1.25
W
Nox
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,574
Damage
41,776
47,110
Taken
39,949
29,330
Mitigated
25,072
17,359
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,440
249
673
333
4,543
1,636
0
2,866
1,677
28,838
0
L
Thanatos
Igziel
Thanatos
5,538
886
1,464
2,678
10,768
4,834
0
5,593
5,175
0
10,614
W
6,523
866
1,586
2,164
9,721
7,053
0
6,473
3,248
0
11,127
W
Heimdallr
Krystian0227
Heimdallr
11,358
3,951
862
541
7,649
3,550
1,471
6,007
1,642
0
24,662
L
Hades
Leemac40
Hades
2,872
278
935
1,337
9,348
5,263
192
3,216
6,132
4,446
0
L
Charon
LoukaX9
Charon
8,783
541
2,488
4,380
12,559
13,190
0
6,687
5,872
15,083
1,311
W
Kumbhakarna
Munee
Kumbhakarna
1,785
33
2,736
2,770
11,651
9,859
0
7,088
4,563
4,217
65
L
5,549
644
786
2,452
7,861
3,074
33
3,743
4,118
16,268
751
L
Merlin
amysmile
Merlin
9,832
869
499
340
6,574
2,969
0
4,356
2,218
31,936
0
W
Nox
9,670
697
626
1,611
6,385
2,974
0
3,685
2,700
22,284
759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,618
Gold Earned
41,821
115
Minions Killed
119
0
Camps Cleared
0
1,036,761
Distance Traveled
1,107,296
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,922
811
43
4
0
223,844
0
L
Thanatos
7,708
701
12
1
0
206,934
0
W
Mulan
8,077
734
8
1
0
228,521
0
W
Heimdallr
8,716
792
28
3
0
214,040
0
L
Hades
7,815
710
7
1
0
198,561
3
L
Charon
8,756
796
11
1
0
245,578
0
W
Kumbhakarna
7,536
685
3
0
0
248,364
0
L
Sol
7,433
676
25
2
0
194,255
0
L
Merlin
7,906
719
60
5
0
191,433
0
W
Nox
8,570
779
37
3
0
192,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role