Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
DeadlPool
Chiron
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
294W - 284L
1,433 Elo+
Solo
Kali
Kali
OLORDEEJR
Kali
Level 67
God Stats
3W - 0L
1,692 SR
Queue Stats
86W - 96L
1,486 Elo+
Party 1
Merlin
Merlin
Tuneca
Merlin
Level 153
God Stats
5W - 4L
1,323 SR
Queue Stats
140W - 131L
1,552 Elo+
Party 1
Team Averages
Level 110
1,503 SR
1,494 Elo+

VS

Team Averages
Level 139
1,386 SR
1,392 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Eophoenix
Zhong Kui
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 127L
1,550 Elo+
Solo
Thanatos
Thanatos
GibiGBN
Thanatos
Level 124
God Stats
0W - 4L
1,254 SR
Queue Stats
2W - 6L
1,254 Elo+
Party 2
Hercules
Hercules
II Luccas II
Hercules
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,146 Elo+
Party 2
Tiamat
Tiamat
XXmasacreX78
Tiamat
Level 125
God Stats
1W - 5L
1,177 SR
Queue Stats
168W - 169L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 0 / 2
6,386
639
7,164
9,105
8,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
 
Xbalanque
11
2 / 1 / 3
5,705
571
6,415
5,039
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
DeadlPool
Chiron
10
1 / 2 / 0
5,866
587
7,056
8,248
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
12
4 / 0 / 2
6,392
639
4,028
10,687
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Tuneca
Merlin
12
2 / 1 / 1
6,506
651
4,660
4,497
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 4 / 0
5,612
561
3,104
10,236
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Eophoenix
Zhong Kui
11
1 / 1 / 1
5,939
594
5,404
8,577
6,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Thanatos
GibiGBN
Thanatos
9
1 / 3 / 0
5,171
517
3,844
7,891
2,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
II Luccas II
Hercules
9
0 / 2 / 1
4,596
460
3,599
10,341
5,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Tiamat
10
0 / 2 / 0
5,613
561
3,006
6,272
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
4
4
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
2
4
W
Xbalanque
 
Xbalanque
2
1
3
3.5
L
Erlang Shen
 
Erlang Shen
2
4
0
0.5
W
Chiron
DeadlPool
Chiron
1
2
0
0.5
L
Zhong Kui
Eophoenix
Zhong Kui
1
1
1
1.5
L
Thanatos
GibiGBN
Thanatos
1
3
0
0.33
L
Hercules
II Luccas II
Hercules
0
2
1
0.25
W
Kali
4
0
2
5
W
Merlin
Tuneca
Merlin
2
1
1
2.5
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,323
Damage
18,957
37,576
Taken
43,317
20,188
Mitigated
22,970
16,626
Healing
18,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,164
935
0
5,699
9,105
8,541
0
0
8,761
42,546
711
W
Xbalanque
 
Xbalanque
6,415
3,617
0
3,031
5,039
1,624
990
0
4,815
0
32,727
L
Erlang Shen
 
Erlang Shen
3,104
1,456
0
3,018
10,236
5,096
0
1,442
8,794
0
41,805
W
Chiron
DeadlPool
Chiron
7,056
2,780
0
2,285
8,248
3,311
0
5,194
2,966
0
45,910
L
Zhong Kui
Eophoenix
Zhong Kui
5,404
1,214
0
5,565
8,577
6,249
0
0
8,577
43,688
1,768
L
Thanatos
GibiGBN
Thanatos
3,844
1,536
0
4,987
7,891
2,351
0
3,519
4,372
0
31,026
L
Hercules
II Luccas II
Hercules
3,599
974
0
2,212
10,341
5,927
0
3,272
7,069
0
21,697
W
Kali
4,028
1,808
0
4,574
10,687
4,985
0
889
9,702
0
48,808
W
Merlin
Tuneca
Merlin
4,660
483
0
1,037
4,497
1,727
0
1,713
2,591
51,323
1,362
L
Tiamat
3,006
348
0
2,435
6,272
3,347
0
3,218
3,054
39,708
845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,855
Gold Earned
26,931
428
Minions Killed
328
0
Camps Cleared
0
1,012,328
Distance Traveled
1,010,333
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,386
639
110
11
0
235,759
1
W
Xbalanque
5,705
571
68
7
0
190,337
0
L
Erlang Shen
5,612
561
71
7
0
242,717
0
W
Chiron
5,866
587
70
7
0
161,655
0
L
Zhong Kui
5,939
594
73
7
0
185,312
2
L
Thanatos
5,171
517
62
6
0
197,320
0
L
Hercules
4,596
460
35
4
0
193,469
0
W
Kali
6,392
639
80
8
0
227,098
0
W
Merlin
6,506
651
100
10
0
197,479
0
L
Tiamat
5,613
561
87
9
0
191,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role