Player Matchup

Nox
Nox
Angelus100
Nox
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 97L
1,448 Elo+
Party 1
Zeus
Zeus
ErunaSeeker
Zeus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,332 Elo+
Party 1
Baron Samedi
Baron Samedi
Ioriia
Baron Samedi
Level 128
God Stats
1W - 2L
1,412 SR
Queue Stats
126W - 124L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
Unbornnight
Jing Wei
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 106L
1,419 Elo+
Solo
Charon
Charon
fafis7
Charon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,253 Elo+
Party 1
Team Averages
Level 76
1,482 SR
1,383 Elo+

VS

Team Averages
Level 104
1,380 SR
1,495 Elo+
Zeus
Zeus
Andalooth
Zeus
Level 109
God Stats
1W - 1L
1,266 SR
Queue Stats
35W - 29L
1,489 Elo+
Solo
Hercules
Hercules
Damenshon
Hercules
Level 75
God Stats
4W - 2L
1,285 SR
Queue Stats
456W - 476L
1,573 Elo+
Solo
Vulcan
Vulcan
Pestoy
Vulcan
Level 84
God Stats
2W - 0L
1,815 SR
Queue Stats
51W - 56L
1,416 Elo+
Solo
Chiron
Chiron
Pixell98
Chiron
Level 123
God Stats
2W - 7L
1,232 SR
Queue Stats
398W - 412L
1,511 Elo+
Party 2
Artio
Artio
Thano11
Artio
Level 128
God Stats
7W - 9L
1,303 SR
Queue Stats
449W - 472L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
9,878
706
5,916
12,943
7,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 7
8,739
624
14,852
10,954
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Ioriia
Baron Samedi
15
1 / 4 / 9
8,389
599
8,808
15,178
7,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
Unbornnight
Jing Wei
14
4 / 7 / 3
8,865
633
8,905
14,232
6,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
fafis7
Charon
14
1 / 5 / 4
8,593
614
6,039
16,548
16,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
11 / 2 / 10
11,812
844
25,032
7,483
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Damenshon
Hercules
17
7 / 4 / 14
10,790
771
9,852
23,038
31,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Pestoy
Vulcan
19
6 / 0 / 9
11,230
802
14,724
7,044
3,721
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Pixell98
Chiron
16
2 / 1 / 6
10,017
716
10,686
7,946
4,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Thano11
Artio
16
0 / 5 / 20
9,955
711
5,591
18,889
22,309
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
10
Kills
26
26
Deaths
12
29
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Zeus
11
2
10
8
L
3
6
6
1
W
Hercules
Damenshon
Hercules
7
4
14
3.5
L
1
4
7
1.13
L
Baron Samedi
Ioriia
Baron Samedi
1
4
9
1.38
W
Vulcan
Pestoy
Vulcan
6
0
9
10.5
W
Chiron
Pixell98
Chiron
2
1
6
5
W
Artio
Thano11
Artio
0
5
20
2
L
Jing Wei
Unbornnight
Jing Wei
4
7
3
0.79
L
Charon
fafis7
Charon
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,520
Damage
65,885
69,855
Taken
64,400
42,451
Mitigated
65,521
19,731
Healing
27,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
25,032
594
2,238
1,900
7,483
3,772
2,386
6,155
1,328
49,936
0
L
5,916
84
2,169
1,095
12,943
7,019
0
7,012
5,931
24,548
0
W
Hercules
Damenshon
Hercules
9,852
1,533
507
10,062
23,038
31,305
884
8,376
14,662
0
17,482
L
14,852
1,248
1,320
1,621
10,954
4,747
0
9,131
1,823
31,984
0
L
Baron Samedi
Ioriia
Baron Samedi
8,808
623
5,362
4,360
15,178
7,662
0
9,152
6,026
22,815
0
W
Vulcan
Pestoy
Vulcan
14,724
5,822
427
940
7,044
3,721
2,119
5,471
1,573
37,961
827
W
Chiron
Pixell98
Chiron
10,686
1,923
3,073
3,185
7,946
4,414
2,883
4,985
2,961
0
28,791
W
Artio
Thano11
Artio
5,591
756
1,000
3,932
18,889
22,309
531
10,369
8,520
13,110
754
L
Jing Wei
Unbornnight
Jing Wei
8,905
5,974
490
1,191
14,232
6,368
0
8,763
5,469
0
21,884
L
Charon
fafis7
Charon
6,039
370
639
1,484
16,548
16,655
0
10,556
5,992
8,406
259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,464
Gold Earned
53,804
137
Minions Killed
169
0
Camps Cleared
0
1,165,416
Distance Traveled
1,341,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,812
844
53
4
0
270,252
0
L
Nox
9,878
706
47
3
0
221,989
0
W
Hercules
10,790
771
17
1
0
242,040
0
L
Zeus
8,739
624
34
2
0
259,314
0
L
Baron Samedi
8,389
599
18
1
0
239,180
0
W
Vulcan
11,230
802
38
3
0
294,441
0
W
Chiron
10,017
716
41
3
0
277,469
0
W
Artio
9,955
711
20
1
0
257,220
0
L
Jing Wei
8,865
633
32
2
0
202,451
0
L
Charon
8,593
614
6
0
0
242,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role