Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
OP_lllIlllIIIlII
Hachiman
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
334W - 318L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
SilentSword021
Gilgamesh
Level 127
God Stats
14W - 8L
1,570 SR
Queue Stats
368W - 337L
1,515 Elo+
Solo
Nut
Nut
SonicsOceanWater
Nut
Level 118
God Stats
1W - 2L
1,718 SR
Queue Stats
43W - 33L
1,623 Elo+
Solo
Nemesis
Nemesis
Threadn
Nemesis
Level 49
God Stats
10W - 7L
1,728 SR
Queue Stats
205W - 180L
1,537 Elo+
Solo
Team Averages
Level 97
1,603 SR
1,532 Elo+

VS

Team Averages
Level 76
1,628 SR
1,531 Elo+
Anubis
Anubis
 
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Bushyyyyyyy
Hachiman
Level 152
God Stats
3W - 0L
1,724 SR
Queue Stats
222W - 183L
1,601 Elo+
Party 1
Thanatos
Thanatos
ChungusTheLarge
Thanatos
Level 120
God Stats
9W - 6L
1,776 SR
Queue Stats
159W - 150L
1,469 Elo+
Solo
Bacchus
Bacchus
PkChips
Bacchus
Level 28
God Stats
54W - 35L
1,705 SR
Queue Stats
54W - 38L
1,608 Elo+
Party 1
Sylvanus
Sylvanus
Sebassume1
Sylvanus
Level 38
God Stats
7W - 7L
1,433 SR
Queue Stats
45W - 47L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
1
0 / 0 / 0
1,471
210
0
0
0
9
3 / 4 / 0
4,767
681
2,560
6,093
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
SilentSword021
Gilgamesh
9
0 / 1 / 0
5,372
767
1,805
5,686
3,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
2 / 2 / 2
5,193
742
3,849
6,612
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
Threadn
Nemesis
9
1 / 2 / 5
4,869
696
3,874
6,586
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
2 / 2 / 1
5,038
720
3,701
5,654
2,521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
Bushyyyyyyy
Hachiman
9
4 / 2 / 1
5,142
735
3,121
6,166
1,865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
9
3 / 2 / 0
4,849
693
4,674
5,985
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
PkChips
Bacchus
9
0 / 0 / 1
4,683
669
1,784
4,210
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Sebassume1
Sylvanus
8
0 / 0 / 4
5,201
743
1,432
5,209
2,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
6
Kills
9
9
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
0
0
W
Anubis
 
Anubis
2
2
1
1.25
W
Hachiman
Bushyyyyyyy
Hachiman
4
2
1
2.25
W
Thanatos
3
2
0
1.5
L
3
4
0
0.75
W
Bacchus
PkChips
Bacchus
0
0
1
0.5
W
Sylvanus
Sebassume1
Sylvanus
0
0
4
2
L
Gilgamesh
SilentSword021
Gilgamesh
0
1
0
0
L
2
2
2
1.5
L
Nemesis
Threadn
Nemesis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,088
Damage
14,712
24,977
Taken
27,224
9,176
Mitigated
12,557
4,602
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
 
Anubis
3,701
137
0
2,586
5,654
2,521
0
0
5,654
37,360
0
W
Hachiman
Bushyyyyyyy
Hachiman
3,121
2,005
0
2,200
6,166
1,865
72
0
6,166
0
34,468
W
Thanatos
4,674
1,533
0
4,201
5,985
2,124
0
0
5,985
0
24,564
L
2,560
1,377
0
1,267
6,093
1,415
0
1,644
4,449
0
21,414
W
Bacchus
PkChips
Bacchus
1,784
286
0
1,649
4,210
3,704
0
0
3,789
22,993
1,340
W
Sylvanus
Sebassume1
Sylvanus
1,432
208
1,710
2,086
5,209
2,343
240
0
5,209
14,194
3,995
L
Gilgamesh
SilentSword021
Gilgamesh
1,805
486
0
1,363
5,686
3,793
0
1,566
3,927
0
37,178
L
3,849
1,761
0
488
6,612
1,984
0
1,819
4,793
0
27,199
L
Nemesis
Threadn
Nemesis
3,874
2,017
0
1,484
6,586
1,984
0
1,643
4,943
0
22,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,672
Gold Earned
24,913
191
Minions Killed
245
0
Camps Cleared
0
630,087
Distance Traveled
753,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
1,471
210
0
0
0
0
0
W
Anubis
5,038
720
66
9
0
143,773
0
W
Hachiman
5,142
735
47
7
0
141,391
0
W
Thanatos
4,849
693
44
6
0
188,638
0
L
Hachiman
4,767
681
32
5
0
150,619
0
W
Bacchus
4,683
669
54
8
0
134,977
0
W
Sylvanus
5,201
743
34
5
0
144,840
0
L
Gilgamesh
5,372
767
72
10
0
139,734
0
L
Nut
5,193
742
49
7
0
144,861
0
L
Nemesis
4,869
696
38
5
0
194,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role