Player Matchup

Ne Zha
Ne Zha
ChuckDoy
Ne Zha
Level 142
God Stats
13W - 11L
1,550 SR
Queue Stats
77W - 64L
1,669 Elo+
Solo
Hera
Hera
LargestSword
Hera
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,589 Elo+
Solo
Nut
Nut
eLiTeReCoN74
Nut
Level 24
God Stats
0W - 2L
1,761 SR
Queue Stats
3W - 13L
1,352 Elo+
Party 1
Rama
Rama
maccaliber916
Rama
Level 69
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 4L
1,161 Elo+
Solo
Ganesha
Ganesha
papa-bbysin
Ganesha
Level 75
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 29L
1,082 Elo+
Party 1
Team Averages
Level 88
1,532 SR
1,371 Elo+

VS

Team Averages
Level 129
1,501 SR
1,475 Elo+
Cupid
Cupid
BradTheOriginal
Cupid
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 103L
1,438 Elo+
Solo
Ra
Ra
GrundlButter819
Ra
Level 142
God Stats
7W - 3L
1,795 SR
Queue Stats
31W - 27L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KCxSlapzz
Cu Chulainn
Level 109
God Stats
29W - 25L
1,322 SR
Queue Stats
219W - 208L
1,440 Elo+
Party 2
Kuzenbo
Kuzenbo
ScantYew9166888
Kuzenbo
Level 121
God Stats
14W - 13L
1,543 SR
Queue Stats
489W - 489L
1,530 Elo+
Solo
Set
Set
koolman81
Set
Level 146
God Stats
4W - 5L
1,346 SR
Queue Stats
117W - 124L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChuckDoy
Ne Zha
15
1 / 1 / 2
7,880
493
6,498
11,702
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 0
8,479
530
4,875
6,512
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 1
6,793
425
5,169
9,272
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 1
6,829
427
2,902
10,148
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
papa-bbysin
Ganesha
10
0 / 2 / 2
6,639
415
5,396
16,753
16,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,039
440
7,319
8,514
3,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 2
9,147
572
5,439
5,919
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
KCxSlapzz
Cu Chulainn
15
6 / 1 / 2
9,639
602
11,926
12,771
12,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 0 / 5
7,919
495
6,475
15,936
19,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
6 / 2 / 2
8,653
541
6,809
14,233
7,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
13
13
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Ne Zha
ChuckDoy
Ne Zha
1
1
2
2
W
1
1
2
2
W
Cu Chulainn
KCxSlapzz
Cu Chulainn
6
1
2
7
L
2
1
0
2
W
0
0
5
2.5
L
1
4
1
0.38
W
6
2
2
3.5
L
0
5
1
0.1
L
Ganesha
papa-bbysin
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,840
Damage
37,968
54,387
Taken
57,373
31,463
Mitigated
44,741
8,394
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,319
3,582
762
3,920
8,514
3,196
72
2,437
6,077
0
48,423
L
Ne Zha
ChuckDoy
Ne Zha
6,498
1,635
0
2,128
11,702
5,713
0
1,576
10,126
0
83,569
W
5,439
365
1,452
3,116
5,919
2,612
577
2,986
2,933
74,972
1,271
W
Cu Chulainn
KCxSlapzz
Cu Chulainn
11,926
1,187
0
2,470
12,771
12,474
181
766
12,005
14,010
67,189
L
4,875
860
0
624
6,512
2,565
0
2,164
4,348
82,284
1,155
W
6,475
2,548
0
6,002
15,936
19,432
244
3,398
12,538
31,445
2,489
L
5,169
3,500
0
911
9,272
3,570
677
2,890
6,382
0
37,417
W
6,809
2,151
0
3,078
14,233
7,027
33
1,100
13,133
0
72,029
L
2,902
2,539
0
803
10,148
3,413
0
2,279
7,802
0
34,013
L
Ganesha
papa-bbysin
Ganesha
5,396
893
0
3,928
16,753
16,202
0
4,255
12,380
24,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,620
Gold Earned
42,397
432
Minions Killed
457
0
Camps Cleared
0
1,515,142
Distance Traveled
1,545,051
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,039
440
76
5
0
294,897
2
L
Ne Zha
7,880
493
114
7
0
360,633
0
W
Ra
9,147
572
127
8
0
312,320
0
W
Cu Chulainn
9,639
602
114
7
0
280,666
0
L
Hera
8,479
530
167
10
0
311,365
0
W
Kuzenbo
7,919
495
38
2
0
312,626
8
L
Nut
6,793
425
82
5
0
275,231
0
W
Set
8,653
541
102
6
0
344,542
0
L
Rama
6,829
427
64
4
0
248,881
0
L
Ganesha
6,639
415
5
0
0
319,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role