Player Matchup

Anubis
Anubis
Gold IV
BECKSIE74
Anubis
Gold IV
Level 145
God Stats
0W - 2L
1,283 SR
Queue Stats
73W - 66L
1,420 MMR
Party 2
Heimdallr
Heimdallr
Gold II
DumbZu
Heimdallr
Gold II
Level 168
God Stats
0W - 2L
1,175 SR
Queue Stats
37W - 24L
1,732 MMR
Party 1
Ymir
Ymir
Gold III
Juubox
Ymir
Gold III
Level 207
God Stats
1W - 1L
1,947 SR
Queue Stats
76W - 67L
1,508 MMR
Party 1
Hun Batz
Hun Batz
Platinum III
TheZestiestToes
Hun Batz
Platinum III
Level 159
God Stats
2W - 1L
1,945 SR
Queue Stats
174W - 160L
1,861 MMR
Party 2
Kukulkan
Kukulkan
Gold II
iSiva
Kukulkan
Gold II
Level 121
God Stats
27W - 19L
1,660 SR
Queue Stats
111W - 112L
1,623 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 160
1,602 SR
1,629 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,493 SR
1,629 MMR
Charon
Charon
Gold I
Eric1206
Charon
Gold I
Level 129
God Stats
1W - 1L
1,282 SR
Queue Stats
56W - 61L
1,635 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
ImBigJ
Tsukuyomi
Gold I
Level 145
God Stats
3W - 1L
1,520 SR
Queue Stats
141W - 137L
1,609 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Sỳnk
Erlang Shen
Gold II
Level 109
God Stats
6W - 6L
1,692 SR
Queue Stats
182W - 149L
1,645 MMR
Solo
Hachiman
Hachiman
Gold III
emencess
Hachiman
Gold III
Level 81
God Stats
19W - 20L
1,606 SR
Queue Stats
31W - 31L
1,618 MMR
Solo
Janus
Janus
Platinum V
lPandaGames
Janus
Platinum V
Level 116
God Stats
7W - 11L
1,366 SR
Queue Stats
500W - 498L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BECKSIE74
Anubis
6
0 / 3 / 0
3,845
549
1,418
5,407
2,075
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
DumbZu
Heimdallr
7
1 / 2 / 0
4,459
637
4,013
4,554
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Juubox
Ymir
6
0 / 2 / 1
4,112
587
1,672
5,203
3,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
7
0 / 1 / 0
3,794
542
992
4,793
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
iSiva
Kukulkan
9
0 / 0 / 0
4,367
624
919
2,583
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Bake KujiraAthenaBellona

VS

Bans
ThanatosThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Eric1206
Charon
8
1 / 0 / 3
4,618
660
3,031
4,814
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
ImBigJ
Tsukuyomi
9
2 / 0 / 3
4,596
657
2,317
3,036
965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Sỳnk
Erlang Shen
8
1 / 0 / 4
4,771
682
4,356
5,348
3,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
emencess
Hachiman
8
1 / 1 / 2
4,659
666
2,547
4,221
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 0 / 2
4,868
695
1,246
2,466
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
BECKSIE74
Anubis
0
3
0
0
L
Heimdallr
DumbZu
Heimdallr
1
2
0
0.5
W
Charon
Eric1206
Charon
1
0
3
2.5
W
Tsukuyomi
ImBigJ
Tsukuyomi
2
0
3
3.5
L
Ymir
Juubox
Ymir
0
2
1
0.25
W
Erlang Shen
Sỳnk
Erlang Shen
1
0
4
3
L
Hun Batz
0
1
0
0
W
Hachiman
emencess
Hachiman
1
1
2
2
L
Kukulkan
iSiva
Kukulkan
0
0
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,014
Damage
13,497
22,540
Taken
19,885
9,946
Mitigated
8,990
6,649
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BECKSIE74
Anubis
1,418
63
0
1,770
5,407
2,075
0
499
4,567
17,462
0
L
Heimdallr
DumbZu
Heimdallr
4,013
2,178
0
1,501
4,554
1,903
3
753
3,781
0
29,416
W
Charon
Eric1206
Charon
3,031
740
0
2,164
4,814
2,985
0
1,035
3,779
15,866
0
W
Tsukuyomi
ImBigJ
Tsukuyomi
2,317
343
0
1,896
3,036
965
0
261
2,775
0
24,243
L
Ymir
Juubox
Ymir
1,672
669
0
1,523
5,203
3,408
0
2,150
2,997
9,361
0
W
Erlang Shen
Sỳnk
Erlang Shen
4,356
1,906
0
2,465
5,348
3,042
0
1,591
3,757
0
26,450
L
Hun Batz
992
257
0
750
4,793
1,682
0
146
4,458
0
21,753
W
Hachiman
emencess
Hachiman
2,547
1,291
0
1,419
4,221
1,256
0
653
3,568
0
27,642
L
Kukulkan
iSiva
Kukulkan
919
43
0
1,105
2,583
878
0
649
1,894
29,600
0
W
1,246
0
0
750
2,466
742
0
469
1,997
29,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,577
Gold Earned
23,512
212
Minions Killed
230
0
Camps Cleared
0
677,253
Distance Traveled
783,101
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,845
549
41
6
0
99,463
0
L
Heimdallr
4,459
637
57
8
0
126,728
0
W
Charon
4,618
660
16
2
0
145,632
5
W
Tsukuyomi
4,596
657
49
7
0
175,030
0
L
Ymir
4,112
587
8
1
0
127,469
2
W
Erlang Shen
4,771
682
40
6
0
135,742
0
L
Hun Batz
3,794
542
41
6
0
180,711
0
W
Hachiman
4,659
666
61
9
0
166,729
0
L
Kukulkan
4,367
624
65
9
0
142,882
1
W
Janus
4,868
695
64
9
0
159,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role