Player Matchup

Amaterasu
Amaterasu
Bronze III
 
Amaterasu
Bronze III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold I
 
Atlas
Gold I
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Bronze III
Medievilismael
Set
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
RoosterRoo
Anhur
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,507 MMR
Solo
Scylla
Scylla
Bronze III
lucasthebest78
Scylla
Bronze III
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 50L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,500 SR
1,501 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,568 SR
1,506 MMR
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
DrunkThundrGod
Mercury
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
MWii_53
Charybdis
Gold III
Level 138
God Stats
11W - 7L
1,687 SR
Queue Stats
149W - 144L
1,516 MMR
Solo
Ra
Ra
Bronze III
Sellith
Ra
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold III
xehara
Jormungandr
Gold III
Level 63
God Stats
52W - 46L
1,653 SR
Queue Stats
218W - 220L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 1 / 1
5,413
677
3,654
5,939
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
 
Atlas
8
0 / 0 / 1
4,884
611
1,681
4,552
2,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 1
4,923
615
683
6,140
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
9
1 / 0 / 0
5,009
626
1,144
3,926
1,099
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 0
4,972
622
2,587
3,053
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Bake KujiraArachneAthenaBellona

VS

Bans
ThorAo KuangThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 2 / 0
4,338
542
3,101
8,139
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 0
4,036
505
218
3,115
1,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
MWii_53
Charybdis
10
0 / 0 / 0
5,151
644
2,880
3,056
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 1 / 0
4,814
602
1,534
4,073
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
xehara
Jormungandr
3
0 / 0 / 0
3,216
402
211
1,614
928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
1
1
0.5
W
Atlas
 
Atlas
0
0
1
0.5
L
Ares
 
Ares
1
2
0
0.5
L
0
0
0
0
L
Charybdis
MWii_53
Charybdis
0
0
0
0
W
1
0
1
1.5
W
Anhur
1
0
0
1
L
0
1
0
0
W
1
0
0
1
L
Jormungandr
xehara
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,749
Damage
7,944
23,610
Taken
19,997
10,879
Mitigated
8,757
8,870
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,654
1,312
0
3,309
5,939
3,187
53
2,376
3,563
0
34,770
W
Atlas
 
Atlas
1,681
675
0
1,834
4,552
2,806
0
426
4,126
13,102
0
L
Ares
 
Ares
3,101
377
0
2,505
8,139
4,142
0
843
7,296
14,967
876
L
218
68
0
0
3,115
1,144
0
0
3,115
0
20,837
L
Charybdis
MWii_53
Charybdis
2,880
1,631
0
1,573
3,056
1,022
0
317
2,739
0
47,375
W
683
193
0
931
6,140
2,868
0
108
6,032
0
42,978
W
Anhur
1,144
328
0
2,386
3,926
1,099
0
507
3,419
0
40,831
L
1,534
258
0
1,311
4,073
1,521
0
3,047
1,026
32,186
0
W
2,587
390
0
410
3,053
919
0
1,341
1,667
35,376
1,054
L
Jormungandr
xehara
Jormungandr
211
122
0
665
1,614
928
0
0
1,614
3,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,201
Gold Earned
21,555
291
Minions Killed
229
0
Camps Cleared
0
805,763
Distance Traveled
699,710
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,413
677
57
7
0
138,128
0
W
Atlas
4,884
611
22
3
0
166,442
2
L
Ares
4,338
542
19
2
0
168,762
0
L
Mercury
4,036
505
49
6
0
186,293
0
L
Charybdis
5,151
644
83
10
0
145,045
1
W
Set
4,923
615
70
9
0
192,730
0
W
Anhur
5,009
626
70
9
0
153,995
2
L
Ra
4,814
602
69
9
0
159,155
2
W
Scylla
4,972
622
72
9
0
154,468
0
L
Jormungandr
3,216
402
9
1
0
40,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role