Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
IMA55
Pele
Level 89
God Stats
1W - 2L
1,756 SR
Queue Stats
85W - 82L
1,561 Elo+
Solo
Bakasura
Bakasura
Jesuze
Bakasura
Level 145
God Stats
4W - 4L
1,582 SR
Queue Stats
225W - 227L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
SHAMROK-GAMING
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,533 Elo+
Party 1
Thor
Thor
underdog83
Thor
Level 157
God Stats
301W - 285L
1,584 SR
Queue Stats
937W - 920L
1,576 Elo+
Solo
Team Averages
Level 138
1,584 SR
1,535 Elo+

VS

Team Averages
Level 146
1,518 SR
1,501 Elo+
Ishtar
Ishtar
IcariumsRage
Ishtar
Level 163
God Stats
5W - 6L
1,428 SR
Queue Stats
212W - 225L
1,493 Elo+
Party 2
Khepri
Khepri
Jinthor
Khepri
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,429 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KuroD4ni
Cu Chulainn
Level 182
God Stats
64W - 41L
1,759 SR
Queue Stats
394W - 334L
1,594 Elo+
Solo
Awilix
Awilix
ScarletVixen
Awilix
Level 146
God Stats
17W - 18L
1,469 SR
Queue Stats
127W - 139L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
unpleasedBean69
Nu Wa
Level 108
God Stats
3W - 2L
1,433 SR
Queue Stats
152W - 135L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 1 / 1
6,548
504
4,048
8,552
3,495
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
IMA55
Pele
13
2 / 3 / 0
7,455
573
3,368
13,744
10,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
Jesuze
Bakasura
14
2 / 1 / 1
7,231
556
4,904
13,792
8,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
SHAMROK-GAMING
Baron Samedi
11
1 / 1 / 1
6,588
507
3,343
7,819
6,620
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 4 / 1
7,880
606
10,019
11,265
4,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
1 / 1 / 0
7,599
585
6,500
6,901
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Jinthor
Khepri
11
1 / 0 / 2
6,917
532
3,175
5,757
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
KuroD4ni
Cu Chulainn
15
4 / 2 / 1
9,025
694
14,716
10,463
8,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
14
4 / 2 / 1
7,421
571
5,257
11,124
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 6 / 5
6,511
501
4,945
8,077
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
11
Kills
10
10
Deaths
11
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
1
0.5
L
Pele
IMA55
Pele
2
3
0
0.67
W
Ishtar
1
1
0
1
L
Bakasura
Jesuze
Bakasura
2
1
1
2.5
W
Khepri
Jinthor
Khepri
1
0
2
2
W
Cu Chulainn
KuroD4ni
Cu Chulainn
4
2
1
2.25
L
Baron Samedi
SHAMROK-GAMING
Baron Samedi
1
1
1
1.5
W
Awilix
4
2
1
2.25
L
6
4
1
1.63
W
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,682
Damage
34,593
55,172
Taken
42,322
33,379
Mitigated
24,083
18,564
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,048
2,021
0
2,910
8,552
3,495
0
1,611
6,887
0
47,341
L
Pele
IMA55
Pele
3,368
876
0
3,112
13,744
10,455
0
1,307
12,403
0
57,813
W
Ishtar
6,500
4,701
0
2,852
6,901
3,232
0
476
6,131
0
66,986
L
Bakasura
Jesuze
Bakasura
4,904
3,139
0
6,983
13,792
8,243
0
1,593
12,085
0
43,372
W
Khepri
Jinthor
Khepri
3,175
79
0
1,875
5,757
5,017
0
1,279
4,198
22,191
1,765
W
Cu Chulainn
KuroD4ni
Cu Chulainn
14,716
2,426
0
2,993
10,463
8,339
0
520
9,763
9,146
73,709
L
Baron Samedi
SHAMROK-GAMING
Baron Samedi
3,343
685
447
3,798
7,819
6,620
0
2,346
5,442
25,363
0
W
Awilix
5,257
2,146
0
928
11,124
5,193
54
451
10,603
0
65,486
L
10,019
3,149
0
1,314
11,265
4,566
0
2,827
8,286
0
63,293
W
4,945
1,101
0
400
8,077
2,302
263
617
7,320
40,184
210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,702
Gold Earned
37,473
436
Minions Killed
455
0
Camps Cleared
0
1,237,186
Distance Traveled
1,249,427
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,548
504
80
6
0
239,838
0
L
Pele
7,455
573
107
8
0
230,556
0
W
Ishtar
7,599
585
132
10
0
239,817
4
L
Bakasura
7,231
556
114
9
0
309,710
0
W
Khepri
6,917
532
22
2
0
264,816
1
W
Cu Chulainn
9,025
694
129
10
0
230,767
1
L
Baron Samedi
6,588
507
27
2
0
217,710
5
W
Awilix
7,421
571
105
8
0
303,455
0
L
Thor
7,880
606
108
8
0
239,372
0
W
Nu Wa
6,511
501
67
5
0
210,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role