Player Matchup

Cthulhu
Cthulhu
AmericanKing98
Cthulhu
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 61L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
RubMeRaw7283
Kukulkan
Level 26
God Stats
0W - 1L
1,403 SR
Queue Stats
6W - 19L
1,131 Elo+
Party 1
Neith
Neith
WhateverHeart47
Neith
Level 7
God Stats
0W - 6L
1,026 SR
Queue Stats
0W - 6L
987 Elo+
Party 1
Team Averages
Level 26
1,310 SR
1,170 Elo+

VS

Team Averages
Level 99
1,525 SR
1,374 Elo+
Awilix
Awilix
FamousKilla12345
Awilix
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 107L
1,314 Elo+
Party 2
Janus
Janus
JotoJoey2720
Janus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 104L
1,297 Elo+
Party 2
Neith
Neith
Kayla Davis7464
Neith
Level 128
God Stats
249W - 219L
1,575 SR
Queue Stats
265W - 240L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
7,034
703
6,698
12,958
10,025
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
RubMeRaw7283
Kukulkan
10
0 / 6 / 1
6,607
661
2,646
9,669
3,094
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 6 / 3
6,596
660
2,643
8,293
2,896
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 7
9,328
933
10,315
11,267
4,588
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 9
8,851
885
7,237
6,237
2,398
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 0 / 7
8,593
859
6,943
7,983
3,242
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
16
16
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
8
3
7
3.83
W
3
0
9
7.5
W
5
0
7
8.5
L
Kukulkan
RubMeRaw7283
Kukulkan
0
6
1
0.08
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,987
Damage
24,495
30,920
Taken
25,487
16,015
Mitigated
10,228
842
Healing
6,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,698
521
102
740
12,958
10,025
0
4,468
8,423
19,439
740
W
10,315
4,743
0
2,739
11,267
4,588
258
3,215
8,012
0
31,072
W
7,237
684
255
874
6,237
2,398
0
3,036
3,105
25,000
0
W
6,943
1,502
637
2,384
7,983
3,242
1,491
2,574
5,369
0
44,504
L
Kukulkan
RubMeRaw7283
Kukulkan
2,646
811
0
0
9,669
3,094
145
1,735
7,890
12,177
0
L
2,643
1,589
0
0
8,293
2,896
0
1,488
6,716
0
10,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,237
Gold Earned
26,772
71
Minions Killed
127
0
Camps Cleared
0
433,121
Distance Traveled
577,736
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,034
703
16
2
0
176,402
0
W
Awilix
9,328
933
29
3
0
212,010
0
W
Janus
8,851
885
41
4
0
167,316
0
W
Neith
8,593
859
57
6
0
198,410
3
L
Kukulkan
6,607
661
31
3
0
144,663
0
L
Neith
6,596
660
24
2
0
112,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role