Player Matchup

Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Gunntas
Hou Yi
Level 157
God Stats
6W - 8L
1,611 SR
Queue Stats
163W - 155L
1,435 Elo+
Solo
Serqet
Serqet
SOUNDEST BRUSH9
Serqet
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
447W - 442L
1,553 Elo+
Party 1
Surtr
Surtr
ScorpioGaming82
Surtr
Level 163
God Stats
6W - 12L
1,742 SR
Queue Stats
712W - 729L
1,510 Elo+
Party 1
Sol
Sol
sasaoCMD
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,460 Elo+
Solo
Team Averages
Level 152
1,571 SR
1,492 Elo+

VS

Team Averages
Level 147
1,500 SR
1,519 Elo+
Yemoja
Yemoja
 
Yemoja
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
 
Chernobog
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Liz_Mushroom
Bastet
Level 172
God Stats
3W - 4L
1,500 SR
Queue Stats
281W - 306L
1,525 Elo+
Solo
Yu Huang
Yu Huang
bubblebuddy05
Yu Huang
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 0 / 1
4,997
999
1,593
5,023
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hou Yi
Gunntas
Hou Yi
9
1 / 0 / 0
5,140
1,028
3,169
3,300
1,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 1
5,259
1,052
1,240
2,224
2,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 2
5,215
1,043
3,317
6,367
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 0 / 0
5,452
1,090
2,623
2,095
755
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 0 / 0
5,045
1,009
537
2,732
1,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chernobog
 
Chernobog
11
0 / 0 / 0
5,028
1,006
3,133
3,345
1,268
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tyr
 
Tyr
5
0 / 0 / 0
4,225
845
0
0
0
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bastet
8
0 / 2 / 0
4,533
907
3,304
4,228
1,497
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yu Huang
bubblebuddy05
Yu Huang
10
0 / 0 / 0
4,823
965
4,654
3,119
1,254
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
1
0.5
L
Yemoja
 
Yemoja
0
0
0
0
L
Chernobog
 
Chernobog
0
0
0
0
L
Tyr
 
Tyr
0
0
0
0
W
Hou Yi
Gunntas
Hou Yi
1
0
0
1
L
Bastet
0
2
0
0
W
0
0
1
0.5
W
0
0
2
1
L
Yu Huang
bubblebuddy05
Yu Huang
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,942
Damage
11,628
19,009
Taken
13,424
12,898
Mitigated
5,663
13,761
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,593
78
4,616
3,079
5,023
2,952
67
958
4,065
8,589
0
L
Yemoja
 
Yemoja
537
56
2,523
1,209
2,732
1,644
0
1,062
1,593
2,743
0
L
Chernobog
 
Chernobog
3,133
1,419
60
1,103
3,345
1,268
0
1,384
1,693
0
10,362
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
Gunntas
Hou Yi
3,169
490
248
308
3,300
1,259
99
1,358
1,942
0
4,774
L
Bastet
3,304
588
260
592
4,228
1,497
0
924
3,037
0
7,144
W
1,240
31
0
261
2,224
2,017
50
330
1,894
0
1,691
W
3,317
647
1,920
2,611
6,367
5,915
46
1,947
4,420
1,464
7,093
L
Yu Huang
bubblebuddy05
Yu Huang
4,654
338
240
271
3,119
1,254
0
1,747
1,270
11,865
382
W
2,623
317
83
635
2,095
755
0
399
1,696
9,166
1,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,063
Gold Earned
23,654
64
Minions Killed
50
0
Camps Cleared
0
563,113
Distance Traveled
416,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,997
999
16
3
0
118,779
0
L
Yemoja
5,045
1,009
5
1
0
98,267
0
L
Chernobog
5,028
1,006
27
5
0
108,476
0
L
Tyr
4,225
845
0
0
0
12,502
0
W
Hou Yi
5,140
1,028
5
1
0
112,904
0
L
Bastet
4,533
907
2
0
0
84,595
0
W
Serqet
5,259
1,052
5
1
0
116,048
0
W
Surtr
5,215
1,043
17
3
0
111,991
0
L
Yu Huang
4,823
965
16
3
0
113,030
0
W
Sol
5,452
1,090
21
4
0
103,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role